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Aramore

"As you crest the hill, Aramore unfolds before you in the fading light. The city clings to the delta's edge where the Terrensor River meets the sea, its stone and timber buildings clustered tightly together. Below, the delta sprawls - a labyrinth of marshlands and meandering waterways, shimmering under the somber sky. Aramore, a bastion of resilience against adversity, stands as a testament to its people's enduring spirit and the quiet defiance of the legendary "Revenant of Aramore.""

On Approach to Aramore

  Descending from the hilltop, the landscape shifts subtly. The delta's waterways appear shadowed under an overcast sky, and the scent of salt mingles with earth and the faint odor of decay. The cobblestone paths leading to Aramore are lined with tall, wind-whipped grasses. Ahead, the modest city of Aramore clings to the coast where the Terrensor River meets the somber sea, its buildings weathered and stoic under the burden of time.  

The Unassuming Port Town

  Aramore's stone and timber buildings stand in a dense, close-knit arrangement. Each structure bears the marks of age and wear, with faded facades and windows often shuttered against the elements. The narrow streets are dimly lit, filled with townsfolk who move with quiet purpose. Market stalls, laden with practical goods like tools, dried herbs, and simple wares, line the pathways, their vendors calling out in low, cautious tones.   The heart of Aramore is its bustling harbor. Ships of various sizes bob in the choppy waters, their sails patched and hulls marked by the sea's harsh embrace. The creaking piers and sturdy warehouses are alive with the sounds of labor as sailors and dockworkers move with practiced efficiency. Fishing vessels return with the day's catch—mainly cod and herring—while merchant ships prepare for voyages to other coastal towns.   The residential areas of Aramore reveal a town of modest means. The homes of merchants and shipowners, while well-kept, are practical and unadorned. In the outskirts, the common folk live in simple cottages and huts, their lives marked by hard work and resilience. The people of Aramore are resourceful and tough, their lives intricately tied to the ebb and flow of the river and the sea.   The town square is dominated by a large stone fountain depicting an anonymous hooded figure in robes. It is revered by the townspeople as "the Revenant of Aramore," a legendary figure who stood against oppression in decades past. Their defiance and power earned them a place in the hearts of the people. The secret organization of rebels, known as the Revenants, drew their name and inspiration from the legend. Surrounding the square are key establishments: the town hall, where the city's council convenes; the bustling market, a hub of trade and social interaction; and various inns and taverns that cater to travelers and locals alike.  

Rest for the Wicked

Towards the central harbor of Aramore lies a tavern of renowned proportions: the Monster's Milk, a decidedly promiscuous establishment specializing in "exotic tastes," both referencing their unique drinks and the eccentric staff who serve them. All are welcome, even outsiders, but Praetoria are forbidden from entry, enforced by twin minotaur brothers that stand ever watchful at the Monster's Milk entrance. However, their older sister, Ecrena, holds an even bigger responsibility: she is the leader of the Revenants and her tavern is the headquarters.  

Dealing in Secrets

Beneath the surface of Aramore's daily life lies a hidden resistance: the Revenants. This secret organization of rebels is dedicated to combating oppression and injustice in Aramore. Operating from the shadows, the Revenants consist of ordinary townsfolk, merchants, and even disillusioned former Praetoria members. They communicate through coded messages and clandestine meetings in hidden cellars and forgotten alleys. Inspired by the legendary Revenant of Aramore, they seek to protect those who face persecution and restore hope to the city.  

Looming Dread

Since the Revenant's disappearance fifty years ago, the Holy Praetoria have regained their stranglehold on the once peaceful port town. Now sailors, merchants, traders, and common townsfolk find looming dread clad in heavy armor around every corner. Merchant ships are hailed to sea tower checkpoints looming in the wake of Veilmar Castle while travelers of all kinds are hounded by Praetorian gate guards.

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