Carving tunnels in the dark
These critters have proven surprisingly resilient to the corruption the other clockwork appear to suffer from. I'd guess it's due to their size, but Clockwork Familiars are a thing, and those are as corrupt as they come. What is it about these moles that makes them special?
Byproduct of the Second ForgeWhen the clockwork horde of Stone Castle Invictus completed construction on the Second Clockwork Forge, within The Down Deep , these creatures began appearing within the caves. Whether it was an intentional design of the horde, or an unintentional byproduct, is up for debate. The people of The Great Tree believe it to be unintentional, due to the Clockwork Mole's tendency to ignore any and all living things, unlike any other corrupted clockwork.
DesignThe first noticeable thing about Clockwork Moles is the plating on it. The entirety of the construct's small frame is covered in 5cm thick brass plating, with smaller steel plates on top. The plates overlap each other, and leave gaps where joints need to be. Beneath the plating runs thick metal cords. These cords attach to the plates, the gears, and the skeleton, acting as a system of pulleys to help control the movements of the mole. Deeper still is the skeleton, the gear work, and the crystalline structure powering every small construct. Generally, any Clockwork needs to be wound to continue operating -- the frequency of winding varies from clockwork to clockwork, depending on size and power. A unique part of Clockwork Moles is their lack of any winding mechanism; instead, the softly glowing blue crystal within appears to power the machine.
AutomationThe purpose of these constructs is yet to be determined. Most of the time, clockwork moles are found doing one of two things: Digging small, extremely straight tunnels, connecting cave to cave, or resting motionless on cave floors for hours at a time. The tunnels are often times small enough that they collapse shortly after the mole goes through. Once a mole decides to dig a tunnel, nothing short of destroying the construct its self will stop it. The steel claws on each of the moles hands are incredibly strong, and can dig through almost any material found in The Down Deep . When a clockwork mole chooses to rest, it does so with a similar tenacity. Explorers have often tripped over resting clockwork moles, sometimes injuring themselves, without disturbing the mole's rest.
Uses, Products & Exploitation
The Tree People who chose to explore the Down Deep quickly discovered uses for the strange, small clockwork. What initially began as a fascination due to the mole's docile nature, soon turned into experimentation. When a clockwork mole is in it's resting state, it will become unresponsive to nearly all stimuli. The explorers discovered that if one gives a twist to the gear on the clockwork mole's nose, and quickly rapps their knuckles 3 times on the steel plating on the head, the mole will reactivate, and begin attempting to tunnel directly forward in a straight line.
SurvivalResourceful explorers with a good sense of direction often use Clockwork Moles to access previously unreachable pools of clear water. If an explorer finds a pool of water, but hears the sounds of ringing metal nearby, they'll attempt to tunnel in from a different location. The explorer will follow the caves downwards, and hopefully wind up below the pool of clean water, carrying with them a clockwork mole all the while. When they reach their "launch point", the explorer will place the mole down facing a wall, angled upwards at the proper assumed angle. The mole will be activated, and dig in a straight line -- hopefully rewarding the resourceful explorer with a stream of drinkable water.
EntertainmentBored Explorers, utilizing the same methods as water-tunneling, will often grab a partner, and a clockwork mole, and set up a game known as Mowling. Using 5-10 different sized, clearly marked rocks, they will set up a small area next to a wall of the tunnel. Each unique rock will be given a different point value -- the smaller the rock, the higher the points. The first of the two will take the resting clockwork mole, and head down through the Down Deep, until they are able to reach another tunnel roughly adjacent to the first. They'll do their best to aim carefully, then activate the mole, hoping for the mole's tunnel to terminate directly in line with the highest point rock.
- Genetic Ancestor(s)
- Scientific Name
- Horologium Rodiens
- Negligible senescence
- Average Height
- 0.15 - 0.16 meters
- Average Weight
- 45 - 55 kgs
- Average Length
- 0.25 - 0.35 meters
The Down Deep Colloquial Name
Metmos Modes of Operation