God-husks Species in Cathedris | World Anvil

Cathedris Themesong

God-husks

Unable to die; Cursed to wander

These titanic divinities ruled and shaped Cathedris in the early days of its history -- full of magic, energy, and life, they changed the world as they saw fit. They existed for long enough that no one's really sure where they came from.

And then they died. They've been husks of their former selves ever since, and we've had to live in the shadows they cast.
— Historian of the gods
  In the early days of Cathedran history, the planet was ruled and shaped by the 14 gods that walked the planets surface. They stood as tall as mountains, with the ability to shape reality as they saw fit. Where these titanic beings came from, historians aren't sure -- some theorize they always existed, while others put forth the idea that they were once regular humans, and something that fell from the sky changed them. No matter the origin, the gods had a huge impact on Cathedris; that impact was made even greater when all but 1 of them broke out into brutal combat during The Seven Day War, fighting to the "death".  

Beings of Power

Each god appeared to resonate with some certain core ideals or concepts -- some, like Qur, embodied the very spirit of creation and the sun, while others were connected to less concrete ideals, like Avartarian being the god of Victory. It is thought that these ideals were not intrinsic to each god, but rather chosen by the gods as what they found most important to their reality.  
The gods embodied these ideals and tenets in a myriad of ways; their actions, what they created, and even their appearance were dictated by the core of their personal belief. Of course, the way the gods processed these ideals was often a mystery to mere mortals, and fully making the connection between their appearances and what the gods stood for is difficult to do.   Now, especially in death, the God-husks are an enigma, studied by Entheologists and worshipped by all.

Just Like Us

The flesh, bones, blood, and structure of the God-husks appears at base level to be similar to humans -- however, it's enhanced and so infused with magic that it becomes nigh impossible to study without magical accidents occurring. In particular, their blood, Ichor, is dangerous -- yet incredibly useful for Catalurgy.
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Genetic Descendants

Spectacle and Industry

The industrious humans of Cathedris won't let any opportunity to make money or further the human species pass them by -- and massive God-husks are no different. Some particularly daring people like to set up tours near, and sometimes very near, the God-husks, as a form of Danger-Tourism. God-husks like Qur and Avartarian are popular destinations.   Other people choose a different, but similar path -- they use the movements or consequences of the giant God-husk's actions to their benefit. Fishing boats trawl the shallow oceans behind Sharenskus, as the muddy water kicked up by his slow, massive strides, trigger a feeding frenzy in his wake.  

Monstrous Offspring

When gods bleed, mortals flee in terror. Even in their sorry, broken state, the God-husks have incredible amounts of power running through their veins. The God-husks old wounds still gape and seep to this day, spilling this terrifyingly powerful corrupting blood to the ground -- should creatures, or even sometimes just organic matter, touch this blood, they can become monsters.

No Rest for the Deceased

The God-husks are surprisingly useful, in their mindless ways. The Russinians like to fish behind theirs, behind Sharenskus, and I'm pretty sure the Degrundans have figured out how to get Codod to forge metal for them.
— A speculative Entheologist
Roughly 3,000 years ago, a war broke out between all 14 gods that shattered the skies, the planet, and the gods. The motives behind the war are lost to the years, and all historians can do now is speculate on what they think nearly ended the world so long ago.   No matter the motives, some scraps have history have made it clear what kicked the war off -- the brutal murder of He'an by an unknown rival god. This act blew the continent of Apathae in half, and started a seven day long battle as every other god suddenly found excuse to act on millennia-old grudges and slights. In the end, with the explosive final battle between Qur and Avartarian, none were left "living" -- all reduced to husks.

The fighting was cataclysmic for humanity on Cathedris. Ash clouds, earthquakes, lava flows, and tsunamis circled the globe. Most humans died out during this period, and the rest had to figure out how to live along-side their now broken gods. Thus, overtime as humanity rebuilt the world, they started to flourish in this dangerous new reality. Flora and fauna adapted to the God-husks, and humans followed suit, making use of new animal migration patterns for food. More destructive God-husks, who would rampage and destroy all in their broken state, broke rock and unearthed valuable ore that people could then go and collect afterwards.  
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Avartarian


Current Location:
Artazia
Former God Of:
Victory, Resistance
Avartarian is one of, if not the most, terrifying of all the God-husks. In death, he has become consumed by an all encompassing war with himself for victory, which has taken form as physical tumors all across the Godhusk's body. Because of this war, because of the pain, Avartarian rages constantly. On the upside, he creates quite a show for any would-be Danger-Tourists that want to watch.

Victory at any cost.
— Avartarian

Dimiti


Current Location:
Shattered Isles
Former God Of:
Balance, Law
Trapped upon a large island, and kept in a cruel parody of balance, Dimiti remains near motionless at all times. Literally and physically stabbed in the back at the moment of his death, with a large liquid filled basin growing from the wound, Dimiti is mindlessly trapped in this state. Nearly constantly "bleeding", and producing more Rendlings than many think the Legion can handle.

Pure balance accounts for all.
— Dimiti

Miyu


Current Location:
Hansun
Former God Of:
Combat, Mastery
The God-husk Miyu sways in an invisible wind, always in motion and never stopping. Through her chest, a massive gaping hole shows -- the mark left by Qur when he killed her during the Godly Civil War. That alone was not to stop the goddess of combat, who's mastery knew no bounds. In the end, it took the additional efforts of Avartarian to finally slay the deadly goddess.

The mind follows the body.
— Miyu

Qetzel


Current Location:
Ezcor
Former God Of:
Sight, Mind
The mysterious god of sight and mind, Qetzel, enjoyed invoking the ire of other gods that existed near him. In particular, Qetzel would toy with Avartarian -- saying he could see the end result, and would enjoy watching the chaos. Some think he knew of the eventual downfall the gods would experience, but others dismiss the theory, as Qetzel did nothing to stop the war.

Open your mind's eye.
— Qetzel

Qur


Current Location:
Qurain
Former God Of:
Creation, The Sun
Qur, above all else, believed in the potential of creation, and the potential of humanity. In life, he liked to push humans as far as possible, sometimes to breaking points, for them to advance, succeed, and build. In death, that passion has overtaken him -- he cyclically destroys, rebuilds, smashes, and modifies the landscape around him, sometimes flattening half of Apathae in the process.

I can see the power within.
— Qur

Rak'tos


Current Location:
Raktana, next to The Comprilith
Former God Of:
Space, Learning
Raktos paid little attention to humanity while she still lived, and in death, she pays even less. Before the godly civil war, Rak'tos and T'kalia valued knowledge above all else, and using their powers of space and time, built The Comprilith to store it all outside of both time and space. The tower was not completed before the war, and remains twisted and broken, like its caretakers T'kalia and Rak'tos.

Seek to understand, not know.
— Rak'tos

Sharenskus


Current Location:
Russin
Former God Of:
Oceans, Russin
Sharenskus rarely, if ever, stepped foot onto dry land. As a living god, he preferred to stay wandering the shallow oceans, paying more attention to the flow of water and the aquatics within than the humans that followed him. Still, he found enjoyment in assisting some humans -- in particular the humans of Russin; he cherished them, taught them to fish, and protected them from the dangers of the ocean.

Let the waves wash over you.
— Sharenskus

He'an


Current Location:
Low-orbit
Former God Of:
Humanity, Love
He'an was similar to Qur in their love of humans, but He'an's was more pure and simple. To them, humanity was perfect the way they were, and were deserving of infinite love -- something the god received in return from the humans. This created jealousy, and He'an became the first to die when one of the gods killed them and blasted them into space, beginning the whole civil war.

Never change, you're perfect.
— He'an

Codod


Current Location:
Degrunda
Former God Of:
Smithing, Protection
In the dangerous cold north of Apathae, Codod took pride in the strength of her body and in the protections she built, as without them, the ones she loved and watched over would surely perish. Codod and her partner Farad together were known as the Winter Giants, the forge gods responsible for protecting large swathes of humanity, and for producing all of the other gods incredible weapons and armor.

Focus on what grounds you.
— Codod

Farad


Current Location:
Abrador
Former God Of:
Forging, Passion
The fires of passion burned bright within Farad, radiating out as a heat so intense it could melt any substance. Farad took this passion into every facet of life, and taught the humans near him to live life with the same energy he did. Farad's fire in conjunction with Codod's smithing were an unbeatable combination, as together they could build nearly anything, infusing it with as much magic as their bodies could bring.

Find your fire.
— Farad

Old King Caed


Current Location:
Caed's Island, Rillia
Former God Of:
Loyalty, Silence
Sometimes known as the Honorable Silence, Caed's origin and what he stood for are the most mysterious of all the gods. Rarely ever speaking, few written documents contain any information about him today. What is known is that the other gods felt strong loyalty to Caed; in many ancient documents, reverence for Caed from among the the other gods has been found mentioned multiple times.

...
— Old King Caed

Tatete


Current Location:
Brekoffs
Former God Of:
Beauty, Grace
Tatete believed in the beauty of every day life, and the grace of those living it. To her, the mere fact that reality existed was beautiful; she approached interaction with care and love. She strove to serve as an example to her followers, for how to better treat the world upon which they lived. Tatete also went by "The Goddess of Small Friends", due to her penchant for creating tiny animals.

Aspire for beauty.
— Tatete

T'kalia


Current Location:
Theah Prieah, next to The Comprilith
Former God Of:
Time, Information
T'kalia waded through time like Sharenskus through water. He loved it, he absorbed it, but he did not change it. To him, time was the vessel of all that could be understood. T'kalia was known to be slow to speak and rare to respond. Though, there was one that could always grab his attention: the cyclical god that he loved, Xiuthan -- who was the one to kill and fracture T'kalia, as well as the time he held so dear.

Patience is the truest virtue.
— T'kalia

Xiuthan


Current Location:
Kazcallen desolation plains
Former God Of:
Decay, Growth
Life begets death begets life, and in the center of that cycle stood Xiuthan. Her followers understood that decay was as much a part of life as growth; they minded not their death, but loved the new life it'd bring. Xiuthan was loved by T'kalia, but it's unknown if that was ever reciprocated. In her end, death is all that remained -- and thus she's become an icon of decay, surrounded by death

Live, die and become one.
— Xiuthan
Ornate Key
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Inherent Magic

Humanity found more and more uses for the God-husks over the years -- most recently, humans found a use for the blood of the God-husks, Ichor. When Ichor is taken, and pumped into a person's body that contains a special artificial organ, that person gains the ability to do magic, known as Catalurgy. Catalurgists soon learned that Ichor taken from specific God-husks allowed for specific types of magic.   Humanity, of course, capitalized on this discovery. Governments began to stockpile Ichor in an arms race to have the most, and the best, Catalurgists. Collecting the Ichor itself was no easy feat either, and thus specialized teams needed to be developed to better allow for the sourcing of the magic blood.

Genesis

  • Dimiti
  • Codod
  • Farad
  • Transmutive

  • Rak'tos
  • Tatete
  • Qetzel
  • Well, you've got your Genesists -- they're the ones that can use magic to make things, usually temporary things, but sometimes permanent. Then, there's the Transmutists. A Transmutist can take something that already exists, and as long as they understand what they're looking at, modify and change its properties. Finally, there's Aurists, and they're actually the most common of the lot. Aurists use magic to infuse the electromagnetic field around them with power. They use it for themselves, or project the field away as an attack.
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    Catalurgy instructor.
     
     

    Prayers to the God-husks

    The gods, what they used to stand for, and what form they are currently in are the main initiators for many religions across Cathedris. Most offer their hopes and prayers to the God-husks in silence, uttering them to none but themselves, or occasionally their closest companions.   In some cases, Entheologists will work as "interpreters" for these prayers, questions or hopes. They'll take their knowledge of the God-husks, and respond to the questions as if it were the god themselves answering. These back-and-forths between mortal and "interpreted god" can be private events, but in many cases take place in public areas, with crowds of people offering their questions to one or more Entheologist interpreters.  

    Ask questions of your own and read the gods' responses below

    Tue, Oct 12th 2021 09:20   Edited on Mon, May 22nd 2023 12:37

    Prayers to the God-husks

    To all ye faithful of the old gods, the ones who once commanded the world but now trudge brokenly across its shattered surface, offer to them your prayers and hopes, your questions and inquiries!   From within the twisted minds of the behemoths we toil under may come advice, wisdom, or answers you know not. All responses, of course, shall be interpreted by our most well experienced Entheologists -- yet, still delivered to you as if it were the God-husk themselves uttering those words.   Unsure of who you want to ask? Take a look at all God-husks available to talk to here:
    God-husks
    Species | Jan 3, 2024

    An overview of the gigantic beings that were once the gods of Cathedris; now reduced to broken husks that mindlessly wander and destroy.


     
    Go to Thread
    Tue, Oct 12th 2021 09:23

    VICTORY SHALL GO TO THE EAGER, THE READY, THE WILLING. FIRST OF THE KNIGHTS, AND FIRST TO SUCCEED, IF YOU WANT GLORY IN LIFE YOU MUST TAKE IT FOR YOURSELF.

     
    Go to Thread
    Tue, Oct 12th 2021 09:54   Edited on Tue, Oct 12th 2021 10:03

    I just want to ask He'an if they still love us. ❤️

     
    Go to Thread
    Tue, Oct 12th 2021 10:03   Edited on Wed, Oct 13th 2021 12:08

    Through all your trials and triumphs, forever...   There is nothing that will ever change my love for you all...

     
    Go to Thread
     
     


    Cover image: Godhusks by Stormbril, background by kazuend

    Comments

    Author's Notes

    Is there anything else more you want to know about the God-husks? Please let me know! I am very open to expanding this article in the future, as I think it's very core and important to Cathedris :)   If you spot any typos, please let me know as well! I hope you enjoyed it :D Who's your favourite God-husk?


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    Jun 13, 2021 19:54 by Nathaniel M. M.

    Excellent Article, and Impressive CSS. I didn't even know that CSS could do something like that.

    Jun 13, 2021 20:00 by Stormbril

    Thanks Projekt! It's done mostly with hacking up some spoiler buttons, and giving them forward and reverse animations

    Jun 13, 2021 20:10 by Dr Emily Vair-Turnbull

    The caaaards! I love them!!! <3 It's such a great idea to give a brief overview of the God-Husks. I have a soft spot for Sharenskus, for reasons. <3   There's a little typo with Apathae - I think there's an extra bracket that broke a link or something.   Such a beautiful article! <3

    Emy x   Etrea | Vazdimet
    Jun 13, 2021 20:16 by Stormbril

    Thank you!! :D I had so much fun setting that up, I can't wait to go back and add more for the rest of the God-husks when they're done :) Sharenskus was one of my favourites to begin with, and with your story, even more so <3   Thank you for catching that typo! All fixed now!

    Jun 13, 2021 20:11 by Chris L

    Awesome article. Great to see the work in progress! I'm always in awe of your worldbuilding.


    For your consideration, my submissions for the WorldAnvil Worldbuilding Awards 2024. (I've also included some of my favorites other worldbuilders.)

    Jun 13, 2021 20:17 by Stormbril
    Jun 14, 2021 08:33 by Matthieu A.

    I have a feeling that we might see this at the top of the community page very soon.

    Jun 14, 2021 09:32

    I think this article did a very good job of rounding up the God-husks. I honestly think aside from finishing the rest of the card-profiles, the article is great as it is for an introductory article. It's not too long, not too short.
    If you are not going for an introductory type of article, detailing some more what humans have learnt of the study of the gods and their husks could be a good pathway. But again, I do not think that's strictly necessary, as those fields have their own articles.   I have the feeling that I have read an article about Ichor, but it is not linked in this one. Was I imagining, or have you written more extensively about ichor?

    Jun 14, 2021 16:32 by Stormbril

    Ah, that is great to hear then! That's exactly what I was going for, something not too long or short, one that I can link to often from other places. I do plan to make an article on Entheologists eventually, so that'd be a great place to put that info!   I think I referenced Ichor a lot in the Catalurgy article, but it doesn't have its own yet (unless I forgot :P) -- but there is an article on the artificial stuff, Synthichor   Thanks for the comment! :)

    Jun 14, 2021 17:31

    Probably thinking about the synthetic one :P

    Jun 14, 2021 10:23 by C.G Meehan

    This is awesome! I love how the people found ways to benefit off the God-husks and how even though the God-husks are well -- husks -- they still shape the land/wildlife/people around them!   My favourite would have to be Qur with his both creative and destructive tendencies. I did notice though, on his card it says that he was the God of Victory rather than the God of Creation you previously mentioned him being. Also those cards and drawings are amazing!! You're so good at css and art! :D

    Jun 14, 2021 16:35 by Stormbril

    Thank you! Yeah, something that huge and magical isn't just gonna roll over and actually die when they are killed :D   I'm really proud of Qur too, he was the most fun to draw as well I think. And thank you for catching that mistake on the card! That's what I get for copying and pasting, haha. All fixed now!   Thank you so much for the comment and praise :)

    Jun 14, 2021 12:53 by AS Lindsey (Pan)

    Exciting stuff! I love the concept behind these, especially Dimiti going from conceptual balance to literal balance.   Looking forward to reading about the other God-husks!

    Jun 14, 2021 16:37 by Stormbril

    Thank you! I think figuring out what the gods stood for, and then twisting it and breaking that concept in their death, is one of my favourite things with the God-husks :)   Glad to hear you're looking forward to more, I'm excited to write them too!

    Jun 14, 2021 13:55 by E. Christopher Clark

    I have loved the concept of the God-husks since the first time I read about them (however long you first posted about Avartarian, I think), so I'm a sucker for this kind of article. I love all the information, and I really love what you did with that interactive card section.   Oh, and before I forget, I spotted a typo in the second paragraph under "No Rest for the Deceased": the word continent is misspelled as contintent. Extra T in there.

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    Jun 14, 2021 16:43 by Stormbril

    So happy to hear that! They're the spark that started Cathedris in the beginning, so I'm glad they still resonate. I spent so long making that card section, I need to figure out how to use that tech elsewhere :P   Thank you for spotting that typo! I've gone and fixed it now.   Thanks for the comment, Chris! :)

    Jun 14, 2021 15:55 by Sloqush

    An absolutely awesome article, with a CSS out of this world, a "god-husk-sized" great job Stormbril :D   My favorite God-Husk would be Miyu, there is just something about the design of this head & heart-less goddess that I find super fascinating.

    Author of Cenorad ; a bleak-dark sandbox of creativity.
    Jun 14, 2021 16:48 by Stormbril

    Thank you so much, Sloqush :D   I'm really glad you like Miyu! Her article by far has given me the most trouble, but ever since I fixed it late last year, I've found myself appreciating her design more and more too! haha.   Thanks for the comment :)

    Jun 17, 2021 09:43 by Caitlin Phillips

    This is incredible! The cards absolutely blew my mind - it's such a unique and brilliant way to learn all about the different God-Husks. I can't wait to see what you add to them.   I think my favourite is Artazian, mainly because I've had the most nightmares about him.*   *Two nightmares.

    Cait x
    Jun 17, 2021 19:54 by Stormbril

    Thank you so much Brins! :D I'm really excited about the cards too, I can't wait to have all the God-husks completed, and showcase them allllllll   Also whoops, sorry about the nightmares xD

    Jun 23, 2021 07:24 by Dani

    I just...love everything about Cathedris. :D Rak'tos's trading card (TRADING CARDS oh my goodness) has her looking even prettier than the last time I saw her screaming maws. I have always felt the worst for He'an and had a ponder tonight--as a massively magically charged yet dead god-husk, does He'an bleed, or are they frozen in space?


    You are doing a great job! Keep creating; I believe in you!
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    Jun 23, 2021 18:20 by Stormbril

    Thank you so much :D <3 I'm so excited to eventually have one card for every God-husk, and then I wanna buy physical versions of em :D   Most people on Cathedris think that He'an is totally frozen, but SOMETHING is causing weird parasite Rendlings to form and skitter around their body... o.o

    Jun 29, 2021 17:42 by Kaleidechse

    The cards are so impressive! Such a cool way to present the God-husks. The info text appearing next to each portrait is done really well, a compact summary of what we need to know and a nice quote for extra flavor. I'm looking forward to learning about those who are not illustrated yet.   Of those shown, my favorite is Miyu because I fondly remember reading about the associated martial art. And heh, the idea of Danger tourism makes me smile - that's so human! XD


    Creator of the Kaleidoscope System and the planet Miragia.
    Jul 2, 2021 01:54 by Stormbril

    Thank you so much! :D It's definitely a fun way to add a little bit of extra flavour info!   I'm glad you like Miyu :D Hopefully all God-husks will get cool accompanying articles like she did!

    Jul 1, 2021 19:31 by Avalon Arcana

    I love the idea that the gods chose their domain instead of it being intrinsically there's from the get-go. A wonderful article.

    You should check out the The 5 Shudake, if you want of course.
    Jul 2, 2021 01:56 by Stormbril
    Aug 17, 2021 21:49 by Grace Gittel Lewis

    A long time in the making! It turned out great! I'm looking forward to future god husks...

    Aug 20, 2021 23:37 by Stormbril

    Thanks, Time! It's wonderful to finally have this article made and viewable. Just have to fulfill those wishes and complete the rest of the God-husks, too!

    Sep 8, 2021 20:18

    Miyu and Dimiti are my favorites! Also, those cards and the CSS in general . . . it's amazing!

    Sep 8, 2021 20:41 by Stormbril
    Oct 20, 2021 06:04 by Devon Eilers

    The aesthetics are beautiful but what gets me the most is the cards - absolutely stunning!

    Oct 21, 2021 18:35 by Stormbril

    Thank you so much! I was so happy with how they turned out, looking forward to having cards done for the rest of the God-husks :)

    Dec 16, 2021 20:26 by John Johnson

    Damn, those cards are super cool ! I mean, the whole article is, but the cards are the most impressive things. I can't wait to see the other gods

    Jan 4, 2022 05:15 by Stormbril

    Thank you so much! I really need to go and add the rest of the god art to this article. It's on the list for 2022! xD

    Dec 18, 2021 07:24

    This is a really fantastic article! I got a great sense of how powerful and important the god-husks are to this world, and I love the premise itself- powerful undead beings doomed to wander the world as shells of their former selves. I could see this being an amazing DND campaign or fantasy story of some sort. The information cards were a great touch, very interactive and easy to read. I did notice a typo in your Sharenskus card where you misspelled "taught" as "tough." I think my favorite god-husk is Avartarian; the idea of the god of victory being locked in a never-ending war with himself that he can never win is awesome. Also his comments in the prayers to the god-husks section were my great, I loved his little debate with Sharenskus over animals. Qur is also really fascinating to me as a god of creation, and I love He'an's faith and love for humanity. I really enjoyed the prayers to the god-husks section, that's really fun and gives great insight into the personalities of these beings.

    Jan 4, 2022 05:17 by Stormbril

    Thank you for such an amazing comment <3 It really makes my day to see this :D   Thank you as well for pointing out that typo! Sometimes those things are so darn slippery, disguising themselves as other words and sneaking in haha. It's on my list of things to fix and update on this article now. I'm glad you liked the prayers to the god-husks too, I'm hoping to have some more fun with that going forward!

    Jan 26, 2022 08:15 by Janelle

    I always love reading through your articles and absorbing all the information and while I love deities of worlds-- I thoroughly enjoyed reading through the remnants of them!   The CSS here is incredible! And the cards are so much fun to click and one of my favorite interactive pieces today! :D


    Seek out Fate in the world of Auriga!
    Jan 26, 2022 21:09 by Stormbril

    Aw, thank you again :D One of these days I'm going to finally add the rest of the art and information for the remaining God-husks, and get this article totally finished! So glad to hear the cards are enjoyed though, I think they're easily one of my favourites as well :)

    May 11, 2022 18:59 by grace Samantha

    hi

    Jul 10, 2022 18:02 by Fall

    The cards... THE CARDS!!!! OH MY GOOOOSHHHH! IT'S SO COOOLLLL!   You're insane Stormbril, utterly, wonderfully, magically insane!

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    Jul 11, 2022 16:03 by Stormbril

    Thank you so much Blades :D I'm so proud of these cards, they're one of my favourite things I've made :D

    Jul 12, 2022 00:33

    Images of all fourteen God-Husks are up on the main page! That's awesome. Great work, keep it up. It's really inspiring to me as I work on my own project.

    Jul 12, 2022 00:47 by Stormbril

    Finally, right? xD   Thank you so much! I'm overjoyed to hear it's inspiring to you as well :D

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