Thousands of years ago, Cathedris existed in a peaceful state. Ruled by the fourteen colossal gods that walked its surface, the planet was in perfect equilibrium. An agreement between all of the gods had kept it that way since the beginning of the planet's history; established through the blood and effort spent by every single god.
Now though, just thirteen of the Gods remain on Cathedris, all shells of their former selves. Ruined by civil war, the gods are mindless and soulless. They walk simple loops, carry out simple actions -- some rampage, others endlessly decay. Civilization has adapted to this, and evolved. Countries flourish at the feet of what are now known as God-husks
. Some try to make use of whatever loop their God-husk is on; others merely try to stay out of the way.
As Cathedris makes its way through its own industrial revolution, it must do so in the shadow of it's Broken Gods
Over the eons of peaceful rule, the Gods slowly shaped the planet. Partnerships were formed, powers combined, and force of will was used to execute massive changes over long periods of time. These the bonds forming these pacts grew stronger, and eventually, permanent groups began to form among the gods. Under each god, a culture was born. Cities and nations began to flourish at the very feet of the gods. Knowledge was cultivated -- life was given purpose. Civilization began to take it's first steps forward, as Cathedris grew.
Nothing is eternal; not even the gods, nor the tranquillity they worked so hard to upkeep. Growth led to prestige, which in turn lead to jealousy and fear among the gods. Tensions grew, until they finally broke with the assassination of He'an
. The beautiful 6 armed God was favoured by many Cathedrans; He'an shared an unbreakable bond with humankind that other Gods did not hope to possess. This jealousy turned to rage, to combat, and to death. When He'an was assassinated, a very short, brutal Civil war broke out among the gods.
This war broke the gods; and in the end, all of them perished. Yet their bodies remained, still propelled by whatever magics residiing within that had created them in the first place.
The result was the God-husks
This is the modern era in Cathedris; it's believed the God-husks will never leave. Life must go on, despite living in proximity to the 400-meter tall behemoths. Civilization progresses, taking great technological leaps forward, all while doing their best not to get stepped on by titanic beings that refuse to die.