Bra Krig Military Conflict in Pandemonium | World Anvil
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Bra Krig

A war to save nature itself from the ever expanding greed of man. The Einjar, friends to nature, sought to free the Nymphir from Aeonian control.   A series of campaigns over 12 years of ever increasing power and scope ravaged the very lands the Einjar sought to protect. The first invasion was pushed back, but the second was successful. They held the lands for a short time as the Aeonians called on the Arresian Dukes for aide and pushed them out. A third invasion ended in failure before the Einjar opted for more peaceful means.

The Conflict

Prelude

Through their communion with the Nymphir the Einjar learn of the ongoing domination of nature by the Aeonian summoner clans. The Oathbound are called to go forth, leading warbands alongside the war chiefs. They sack cities and destroy farms, pushing the civilization out of natures domain. They seek to liberate Catior, a powerful Nymphir territory.

Deployment

A Warband of a thousand warriors escorts each Oathbound as they seek to liberate the Nymphir. Both sides used Dafsir, but the Summoners taught their troops martial skills to increase their effectiveness and overall usefulness in battle.

Battlefield

Along the shore of the Sostaut Sea, from the coast of Elado to the reaches of Studpreox.

Outcome

The Summoner clans unified to a single entity, the Church of the Great Mother, supposedly blessed by the Gods for retaking the lands.

Aftermath

Gillespie left the material plane to seek out new knowledge, never to return. The clans coalesced into the Church of the Great Mother under his sisters leadership in his absence.

Historical Significance

Legacy

Long lasting animosity and fear of the Einjar people among the duchies of the west. The eastern provinces, through repeated interaction, took on similarities with the Einjar. New titles and ranks, military formations, weapons and armor, and customs were developed by the eastern duchies as they became the counties.

Technological Advancement

Gillespie teaches non Aeonians to thread Vita and develops martial skills.   Druids learn to summon Dafsir and channel their power to increase ferocity with bestial skills. Later taking on their forms.   Church develops counters, wards, and dispelling.   The covenant was revealed.   Develop weave detection, with Nymphir help, to find and take Relics.
Included Conflicts
Conflict Type
War
Battlefield Type
Land
Start Date
Year 1147 of the 7th Age
Ending Date
Year 1159 of the 7th Age
Conflict Result
Catior falls in the hands of the Arres.

Maps

  • Renscroprec to Elado

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