Humans Species in Kobos | World Anvil


"We humans are an endangered species. Only in The Maecodian Confederation are we free in any numbers, only within the Confederation can we thrive in any real numbers. There are isolated islands with human tribes on them, but these villages only number in the low hundreds at most. In Shelor we are still slaves to the scaled tyrants, in the badlands we are slaves to the greenskins, and in other far-flung lands we are food and worse. Only here within our own country.   And we can only rely on ourselves and our halfling brothers. The elves are too craven and the dwarves are too nationalistic to be relied upon. It is down to us, if we want our place in this world it is up to us to take it and no-one else intends to let us."   ~ Edler Smeere  

Basic Information


With their long periods of enslavement and regular rebellions and exodus migrations, humans are more physically diverse than other common races. There is no typical human. An individual can stand from 5 feet to a little over 6 feet tall and weigh from 125 to 250 pounds. Human skin shades range from nearly black to very pale, and hair colors from black to blond (curly, kinky, or straight males might sport facial hair that is sparse or thick. A lot of humans have a dash of nonhuman blood, revealing hints of elf, orc, or other lineages. Humans reach adulthood in their late teens and rarely live even a single century.

Growth Rate & Stages

Humans reach adulthood in their late teens and live less than a century.

Additional Information

Geographic Origin and Distribution

While humans can be found all over the world, only in Maecodia are they the majority and only there do they rule themselves.

Civilization and Culture

Naming Traditions

Humans are given their first name at birth, though it is not entirely unusual that they change it through their life. They may also be given or choose a second name or a nickname. While being raised, they are part of the family that birthed them and use that clan name as a surname. After their Becoming, they lose their childhood clan unless and until adopted into a new one, though usually their birth clan is the one to adopt them. It's unusual but not unheard of for an adult to refuse or be refused entry into a clan and go clanless, at which point they usually choose a surname for themselves or simply leave it off.

Major Organizations

Relationship Ideals

As descendants of refugee colonizers and under constant threat from other denizens of Kobos, humans idealize monogamy but a strong tradition of polygamy exists, particularly with widows and widowers being remarried into their clans.

Average Technological Level

Late Iron Age, Medium to High magic.

Major Language Groups and Dialects

Maecodians have lost touch with the old language after long centuries of captivity. They now almost exclusively speak the common tongue, a trade language which borrows from the languages of nearly all civilized languages.

Common Etiquette Rules

By necessity, humans tend to be martial. Cooperation and participation in the common defense is expected, and cowardice is strictly frowned upon.

Common Dress Code

Humans dress for the weather and for solidarity, with each town, region, and canton cultivating their own style. Typically, they dress in wool, cotton, silk, and felt.

Culture and Cultural Heritage

Common Customs, Traditions and Rituals

See the Becoming

Common Taboos

Cowardice and cooperating with chromatic dragons easily result in exile at best.


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Interspecies Relations and Assumptions

Humans regard halflings as kin, elves as fairweather friends and a potential danger, dwarves as good trading partners but unreliable allies. They see dragonborn as potential spies for dragons whom they despise, and greenskins as either a pest or a genocidal existential threat depending on local numbers.
Genetic Ancestor(s)
80 years
Average Height
5'9, with males usually somewhat taller and females usually somewhat shorter.
Average Weight
125-250 lbs
Related Materials

Articles under Humans


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