Mutants
Ever since The Fellstar struck the world thousands of years ago, the released chaos energy has caused mutations in people. These mutations range from changes in skin color to having beastly features. It has been proven that prolonged proximity to chaos energy, such as that produced by Chaos Artifacts, has a chance to turn people into these mutants, often resulting to the targets losing their minds in the process.
The most fundamentalistic teachings of The Order claim that the only "pure" species are dragonborn, dwarves, elves, gnomes, goliaths, halflings, humans and kobolds - the so-called "Eight People of Order". According to the teachings of the church, orcs are mutations of humans, elves and dwarves, while goblinoids are mutated offspring of halflings and gnomes. This is backed up by the fact that the respective species can interbreed, resulting in half-orcs and half-goblins, but many evidence points towards orcs and goblins existing even before the Ashen Age.
It is even less likely that the meteorite was responsible in the creation of the various half-beast tribes, such as centaurs, minotaurs, harengons, tabaxi and the aarakocra, since they are mentioned in ancient myths, but The Order categorizes them as mutants nonetheless. Their presence is looked down upon in the great cities of the Eight States of Chronan, but some have managed to make a name for themselves anyway. Most of these tribes have chosen to reside in The Freeisles, which became their safehaven after the War Between Order and Chaos.
Fey folk originating from the Faerie Realm are sometimes counted as mutants or at least creatures of chaos, due to their chaotic alignment and nature-worshipping ways. Other species considered mutated by chaos are the recluse duergar dwarves and the twisted automatons known as Replicatons.
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