Relict Age Myth in Chapters of the Monumidium | World Anvil
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Relict Age

Also known as the Old World, or the World Before, the Relict is a name for the time when Ayu was first divided up into three distinct parts: the Monumidium overhead, consisting of the outer Astrium and inner Celestium realms; Domos in the middle, consisting of Ebdypha in the center, protected above by the Firmament and below by the Old Sea; and Abyssos below.

History


  When Fallasar overpowered Ebdahat and slew the creature, its final tears formed the Old Sea, its final breath formed the air, and its body was cut into six pieces and formed land masses. The Eah ruled over the Aidrus and the Monumidium's realms became mixed together; however, Fallasar was injured in his fight with Ebdahat. Yihyaphem, Eah of cold, met in secret with Heocalan, head of the Aidrus, and they conspired together. Yihyaphem agreed to betray his own kind and help Heocalan banish the mightiest of Eah, giving the Monumidium to the Aidrus, where Yihyaphem himself would join their ranks as a reward. When it came time for Yihyaphem to betray his fellow Eah, Heocalan betrayed Yihyaphem instead, banishing him and five other offending Eah from the Monumidium and casting them down upon the remains of Ebdahat.
  These lands were all but submerged by the Old Sea; jagged peaks protruded from dark waters and scraped against the firmament, a layer of dark clouds that kept the air out of the Monumidium and held the scorching light of the Celestium at bay. Celestium and Astrium realms began to settle to their original alignment, with Astrium above the Celestium. The lands themselves drifted in the freshwater Old Sea like icebergs, and the Old Sea itself pushed down the Abyssos, and the two did not mix unless a great power intervened.
  And so six Eah fell across parts of Ebdahat's body, and they called this land Ebdypha. Fallasar, still injured at this time, was forced to stay upon the mountain he fell upon. Yihyaphem managed to steal a piece of Astrium before being banished, and this he kept in his possession. It manifested as a great empty darkness known as the Unending Dun that soon engulfed a large expanse of Ebdypha. Ashurnuq, Eah of fire, fell among barren mountains, and in his fury he opened them all and covered the surrounding land in eruptions by guiding the Abyssos up through the depths of the Old Sea and through cracks in Ebdypha. Cuuhuina, Eah of water, felt great shame for being banished, and she formed plants around her and from here life spread across the land. Mirvahadh, Eah of sound, longed for the Monumidium, and sang wistful melodies that echoed across the mountains she wandered. And Hrememun, Eah of moonlight, believed that there had been a mistake; he played no part in the great wars, and he soon began to search for ways to ascend again.
  Ebdypha proved a harsh and unforgiving land, and the Eah soon realised that it did not innately sustain them like the Monumidium did. There was no divine light to feed from, and Ebdypha was wild with rainstorms, dust storms, violent seas, tangled forests, and hostile mountains. They had to work the land to survive. But the Eah were lazy; they did not want to toil just to live. So Fallasar, Cuuhuina, and Hrememun came together and set to work: Hrememun crafted figures of clay and placed in them a grain of salt to bear a physical presence; Cuuhuina placed a seed in the chest to give them heart; Fallasar carved out their heads until they were only masks, and placed lamps within these cavities, granting consciousness by light. These were the perfect balance of Ignimos and were the first humans , and they obeyed the Eah without question.
  The first men were divided into six groups: Fallasar's were called the Elmeas, but giving all men consciousness proved too much for Fallasar, and with his last words he gave his power to six beings who became Runar: Zhezel, Aasesh, Nuyimir, Bbatlam, Faeer, and Thoh'ekh. Yihyaphem's men did not bear seeds, as the Unending Dun caused them to shrivel, so his people, the Enoxais,  did not have hearts and felt only the most basic emotions of fear, rage, lust, panic, care, and play. Ashurnuq's slaves were the Irisqir and Cuuhuina's companions were the Curuhan. Mirvahadh's were called the Selhavals, and she guided them to join her in her songs while they worked. And Hrememun's humans were the Ifredans, and Hrememun immediately set about instructing them to build towers so that Hrememun might find a hole where he could break through the firmament and return to the Monumidium. The Ifredans were smart but lacked strength to create towers high enough, so Hrememun created the giant Hrk'mun to assist them. With the Ifredans providing the coordination and the Hrk'mun providing the labour, they covered the vast flat plains of northern Heruadum with thousands upon thousands of towers, now known as Thousand Towers. Hrememun thought it unlikely that, with so many towers being built, he would not find a way to ascend.
  But this would be Hrememun's bane, for once it was reported that one of his towers—the Tower of Ubrem—had touched the firmament, he gathered his strongest and smartest creations and began the ascent. Ork'luso, his strongest Hrk'mun, climbed with him to help. But Ork'luso never meant to help, for he and the Ifredans acted against Hrememun, not wanting to be abandoned by their god. Ork'luso tried to pull Hrememun away from the Firmament at the last moment, and in the struggle the Tower of Ubrem began to fall. It was this action that changed the face of Ebdypha forever. Thus ended the Relict, and the Young World was bathed in the light of the Enlightenment.

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