Land of the Lost: Session 6 Report
General Summary
After tending to their wounds, the party makes preparations for what they anticipate will be the fiercest fight so far. In addition to fifteen warriors of Sanctum, Ton and Arxst, the commander of Sanctum's defenses, will be accompanying them.
Serqet elects to stay in Sanctum to learn from Ton and continue her work on her construct. Seeing how the party is in constant need of healing, Ahgythah, a elder Sheepkin and primary healer of Sanctum, decides to join the party. She has learned all she can from about healing from the texts available at Sanctum and has taught everything she knows to her apprentices. She is ready to venture out into the world to develop her abilities further and the party will provide both protection and plenty of opportunity to practice her skills.
Initial interactions between Ahgythah and the party are tense as she puts a strong emphasis on staying clean and healthy even in the wilderness. She focuses most of her attention on Jack, who's naturally white fur has been brown so long that the rest of the party was not aware of its natural color. Jack does not take kindly to this attention, leading to some amusing hijinks in Sanctum's bath chambers.
The following morning of 21st Day of First Blaze, the party ventures out with Arxst, Ton, and 15 warriors of Sanctum to the structure they cleared on their first mission together. Ton utilizes a small explosive to clear the collapsed tunnel to the next main chamber of the Labyrinth and they wait for whatever was waiting on the other side. After waiting for several minutes with no response, the party proceeds into the breach with caution.
Inside, the party finds a network of tunnels littered with cobwebs. To the more observant, not all the webs are old and it quickly becomes apparent that they have walked into a trap. A swarm of Weavers emerges from the darkness and attacks. Most are small and have difficult penetrating the party's armor, but those that due inject a nasty venom that saps their energy.
As the fight continues, larger Weavers joined in, culminating in a colossal Weaver barreling through the webbing. Overwhelmed, the party retreats back through the breach to use it to funnel the weavers. It takes everyone working together, but they are able to eliminate the swarm and take down the colossal Weaver. Only three warriors of Sanctum perished due to the efforts of Ahgythah, but it will take many of them a long time to recover fully.
Sanctum sends for reinforcements to secure the passage and the party settles down for several days of rest and recovery. While resting, they speak with a few of the others that are also recovering and convince three of them to continue on with the party for at least the next leg of their journey.
During this time, Rasat also tells the party what he knows about this next portion of the Lost Labyrinth. As Aroka is nearing the park of its first summer, much of the snow on the Lost Mountains has begun to melt and flow into the Lost Labyrinth, creating raging rivers through the ruins. There are enough intact bridges that the party should be able to safely reach the main exit of the city, which is the most likely path forward towards Pallium.
Missions/Quests Completed
Party successfully bathed for the first time in a while.
The Party helped Sanctum clear the and secure the passage into the next major part of the city, giving them the option to flee if overwhelmed by Deepfolk.
Character(s) interacted with
Related Reports
Notes
Updated characters to the newest revision of 3dX
Serqet will remain in Sanctum and Ahgythah will join the party.
The party also acquires three warriors from Sanctum as Companions for at least the next leg of their jounrey:
- Agjel - Kitkin
- Je'Olt - Axolotlkin
- Odurl - Hyenkin
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