Land of the Lost

A Unisystem game In the world of Aroka: Fallen World
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Supporting Cast

Scheduled Sessions

Sun 18th May 2025 15:00

Session 14

Sun 4th May 2025 15:00

Session 13

Sun 20th April 2025 15:00

Session 12

Sun 6th April 2025 15:00

Session 11

Sun 16th March 2025 15:00

Session 10

Sun 16th February 2025 15:00

Session 9

Sun 2nd February 2025 15:00

Session 8

Sun 19th January 2025 15:00

Session 7: When the Dead Rise

Sun 5th January 2025 15:00

Session 6: The Weavers' Nest

20th Day of First Blaze, 255 TTE: The party works with Sanctum to clear a path to the next part of the Lost Labyrinth to continue their search for Pallium.


Sun 8th December 2024 23:00

Session 5: The Fungal Forest

15th Day of First Blaze, 255 TTE: The party has gained the trust of the Sanctum and has agreed to go on additional missions to further both their objectives.


Sun 1st December 2024 20:00

Session 4: The Lost Labyrinth

7th Day of First Blaze, 255 TTE: Having survived their first night within the labyrinth, the party must navigate their way through the ancient ruins and find a way forward.


Sun 13th October 2024 20:00

Session 3: Beneath the Mountain

6th Day of First Blaze, 255 TTE: Follow the earthquake and collapse of the cliff, the party finds themselves in a maze of ancient massages.


Sun 6th October 2024 20:00

Session 2: To the Moutains

1st Day of First Blaze, 255 TTE: The party sets out towards the pass through the mountains accompanied by a combination of adventurers, delvers, and mercenaries.


Sun 8th September 2024 20:00

Session 1: Welcome to the Warf

96th Day of Second Frost: The party completes their journey to Kendathyl Warf. From here, they hope to learn more about what is know of the path into the Lost Mountains and what may lie before them.


Sun 25th August 2024 14:00

Session 0

After taking a break from playing, the players have decided to continue the story from a different angle with different characters. We'll determine their backstories and how they fit into the world during this session.


News has spread that a passage through the Lost Mountains. It is believed that the ruins of the technologically advanced city of Pallium lie within them and may still hold great riches, secrets, and weapons. Adventurers, Delvers, Mercenaries, and representative of many major factions rush to follow this path, but it soon becomes clear that the road to fame and glory is shrouded in mystery, laden with peril, and paved with the blood of those that have tried and failed to walk it. For most, it's not a matter of if they will perish, but to what will they perish: the unyielding forces of nature, the hunger of ravenous beasts, the distrust of competing adventurers, or by dangers that have been lost to time, lying in wait for some poor soul to stumble upon them and awake them from their slumber.

This story is told by