Session 38 - Sailing the seas and Chankata by Kaito | World Anvil

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6th of Yoweth

Session 38 - Sailing the seas and Chankata

by Kaito "Oreson" Brinejaw

As we wake, we hear bells ringing out around the port which indicates a ship coming in to dock. The ship coming in has black sails. Hopefully the Charlock Carrion captained by Rosie Zeryl.
 
As the ship is coming in, we can see some scrapes and breakages on the prow of the ship, and we can see a Dragonborn individual frantically running around with a bucket bailing water. It bumps a bit into the docks and a rope ladder is dropped off the side.
 
A thin woman with brown hair pulled to one side covering part of her face comes down and starts walking off to the quartermaster. Over left eye is a faded deep scar. I shout after her hoping it's Rosie and she turns around. Said to give her 30 minutes but with an air of doesn't have time for this in her voice.
 
While waiting I hear a deep voice shout out "You, green skinned one, what did you want with our captain?"
A green dragonborn was asking off the boat towards myself and Malaphor. Not the first mate so I didn't delve our information. I did spot a blonde haired man giving out instructions who was the first mate. I asked if they wanted me to help with repairs by making panels for them. He asked to wait for Rosie.
 
Top deck of the Charlock Carrion has 6 cannons with blue glowing runes, 3 on each side.
 
Rosie stood at the front and asked us to say it out loud where we wanted to go, hoping she was wrong about our destination. She said the price would depend if we'd be crew or passengers. Brought out a naval map and pointed out swirls around Xiaoshan. Said they're good natural defences and why no one sails there.
 
She initially said 20,000 gold but we managed to get her down to 15,000 gold and 2 crates of Moonpool Sake.
 
Drissit who would do most of the repairs on the ship. Large green Dragonborn.
 
First mate Benny Loom, blonde haired human and has a long curved tip rapier type sword.
 
Mayrik, loose fitting attire with a nice looking bow and leathery cloth over one of his eyes. He drops 60 feet above us down on to us and a piece of cloth floats down like a feather fall spell.
 
Acery, Dwarven Woman, salt and peppery hair.
 
Jax, a dark skinned human, tattoo over his face and has two hand made looking pistols and a cutlass.
 
Lucy, seems like a shifter like Ape, long claws and canine like teeth.
 
Rosie Zeryl said it would probably be only 2 days of travel if nothing sets us off course. Likely to run into trouble of any kind, be it naturally occurring or monsters/pirates.
I set out to help Drissit with the repairs using Fabricate and Creation spells.
As I'm mending the ship I get a message from Etcher saying he's been trying to get to Trentsigrad to investigate the orb at the tree but he's been stopped by Arcanist Mera. Said he'll still try and look into it as he's interested.
I finish repairs on the ship at around 1am and head to bed in the crew sleeping area, knowing I'll be up later than others to catch up on sleep.
 
As I wake up I cast Legend Lore on the Unknown Codex that we picked up in the basement of the Manor in Trentsigrad.
I discover it is of legendary of importance. From past, from beyond the stars, past light, past breath past life. Codex of when, where or why. Reading will benefit your mind, proficiencies abundant. To broaden ones knowledge, this codex is key. For it's untapped potential, is a mystery. There is danger within these pages. Such power, such capability that will cease not for this age.
Seems to be beyond what is known. Does improve you intellectually (proficiencies, spells, intellect can go up) but comes with a cost. Dangerous, deadly but has a vast font of forbidden knowledge which you can ask it for a price.
 
Notice the cannons have crates of gems that are very much reminiscing of the blue crystals I have.
The ship probably has around 24 cannons around the ship, very much kitted out for a fight if there is one.
 
Our first day of travel goes by without any trouble but on our second day, we get attacked by creatures in control of sharks. I create trenches in the water with Control Water which gets rid of quite a few of the sharks and it's riders.
The leader is a purple skinned creature with tentacles on it's chin.
 
We make it through the fight with no casualties and some use of my control water spell by creating sudden trenches in the ocean to drop the attackers down. Rosie estimates we're3 hours away from the Storm Mourning section of the naval map.
 
Ape told us that he thinks the Burrowing Terror was breaking out of his Menagerie Box so he decided to let it out in the ocean to avoid it breaking out in civilization.
 
We manage to cross Storm Mourning without much difficulty thanks to my use of Control Water and Acery's use of a another water based spell. We see in the distance the mouth of a river which likely leads us to Xiaoshan.
 
As we're travelling up the river, I notice large figures at the top of the cliffs and cliffsides at either side of the river. I catch a glimpse of one. I see a large heavy set furred individual. In big green and silver armour with a spear before stepping back with unnatural speed. Looks very much like a panda. Rosie asks Merrik to launch the flare which they were given last time they came with Ody.
 
The mouth of the river opens up into the most scenic, beautiful lake surrounded by architecture alien to us. Huge towers, bridges off of over rivers, large waterfalls. Smaller fishing boats. Jungle backdrop and pillar like mountains with buildings spiralling up with a large temple at the top.
 
People dressed in red velvet style robes and loose fitting garbs all awaiting the ship to dock. Individuals with large jade spears keeping an eye out on us. Among them are three 7 foot tall Panda like men.
 
We all can't help but look at the temple at the top of a nearby mountain, as if something is looking back at us from there.

Continue reading...

  1. Session 1 - New Beginnings
  2. Session 2 - Drunk and Disorderly
  3. Session 3 - Crossroads and Giants
  4. Session 4 - Lorger's Thicket
  5. Session 5 - Pentareach Beginnings
  6. Session 6 - Pentareach Rumble
  7. Session 7 - Friend of the King
  8. Session 8 - Forgotten Ruins and Mystery
  9. Session 9 - Blacktop's Secret
  10. Session 10 - Depths of the Blacktop
  11. Session 11 - Morgan's Mystery
  12. Session 12 - Visions and a Cleansing
  13. Session 13 - The Long Road
  14. Enemies
  15. Session 14 - Laelos Arrival
  16. Session 15 - A Royal Mistake
  17. Session 16 - Revenge and Truth
  18. Session 17 - Trouble and Research
  19. Session 18 - Lonely Toad and Proposition
  20. Research
  21. Session 19 - Vellsten and Disappearances
  22. Session 20 - Wear-wolves, bears and rats?
  23. Session 21 - Heroes of Vellsten
  24. Session 22 - Raven Queen's Champion
    12th of Morne Yowa
  25. Session 23 - Revelations and a Chaotic Victory
    14th of Morne Yowa
  26. Session 24 - The Manor and Word
    15th of Morne Yowa
  27. Session 25 - Isaiac's Maw
    15th of Morne Yowa
  28. Places of Interest
  29. Allies
  30. Session 26 - Manor Gains and Desert Travels
    22nd of Morne Yowa
  31. Session 27 - Hashal and Partha
    23rd of Morne Yowa
  32. Session 28 - Hashal's Rift Ki
    23rd of Morne Yowa
  33. Session 29 - Sol'Partha
    24th of Morne Yowa
  34. Session 30 - Partha's Mystery
    24th of Morne Yowa
  35. Session 31 - Odror Partha's Fall
    24th of Morne Yowa
  36. Session 32 - Odror's Sentinel VS The Paragon
    1st of Yoweth
  37. Session 33 - Asgorath Revelations & Beast Rescues
    1st of Yoweth
  38. Session 34 - An Exotic Rescue
    1st of Yoweth
  39. Session 35 - Demonic Beast and Desert Travels
    2nd of Yoweth
  40. Session 36 - Malaphor's True Self
    2nd of Yoweth
  41. Session 37 - Triumphant Winnings
    3rd of Yoweth
  42. Session 38 - Sailing the seas and Chankata
    6th of Yoweth
  43. Session 39 - Asgorath's Chosen United
    7th of Yoweth
  44. Session 40 - The Doyen's Teachings
    1st of Uthwix
  45. Session 41 - Notes
    1st of Uthmix