Library Card by VN | World Anvil
Satunda, 13 Melona, 12731

Library Card

by Jedi Knight VN Ysadora

Satunda,
13 Melona,
12731 T | 1008 R

 

Previouslies:



     
  • The "Eternal Sith Empire" have something called a "Sun Spear" that they cannot yet turn on. It might be a ship?
    It can apparently cause an atmosphere to boil.

    It is also lined with beskar, which makes it durable as hell.

  •  
  • Obviously, we are going to steal that ship.


    - Jedi Knight Vanya Ysadora
    proposes Grand Theft Star Destroyer.

    Her clerical adventuring team all agree to this plan.



  •  
     
  • Almond d'Joy as Heath Toffee:

    I learned that at the Al Saba School of Diplomacy!


  •  




  • Encrypted Comms


    Prose
    | Mar 4, 2024





  •  
  • Two of the "Death Troopers" may still be people; may, in fact, be capable of relating their current selves to the people they once were.
    • DT-7754 was previously Lur Draigland
    • DT-1332 was previously Reb Tin. He remembers getting caught in crossfire between an Eborrean and a Crimson Knight. He remembers being infested with a sukill.

  •  
  • Commissar Celestima, who identifies as also being the ancient Sith Empire ship that is probably what we have been calling the Sun Spear, wears a uniform consistent with the First Sith Empire. She is always happy to burn the heretics.
    I have done the most convoluted yarnball of Al'Saba School of Diplomacy. I talked a First Sith Empire digital person down from Murderhobo Conquest. I talked a Sargon-serving career naval officer into collaborating, first with me, then with Commissar Celestima. I talked a Death Trooper formerly named Rul Ja into remembering who he was, telling me that he nearly died because of a battle between a Crimson Knight and an Eborrean. He got infected with a parasite.


    I think they each nearly killed me five times?


    For now, we have a truce between all of us. We are going to take the Sun Spear to one of the Galactic Imperial Library hubs, where a military ship with the proper codes should get priority docking.

     

 


 




Episode 3.09 - Escape Velocity, Chapter 8


Plot
| Mar 23, 2024





 


 

Diversion


Just a quick experiment, we thought. See if the Mentats can make any progress with the palatreum, since I have not managed to get contact with So'Zen for the past couple of weeks.

 
They wanted me to settle down near the Night Sparrow's hyperdrive, then reach out through the Force to contact So'Zen, who has (supposedly) a connectible palatreum and the knowledge of how to use it.

 
The Force had other ideas.

 
I look around at the starship. It looks vaguely Mon Cal -- very nature-inspired.

Ahead is the ship cockpit. To left and right are doors to cabins or something.

All around is a strange hum.

Up ahead, I see Captain Kolene.

Frozen in stasis.

Surrounded by a blue-white light.

 
The Force is confused; it can only move slowly, not properly flow.

 
Captain Aerena Kolene is in this cockpit. Frozen. Reaching for a control on the console. She is covered in a blue-white energy film.

So is the console.

 
Time seems to be nearly frozen in this extremely narrow locality.

 
Hunh. This is not ideal.

 
Is the Force trying to protect Aerena?

No. It's confused. It cannot figure out how to flow properly.

 
Hunh.

 
I need KitKat.

 
When he joins me in the Farseeing, I explain the problem as much as I currently comprehend it: the equation of reality is stuck. It needs expert mathematics to reconnect it, maybe through Aerena who is all about going forward. Meanwhile, I need to go down the central corridor to find So'Zen and that palatreum.

 


 
So'Zen is in a radsuit, being treated intravenously by a mouse droid, in the ship's medbay.

This is going to be a heck of a story!

I work hard to move the palatreum from an outer pocket on the radsuit to rest within the loosened helmet, between So'Zen's montrals above his forehead. I hope it will work better with him in this spot -- take advantage of the natural togrutan biophysics.

And I control So'Zen's pain so he can become more aware. He has some major work still to do.

Being a Jedi may be easy. It also comes up with the occasional bout of Your Responsibility Regardless Of Ideas On How To Solve it.

 
So'Zen let me know that Hicks is also in extreme danger right now, and possibly in a space walk! I turn my awareness toward him.

Hicks is asleep, healing, strapped into a crash couch in a Tie Advanced Shuttle. KitKat and I get a lot of info from the Jedi who retrieved him from outside, who in turn needs calculating genius to assist in a problem he is trying to solve.

 
KitKat tells me that he needs me to do metaphorical "lightning rod" services: he needs us to go to the cockpit of each ship in this ragtag fleet, so a handful of adjustments to hyperdrive controls and shields, and preprogram them to all activate together. Do we send them to Chalcedon or somewhere else? I am more familiar with Chalcedon System than I am with wherever the fleet is.

As for getting through nearly thirty ships, well.

 
Captain Kolene, I need you.


 
In my head, I start composing a hypothetical letter to my partner. I don't have any way to send it in realspace.

 
Dear Davish,

 
There is too much; I will sum up.

Our Mentat colleagues are saving the local sector of space, and possibly this quarter of the entire Galaxy, from ill-advised gravitronic engineering.

Don't wake us. Even if the effort is killing us.

 
Hope the library presentation is going great!

 
Love, V

 


 

After an unscheduled rest


 
Commissar Celestime requires "her Jedi" to be present for the presentation and negotiations of moving her into residence at Tolla Archive Library Station.

 
Librarian Reth Crotu greets us formally, and has an acolyte escort the humanoid avatar of the Sith Empire Ship to her new quarters.

Lt. Jessip then presents to the Librarian's attention a briefcase.

He says it contains tools and data about the Commissar's avatar. He says they are necessary for the ongoing well-being of the Commissar.

Commissar Celestime did not care about that briefcase. Therefore, it is smuggling something. I know it, I'm sure everyone knows it. I expect the library system has a protocol for any voluntarily donated "artifacts" which will screen out many hazards and contain most others.

I will have to do something about this later however, as the library station suddenly shudders violently from impacts.

 
After the remote-controlled tug is stopped from its bad programming attack, and Lt. Jessip has confirmed count that all the endangered Library Acolytes have made it safely into the main station, one of the Initiates hears a ping at the metal bulkhead door sealing the damaged maintenance spur off. When she opens the door, a dead trandoshan courier falls into the station.

 
Forensic investigation on bodies is not my thing. Davish takes that one on while I go do a first inspection of the maintenance spur's corridor. Top of the list: this person has an angular, axeblade-shaped hole in his chest.

At first, I spot no blood. Either he was killed elsewhere, or it was cleaned.

Finally I find some stains of blood on one of the doors that are sealed and shut.

I got a download of the control chip for the door keypad, and visual scans of the area. Used on both sides. Activated coming here, then back out.

 
On station recordings of the event, Reese sees a shadow out of place where there ought to be no air. As the tube is falling away, it's hard to make out but someone was able to mountain-climb the pieces of the broken corridor as it fell.

 
As I continue a basic search, I get to the part of the maintenance tube damaged enough that it has snapped off and the force screen is snapped into place. Past that, as I return to the station, I spot that a recycler vent has been replaced recently. The screws were not replaced quite right -- somewhat cleaner than the rest.

 
So how did the deceased get from the place where he took his last, dying step, all the way to leaning on the closed metal door?

 
Librarian Crotu knows this person. He is a courier. He was supposed to deliver a package to the library -- was scheduled to arrive today. He was bringing a relic -- a holobook. The only known recording. The Treatise of Inner Alchemy. Supposedly written by early Choni Tech Augurs during the early formation of their organization. It supposedly contains meditation techniques and other means of life extension and healing.

 
Reese has determined that a glitch was installed into the remote tug, causing it to stutter into the library station hull repeatedly. I get Librarian Crotu's permission for Reese and Heath to patch the firmware on drones and associated remote controls so that the vulnerability allowing this glitch will no longer be present. I also get permission to check all Library staff and patrons for a biological infection that might have a related effect. I'm off to search for sukills.

 
I don't find any. Thank the Force. I do however discover that Initiate Chala Zanulla is feeling unwell. She was one of the people rescued from the collapsing dock maintenance spur; she has been dosed somehow with memory loss during part of the time she was in danger of decompression.

 
I have rounded up the other people who were in that situation, shepherding them to the medical bay so that 2-1b can also treat them for the (probably chemical?) amnesia damage.

Continue reading...

  1. Memorable meals
  2. And me without my datapadd
    Satunda, Telona 13th, 12731
  3. Mystic Mobs Investigations: Backstage
    Katunda, Telona 17th, 12731
  4. Thirty-six days and counting
    Nelona 12th, 12731
  5. Sequential report: Lights Snuffed Out
    Katunda, Nelona 12th, 12731
  6. Thirty-six days completed
    Katunda, Nelona 12th, 12731
  7. Give that Mentat a cookie!
    Satunda, Nelona 13th, 12731
  8. Faultline
    Datunda, Nelona 14th, 12731
  9. Pumpkin Dinner
    Datunda, Nelona 14th, 12731
  10. Four against One? Okiedokie.
    Datunda, Nelona 14th, 12731
  11. Ysalamiri
    Datunda, Nelona 14th, 12731
  12. Intermezzo 3.07.8.5
    Datunda, Nelona 14th, 12731
  13. More and More and More Every Day
    Datunda, Nelona 14th, 12731
  14. Jawas in Spaaaaaace
    Datunda, Nelona 14th, 12731
  15. Ides of Nelona Client Progress Report
    Natunda, Nelona 15th, 12731
  16. Welcome Back Kal Holst
    Atunda, 26 Nelona, 12731
  17. the Ghost of Future Vegetable Peeling
    Atunda, 26 Nelona, 12731
  18. Aggressive Negotiations Fremen Style
    Atunda, 26 Nelona, 12731
  19. Nobody knows I'm a detective.
    Datunda, 29 Nelona, 12731
  20. Reese the Battlefield Sportscaster
    Datunda, 29 Nelona, 12731
  21. post-hurricane
    Datunda, 29 Nelona, 12731
  22. Braiding is a skill.
    Datunda, 29 Nelona, 12731
  23. Aboard the Loaner Shuttle _Shenanigans_
    Datunda, 29 Nelona, 12731
  24. The droid did WHAT?
    Datunda, 29 Nelona, 12731
  25. Chausid Station
    Natunda, 30 Nelona, 12731
  26. We Do Not Touch the Creepy Artifact
    Natunda, 30 Nelona, 12731
  27. Thin Darkness
    Natunda, 30 Nelona, 12731
  28. Perspective Adjustments
    Katunda, 31 Nelona, 12731
  29. Spider Pez
    Atunda, 6 Helona, 12731
  30. Intersections
    Atunda, 6 Helona, 12731
  31. Unauthorized scan detected
    Atunda, 6 Helona, 12731
  32. The Anti-Life Equation
    Atunda, 6 Helona, 12731
  33. one of WHOSE children?
    Atunda, 6 Helona, 12731
  34. Space Shanties
    Atunda, 6 Helona, 12731
  35. Threes
    Atunda, 6 Helona, 12731
  36. The old Chaos Goblin routine
    Satunda, 18 Helona, 12731
  37. SSD Hardridge Bulwark
    Satunda, 18 Helona, 12731
  38. First Rule of parrying incoming vehicular blasts: DO NOT
    Satunda, 18 Helona, 12731
  39. Zorphax
    Datunda, 29 Helona, 12731
  40. Ghostie al Saba
    Datunda, 29 Helona, 12731
  41. Okay, but why did you leave it in a vault?
    Datunda, 29 Helona, 12731
  42. Escape Velocity
    Datunda, 4 Melona, 12731
  43. chuck the faux Gamesman to the crowd
    Datunda, 4 Melona, 12731
  44. Here to Rescue Somebody
    Natunda, 10 Melona, 12731
  45. Natunda, 10 Melona, 12731
    Natunda, 10 Melona, 12731
  46. Pest Control
    Natunda, 10 Melona, 12731
  47. No matter where you go
    Natunda, 10 Melona, 12731
  48. There you are.
    Natunda, 10 Melona, 12731
  49. Library Card
    Satunda, 13 Melona, 12731