Brin Huraedonites

People of Greater Huraedon

The Brin Huraedonites are the descendants of peoples long oppressed by encroaching empires. Among the conquering empires were the southern Dwarrow of Pokhrazad, the western Muyyaqar Elves, the Nelqorana from the northern oceans, and long ago there was also the Black King Elwëdorf, and the Dwarrow of Das EkLachen had built mighty kingdoms in Greater Huraedon. But the Men of Greater Huraedon have survived. And now the Kingdom of Seinis reigns with only nominal guidance from the Empire of Juraedon. At last, a kingdom of Men ruling Men.

Their tumultuous history was fertile grounds for eclectic cultural groups, influenced by many sources. And Greater Huraedon's land is wide and well populated. So there are six great races that live in Seinis, today. They are the Polpoqara, the Aleriez, the Kelpie, the Vendiada, the Trouveres, and the Pel-Tetian.

The Polpoqara are a people close in relation to the Pol-Nelqorana, and reside around the fjords and cliffs of the western Mountains of Das EkLachen, or live more south, in the Northern Hills of Seinis. But their history is mostly cleaved from the peoples of the east due to their interactions with the southern Aleriez; between the two there has been a long dance of conquering and being conquered. The Polpoqara average 5'9 in height. They are characterized by a long face, muscular stature, and narrow and projected nose with a slight curve, full and domed foreheads, narrow lips, and fine teeth. Their hair is either brown, sometimes so dark as to look black, or red. Eyes are sometimes fair, sometimes dark. Their skin is fair like milk.

The Aleriez have long dominated the political reality of Greater Huraedon. The vast and flat plains they live on provide easy terrain for communication, and the people are of a united cultural unit and ethnicity. They are of a stouter build than their northern brethren, standing at about 5'5. Their eyes are usually fair, but can also be dark in color. Their hair is often a shade of brunette, varying from fair to dark to almost black, depending on how far west you travel. Despite there being migrations from Tete through the Great Plains, there are few among the Aleriez born with red hair. Their faces are angular with slightly sloped foreheads. They are built strongly with thin lips, but their teeth are often crooked. The Aleriez people are born with dark skin. Their beards are not grown out long, but they are lush and groomed well.

The Kelpie are a superstitious people who live in the many rias, cliffs, and hills of the Birin Promonotories, which lays to the west of the Great Plains. They are related to the Pol-Nelqorana, though they are not descended directly from them or their Nelqorana forebearers. Indeed, there are rather more similarities between them and the hill peoples of Uulsan Torall than between them and the northmen. It's speculated by Amstein that they were distant migrants who mixed with the local population and then further mixed with the Wicing warriors who later came south. As such, they are quite tall. Their hair is often a fair color, as is their skin. The men and woman are slender-bodied. The Kelpie have round faces with oblique and dark eyes. Their lips are full, and their teeth are fine. A man's beard can be grown long and lush.

The Vendiada are the peoples of the Small Dwarf Hills. They are industrious and boisterous. The Vendiada are a race mixed between the peoples of Alk'kir, those of the Great Plains, and those of Aemiride. The westerners and southerners among the Vendiada usually have a darker skin tone, prouder features, darker eyes, and are stouter. Their beards are long and well kept. The eastern and northern Vendiada usually have a fairer skin tone, often with an olive coloration like that of the Isdoni. Many of their people are more stocky than slender.

The Trouveres are the civilized people of Aemiride. They stand at the crossroads between Greater Huraedon, Juraedon Proper, and Lower Huraedon. As such, they are the cultural heart of the Northern Empire. A Trouveresman is of modest height, standing at about 5'6; has dark hair, sometimes red; fine teeth; a strong nose, curved at the end; and thin lips, although the eastern Trouveres people tend to have fuller lips. Eyes are usually a bright color, and the skin is usually dark, and a darker, ruddier coloration appears among Trouveresmen closer to the coast and Eastern Huraedon.

The Pel-Tetian are the wild men of the green who live in the Vale of the Sein. They are the descendants of migrant Tetians from the Island of Tete. A Pel-Tetian is of moderate height, sometimes tall, standing at about 5'6. Their hair is often orange or blonde, with some darker shades appearing, such as brunette or, rarely, a shade of black. Cheekbones are high, and the eyes are bright. Beards are grown short and well-trimmed. The hair is kept long and braided or tied by a string. Tetians are of a slender and lean build in general. Lips are thin and foreheads are full and domed. Heads are long, noses are narrow and projected with a broad base and low bridge. Skin is fair.


Race: Brin Huraedonites

Ability Score Increase +2 Cha, +1 Str
Size Medium
Speed 30ft

Age: You will live until around your 70th year, though you may live longer or shorter depending on material circumstances.

People of Aleriez: The Kingdom of Aleriez has dominated the political reality of Greater Huraedon since the times of Hod the Great. Its people are one tending towards conglomeration. You have proficiency in the Persuasion skill.

People of Aemiride: Aemiride is famed for its talented Wizards. You know one cantrip of your choice from the Wizard's spell list. Charisma is your spellcasting ability for it.

People of Partenope: The dry hills of Partenope are famed for their bountiful vineyards. You are resistant to Poison damage.

People of the Northern Hills: The northern reaches of Seinis are populated by a sparse and hardy people. You are proficient with the battleaxe, handaxe, shortsword, longsword, and warhammer.

People of the Vale: The Vale is a treacherous land to travel. You have built up a great endurance of body and mind to traverse its wild expanses. You may ignore the effects from the first level of exhaustion.

People of Birin: When you score a critical hit with a melee weapon attack, you can roll one of the weapon's damage dice one additional time and add it to the extra damage of the critical hit.

Languages. You can speak, read, and write Common (Juraedon), Human (Local Dialect: Huraedon), and two extra languages of your choice.

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