Nelqorana Ethnicity in Val'Vahan | World Anvil


The High Men of the North

The Nelqorana are a legendary race of Men. The Nelqorana had their seat of power far away on an island in the icy north. Their island was a gift from the gods, and from that island they built an empire that has affected all the ages that have since come to pass. Their dominion and empire once comprised of much of the northern hemisphere, and their legacy is carried on by Juraedon, which was once a colony of Nelqora. Nelqora fell due to impiety, and none of their race unmingled exist in the known world.

The Nelqorana averaged around 6"5 in height. They were characterized by a muscular and very tall stature, a strong build, a long, harsh face, high cheekbones, a bold, aquiline nose, thinner lips, and fine teeth. Nelqorana eyes were often brightly colored, complexion varying between pale blue to darkest green; the beard was long and thick. The northern Nelqorana had blonde or golden hair, the southern, more populous Nelqorana had black or dark brown hair. Nelqorana lifespans would often reach into the 250's, their kings would often reach into the 300's. The lifespan of the Nelqorana diminished as time went on.

A curious development in their physiology was their cyclical awakeness. Because of the long winter nights and the long summer days of Nelqora, their bodies had adapted to the hostile clime. As the year approached the summer solstice, and then for a little time afterwards, they would require increasingly less sleep and would be filled with a constant, industrious energy. A similar change happened for the weeks approaching and leaving the winter solstice, but it would be a great lethargy. Many of the Nelqorana would hibernate in their homes for weeks, requiring little food or drink, and sleeping for most or all of the day.

The Nelqorana were a force to be reckoned with for 1600 years, and then they fell. Their island, their people, are now forever lost to the ice. All that is left of their colonies are ruins, and most of these were destroyed by vengeful Elves, by Hod the Great during his conquests in Erub, or by the local peoples who chafed under their cruel, latter-day rule. But their cultural legacy remains potent, their laws remain an important foundation for the laws of today, and the strength they brought to a pained continent, beating back the dark forces for centuries, though they were corrupted eventually, will never be forgotten; their works, at the least, will remain in legend.

Where now are the Nelqorana?
Why do thy kinsfolk wander afar?
Near is the hour when the Lost should come forth,
But dark is the path appointed for thee:
The Dead watch the road that leads to the Sea.

Race of Men, hailing from legend
Tall and proud and strong
Where now are thy fields of green?
Where are thy forests unending?
The land of plenty
Now of glass and snow

How beautiful and sad it is!
The crystal spires
The eagle eyries,
A tremor for Nelqora
Nothing remains but the tremor!

Cover image: by Jelke Ludolphij

Race: Nelqorana

Ability Score Increase Your ability scores each increase by 2
Size Medium
Speed 30ft

Size.: The Nelqorana are all of great height and build, and vary between 6 feet to 7 feet tall. You are Medium sized.

Age.: The Nelqorana live up to 250 years of age. Those of nobler blood live up to 300.

Darkvision.: The Nelqorana live in a land where it is totally dark for much of the year. You can see in dim light within 120 feet of you as if it were bright light, and in darkness as if it were dim light.

Schooled Mariners and Masons.: You gain proficiency in two skills of your choice. You have proficiency with water-borne vehicles. Whenever you make an Intelligence (History) check related to the origin of stonework, you are considered proficient in the History skill and add double your proficiency bonus to the check, instead of your normal proficiency bonus.

The High Men of the North.: You have resistance against cold damage.

Citizen of the Empire.: You are a citizen: master of the slaves that creep across the mainland. Evil done against you is punishable by death. All charisma checks you attempt towards slaves of the Empire of Nelqora may be done with double proficiency.

Cycles of Winter and Summer. Winter (Oct. - March) and Summer (April - September) in Nelqora last a long while. but your bodies have adapted to these conditions. During Winter months you permanently have two levels of exhaustion which cannot be reduced in any way, you may also long rest multiple times a day. During Summer months you cannot gain exhaustion levels and gain the effects of a long rest from a short rest.

The Golden Age.: Nelqora is ascendant and its people are the mightiest in the world, skilled in various subjects and arts. You may pick one of the feats listed:

  • Actor
  • Bountiful Luck
  • Charger
  • Dungeon Delver
  • Durable
  • Elemental Adept
  • Grappler
  • Healer
  • Heavily Armored
  • Keen Mind
  • Lightly Armored
  • Linguist
  • Martial Adept
  • Moderately Armored
  • Mounted Combatant
  • Resilient
  • Savage Attacker
  • Skulker
  • Skilled
  • Spell Sniper
  • Tavern Brawler
  • Weapon Master
  • Languages. You can speak, read, and write Common (Vulgar Uman), Human (Local Dialect: Nelqorana), Elvish (Prestige Eresdolhn), and one extra language of your choice. The Nelqorana on Erub of the Imperial Period are either wealthy or noble-born and as such have been brought up understanding many languages. Uman is the official tongue of the Empire of Nelqora. The Altresdolhn tongue is the far-spread language of the Fair Elves of Lower Huraedon.


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