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Dwarves

The second species created by the Forces of Creation, the dwarves are by far the minority of the Children of Solun. Living in Massive caverns they have either created, expanded upon or discovered, the dwarves are renowned machinists, inventors and creators. More than any other race the dwarves seek to exemplify the creative attribute of their deities in every aspect possible.

Basic Information

Biological Traits

Dwarves appear much like burly, short humans, with their average high being just shy of 5 feet they rarely reahc much higher than a human or elf child. That said, dwarves have a natural inclination towards muscle and bulk, even in their females. Therefore, while they may not often reach much higher than a human child, they are often much strong than even the strongest humans. While they were created by Solun to be short in stature, over the Ages two principle subspecies have evolved to live in two different habitats: Mountain Dwarves are the main and predominant sub species of dwarves, with Hill Dwarves having been a, relatively speaking, recent addition to the world's genetic pool.

Growth Rate & Stages

Dwarves reach maturity at the same rate humans do, although they tend to live longer.

Civilization and Culture

Major Language Groups and Dialects

Culture and Cultural Heritage

As a species dwarves have acted as a reclusive species, not really interested in cavorting with the other species Unorrea has to offer. They are a people of a singular focus, who see little outside of their own projects, inventions, mines and labors. They are not very social creatures historically speaking, although there are always exceptions to the rules.

Culturally speaking a dwarf considers anyone worth base on their achievements and as such their society tends to have a very meritocratic government, where leaders are elected based on what they have accomplished and what good they have done for the community rather than their policies, beliefs or political affiliations. Furthermore, one moves forward in careers and other aspects of dwarven society by accomplishing great things in one's field. Networking and social aptitude will not get you nearly as far as making great achievements in your field of expertise.

Since dwarves so infrequently communicate with outside species, they have a hard time not applying their same principles of meritocracy to those they interact with. Therefore, when dealing with dwarves it matters little how charming or charismatic you are, if you haven't accomplished anything great in your life and established that with the dwarf with whom you are communicating, they will be indifferent to you at best, and uncooperative to hostile at worst.

History

No one it truly sure why Solun decided to create three distinct branches of mortality, many a priest has speculated on such, perhaps he was experimenting, perhaps he wanted variety in his creations. What the answer to that question is may never be known, what is relevant however is that three distinct branches of mortality were creates by the direct hands of Solun and the dwarves were the second.

Genetic Ancestor(s)
Genetic Descendants
Scientific Name
Homo sapiens pumilionis
Lifespan
350 years
Average Height
4'9''
Average Weight
165lbs

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Articles under Dwarves


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