Green earth Geographic Location in Toriel | World Anvil

Green earth

Green earth refers to both the union of the tribe within the region and the region itself. Large central region of Toriel, green earth is wild and dangerous, holding against the civilization as a token of wilderness, many of green earth's land are untouched by humanoïds.  

Plains

Vast plains stretch south of the region, including a large savannah, those grasslands are homes to many tribes, such as the Horse Skull, an orcish tribe.  
  • To the south, surrounded by lush grassland, the Savage Savannah orange vegetation is burn by the forest.
  • The old earth, the peninsula of green earth at the most southern part, is a large and green grassland.
  • Grandent Gulag are the plains surrounding the Stinking Swamps.
  • The snowy tundra up north is called the Frisky Plain.
 

Mountains

There are 4 main mountains series in the green lands, each rather specific, but most are not habitated due to the dangerous nature of those mountains.   The most southern one, the Crackskull Pass is inhabited by the Hobgoblin, is the place of passage of the merchants and travelers between the empire of Tana and the hobgoblin empire. Thus, in spite of the steep cliffs, and the height of these peaks, many passages exist, and villages are scattered in the more clement places within this mountain. These villages are mainly used as stopping points for those crossing the border and live mainly from this activity.   Those mountains also offer natural resources, the capital city of the Hobgoblin empire, BoatWright been on the side of the mountains, numerous mines exploit those resources, to latter sell those to traders and merchant passing by.   In the middle of the savannah, a large rock formation is unmistakable. The sharp rocks and the treacherous nooks and crannies make this place one of the most dangerous, where no one dares to live, only terrifying monsters of their power are able to live there.   Further east, the mountains, serving as a border with Lightfoot Land make for a natural obstacle to the Minotaur craving for plundering, but due to their proximity with another country, and the tension at the border, those mountains are free of any village.   Finally, the mountains at the southwest of the jungle, making this already hostile forest even more complicated to cross. These mountains are also uninhabited and serve as a natural habitat for many creatures.  

Forest

The famous jungle in the middle of green earth isn't the only forest of the region, to the north, a large conifer forest stand where snow starts to appear, and to the south, a large forest covers the region.  
  • Before reaching the snowy tundra, the large pin and conifers stand tall, and the dark forest holds many dangers.
  • The large jungle known as Calames Jungle cover a vast majority of the region, and is home of the Yuan-ti.
  • World Tree Woods, this place bordering both the savage savannah and calames jungle is home to the Tabaxi, and to their village, the Tree above the clan.
  • Wet of the savage savannah, giant mushroom grow, forming the Mushroom Forest who hold magical propreties.
  • The Whispering Wood is the southernmost forest in the hobgoblin empire, home of many hidden Goblin tribes.
 

Ocean, Sea, And Lac

 
  • The Mermaid path has a strange mix of creatures swimming in its water. The Merfolk living in their underwater city to the northwest of the path, closer to Tana's Empire.
  • The Crystal Lake defines the limit of the region to the west and is highly prized for the Crystal growing in its depth.

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Articles under Green earth



Cover image: Farewell by Greg Rutkowski

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