The Agarland Engineers were founded at the start of the official rise of the
Moldur Kingdom as the clans decided to ban together in the face of the human's domination of the elves, the orcs continued bloodshed, and the increasing rate of war across The Continent.
The Dwarves knew that they would need to have efficiency and effectiveness throughout the entire kingdom and thus came up with plans to form a dedicated group of engineers. Contrary to the name however, the Agarland Engineers are filled with the best of the best in many different trades such as chemists, botanists, agriculturalists, carpenters, blacksmiths, and so on.
Their first task was to set out the groundwork for a magnificent city with buildings and foundations that would not only stand the test of time, but also be able to be the capitol city for years to come and remain efficient throughout the ages as populations and needs increased. They then began their work converting what was then known simply as Moldur into
High Moldur.
The engineers were than tasked with creating the gateway cities into the
Moldur Region later in time prior to the
War of Endless Aggression .
Throughout the Colonization Era the Agarland Engineers are tasked with "smaller" projects. Due to the ever-increasing time to plan and execute teams that used to be able to design layouts for entire towns will spend the equivalent amount of time on a single district leading to many disputes over the future of the Agarland Engineers.
The engineers have come under scrutiny during the latter years of the Colonization Era. As they were assigned to projects outside of the
Moldur Kingdom. The
Empire was far stricter when it came to how the contracted tradesman and workers under the Engineers were treated, with the engineers being used to the tireless commitment of previous workers and working the
Empire's tradesman far too hard. This has also been seen in the
High Seas Archipelago with the native Genasi races and their work with
Grimm.
I really like your engineers. I have questions. Are your dwarven engineers using high intelligence and a thorough education/skills to complete their tasks? OR Do they have powers or magic that help their high intelligence and education that make them more efficient and effective? I've always thought that a high intelligence was a type of superpower to begin with, so adding a magic skill in efficiency and/or effectiveness would be cool too.
Traditionally the engineers would certainly just be highly intelligent and educated due to Dwarves typically being unable to use arcane magic. But the idea of post-war of endless aggression they start bringing in actual magic users from other lands that focus on a type of magical efficiency is a super unique idea I never thought of but find really intriguing! As enchanting became a more popular technology the dwarves had mastered, I'm sure they would definitely focus on streamlining the education process through use of magic items that enhance intellect simply due to the need for more engineers as population grows. Thanks so much for reading and the thoughtful comment I really appreciate it!