Baldur's Gate Uprising
The Conflict
Prelude
The roots of the Uprising lie in the Bhaalspawn Crisis of 1482. Following the destruction of much the Lower City, a large portion of Baldurians were disenfranchised and felt abandoned by their leaders. The Cult of the Dragon, looking to begin their plans of summoning Tiamat, targeted these groups, promising change, liberties, and other freedoms if they joined the cult's plan. During this time, the cult also recruited Alexander Rake, a councilman in the Parliament of Peers who felt he was owed more by the city. Rake would grow to become the cult's White Wyrmspeaker and organizer of the uprising. In the months leading up to the Uprising, the Cult of the Dragon began subtly manipulating Baldur's Gate to be primed for a takeover. One avenue they accomplished this was by replacing Parliament of Peers member Arabella Porter with a changeling copy to start undermining the government. Following the Raid on Tumbleton, Rake was given approval to begin the uprising. He purchased explosive materials, under the guise of construction contracts, to rig the High Hall to blow. On the 14th of Uktar, Rake called an emergency meeting. Once all the officials were inside, he magically sealed the building and retreated to his mansion, ordering the assault to begin.
Deployment
Battlefield
The Engagement
Outcome
Aftermath
Historical Significance
Legacy
What is often forgotten, however, is that many, or perhaps most, of the participants in the Uprising were Baldurians, who were fighting for more personal rights and against what they perceived to be an unjust society. Instead, their grievances, faulty or just as they might have been, have been mostly lost to time. History is, after all, written by the victors.
Belligerents
Strength
Casualties
Objectives
Overwhelm the Watch and Flaming Fist garrisons in the city
Prevent Baldur's Gate from joining the Council of Waterdeep
Repel the Cult of the Dragon forces
Comments