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Calamity Incarnate Campaign

  • 1293 N.E.

    27 /6
    1293 N.E.

    28 /6

    Arc 1: Introductions

    Four individuals meet under unorthodox circumstances in the small port town of Silvercove Landing

  • 1293 N.E.

    28 /6

    Session 1: Unorthodox Introductions

    Four strange individuals find themselves intertwined by the loom of fate in the small town of Silvercove Landing

  • 1293 N.E.

    28 /6 13:00
    1293 N.E.

    29 /6 10:00

    Session 2: Let's Get This (Adventuring) Party Started
    Miscellaneous

    The new party, TBD, forms and quickly realizes they have incurred more than a few enemies in the process of dealing with the Maw Beast.

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  • 1293 N.E.

    29 /6 10:00
    1293 N.E.

    29 /6 18:00

    Session 3: The Lighthouse
    Miscellaneous

    TBD investigates the Silvercove Lighthouse to learn more about why it has malfunctioned.

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  • 1293 N.E.

    30 /6
    1293 N.E.

    30 /6

    Session 5: The Spider's Web
    Miscellaneous

    TBD tracks down Rikter and squares off with the leader of Irena's Favored, Zaine Evilian before coming face to face with the person responsible for the heist, Rave Dupree.

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    Location
    Putcastle Pond
  • 1293 N.E.

    30 /6
    1293 N.E.

    30 /6

    Session 4: Against the Storm
    Miscellaneous

    TBD invades the base of Irena's Favored as the storm overhead takes a turn for the worst.

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  • 1293 N.E.

    31 /6
    1293 N.E.

    32 /6

    Session 6: The Imperial Magistrate
    Miscellaneous

    TBD heads to the Church of Many Faces to track down a potential lead for resurrecting Zachariah Bramble and gets more than they bargained for!

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  • 1293 N.E.

    32 /6
    1293 N.E.

    32 /6

    Session 7: The Imperial Magistrate - Part II: Old Debts, New Friends
    Miscellaneous

    TBD pays off their debt to Daemon and makes a new friend by Enrose Harbor!

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  • 1293 N.E.

    32 /6 12:00
    1293 N.E.

    33 /6

    Arc 2: The Scythe of Ordes

    The newly formed adventuring party TBD investigates a string of recent disappearances in the city of Oldwatch while tracking down a powerful artifact known as The Scythe of Ordes after it was stolen from the Children of The Scythe

  • 1293 N.E.

    32 /6 13:00
    1293 N.E.

    35 /6

    Session 8: The Visgarde Path
    Miscellaneous

    TBD sets off for a new adventure along The Visgarde Path...

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  • 1293 N.E.

    35 /6
    1293 N.E.

    35 /6 11:00

    Session 9: An Aura of Death

    TBD arrives to the city of Oldwatch, only to discover that something is seriously wrong...

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  • 1293 N.E.

    35 /6 11:00
    1293 N.E.

    35 /6 13:00

    Session 10: Calls from Beyond

    Swept up in a mystery, TBD seeks answers from the apostle they saw preaching. Returning, they discover no one around as a large rumbling suddenly shakes the earth...

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  • 1293 N.E.

    35 /6 13:00
    1293 N.E.

    35 /6 14:00

    Session 11: Call of The Void

    TBD investigates a potential source for all the strange events happening in Oldwatch in the woods near town...

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  • 1293 N.E.

    35 /6 14:00
    1293 N.E.

    35 /6 22:00

    Session 12: The Obsidian Grove

    Reeling from the results of their confrontation with the deacon, TBD recovers as they prepare for the coming showdown…

  • 1293 N.E.

    35 /6 23:00
    1293 N.E.

    37 /6

    Arc 3: The Shadowfell

    Following the conclusion of their battle with Father Drake Delarosa, TBD winds up in The Shadowfell.

  • 1293 N.E.

    36 /6
    1293 N.E.

    36 /6 01:00

    Session 13: Down the Rabbit's Hole

    Following a grueling battle with Father Drake Delarosa TBD has no time to enjoy their victory before Egon is sucked through a portal to purgatory with the rest of the group in tow...

  • 1293 N.E.

    36 /6 01:00
    1293 N.E.

    36 /6 02:00

    Session 14: The Barrowoods

    TBD continues their perilous trek through the Barrowwoods before finally arriving at the maw, only to find their entry blocked by a rather difficult doorman

  • 1293 N.E.

    36 /6 02:00
    1293 N.E.

    36 /6 03:00

    Session 15: The Maw

    TBD has made it through the Barrowwoods (barely), and now looks to find a way to break into the strange fortress

  • 1293 N.E.

    36 /6 03:00
    1293 N.E.

    36 /6 04:00

    Session 16: Death's Domain

    TBD has successfully made it into the maw, but what awaits them?

  • 1293 N.E.

    36 /6 04:00
    1293 N.E.

    36 /6 05:00

    Session 17: Unwelcome Gifts

    Now face to face with the lord of undeath himself, TBD is faced with a difficult choice on how to proceed forward and secure an exit from the shadowfell

  • 1293 N.E.

    36 /6 05:00
    1293 N.E.

    36 /6 06:00

    Session 18: Guardian at the Gate

    Enduring countless trials, deals, and fuckery, TBD makes their way towards the exit of The Shadowfell. However, one final obstacle stands between them and the material plane, and he’s not planning to go down without a fight...

  • 1293 N.E.

    36 /6 06:00
    1293 N.E.

    37 /6

    Session 19: Home Again

    TBD has made it back to the material plane, albeit with significant baggage. Now, they must decide on their next course of action as they attempt to complete the task given to them by Ordes. Meanwhile, a stalking figure pursues them from afar...

  • 1293 N.E.

    37 /6

    Arc 4: Monster Hunters

    TBD has escaped The Shadowfell, but not without making an unfavorable deal with Ordes to secure their exit. Now to be free of his influence for good, TBD must use their new unholy powers to track down three dangerous souls that were able to escape when Father Drake Delarosa opened a breach.

  • 1293 N.E.

    4 /8 06:00
    1293 N.E.

    5 /8 12:00

    Session 52: A Test of Worth
    Miscellaneous

    TBD is engaged by a lone combatant on the decks of the Imperial Magistrate. Who are they? The only way to know is to fight!

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    Location
    Port Arden