Dryad Ethnicity in Runetalras | World Anvil
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Dryad

Dryads, also known Aen Woedbeanna in elven, are the nymphs of woods, concentrated primarily in their forest realm of Caedreon. Born through sexual contacts with other races or transformed by Water of Caedreon they are exclusively female and their descendants remain so for many generations even without bathing in the Water of Caedreon.  

Physical description

  Dryads tend to have a slender and small build, more similar to elves than humans. In most cases it is very difficult to distinguish between a naturally born dryads and naturalised dryads known as hamadryads.   The skin tones of dryads are typically olive, but can range from green, to chestnut, to marron. Atypically a dryads may possess the same skin tones as humans, and it is also not uncommon for hamadryads to have human-like skin tones. It is highly common for dryads to paint their skin with thick camouflage paint, and wear leaves as camouflage, but wear armour like any other race when war calls.   It is not uncommon for hamadryads and the rare natural dryad to be mistaken for a Human, due to their similarities. Dryads typically have darker shades of hair with blonde hair and blue eyes being rare among natural dryads, but not uncommon among hamadryads.  

Lifespan and maturity

Dryads have a lifespan similar to elves, typically living up to two hundred years on average. Dryads reach full maturity at the age of twenty, and beyond this dryads retain their youthful appearance and vitality until their death. Dryads possess two methods of creating new dryads, firstly, though sexual procreation with males of other species, secondly, by transforming young girls of other races in the waters of Caedreon.  

Dryad Abilities

The dryads connection to the arcane nature of the Weave grants them a resistance to magical effects, allows them to communicate with creatures of the woods, and effectively teleport short ranges between trees.  

ethnicities

There are two ethnicities of the dryads, based upon their creation, and in most cases it is difficult to tell a natural dryad apart from a hamadryad   Natural Dryads The natural dryads who are born as dryads, it is they that have a deeper connection to nature   Hamadryads The hamadryads are those who have been transformed into dryads at a young age, hamadryads are more likely to retain traits of their natural race, like human-like skin tones.  

Kingdoms

  Kingdom of Caedreon The Kingdom of Caedreon is the sole remaining kingdom of the dryads in the heart of the Elnurian Forest, which is a stronghold against Human encroachment.  

In other kingdoms

  Dryads can, in exceedingly low numbers, in the primordial or deep forests throughout the known world, being present in the Kasari Dominion, Thaxnoria, Velgan Empire, and the Wild Isles.  

Dryad Traits

Ability Score Increase. When determining your character’s ability scores, increase one score by 2 and increase a different score by 1, or increase three different scores by 1. You can't raise any of your scores above 20.   Creature Type. You are a Humanoid.   Size. You are Medium.   Speed. Your walking speed is 30 feet.   Darkvision. Accutomed to twilit forests and the night sky, you have superior vision in dark and dim Conditions. You can see in dim light within 60 feet of you as if it were bright light, and in Darkness as if it were dim light. You can’t discern colour in Darkness, only Shades of Gray.   Innate Magic.You know the druidcraft cantrip. When you reach 3rd level, you can cast the healing word spell once per day. When you reach 5th level, you can also cast the barkskin spell once per day. Wisdom is your spellcasting ability for these spells.   Dryad Weapon Training.You have proficiency with the scimitar, shortsword, shortbow, and longbow.   Fey Ancestry. You have advantage on saving throws against being charmed, and magic can't put you to sleep.   Languages. You can speak, read, and write Common, Elven, and Sylvan.

Natural Dryad

Forest Stealth. You can attempt to hide as a bonus action when in a forest, jungle, or wooded environment.   Remain Hidden. When making ranged weapon attacks you may make a Dexterity (sight of hand) check against a creature’s passive Wisdom (perception) to remain in stealth.

Hemodryad

Adapted Stealth. When you attempt to hide you may add your Charisma modifier to Dexterity (stealth) Check in addition to your Dexterity modifier.   Deceptive Nature. You have proficiency with the Deception skill.
 
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