Jane Venn Character in Polarium | World Anvil
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Jane Venn

Now eighteen years old and highly trained in the arts of Leray magic and part of the Leray Mitigation Agency, Jane Venn and her closest friends burden themselves with the problems of the entire world rather than just Sprawn Valley, at least when Leray magic is involved. Thanks to the effect of the burst, there is a shared responsibility among many brave Sprawn Valley Leray wielders to ensure that the rest of the world uses Leray magic responsibly and safely. Jane however wants to forever spend time with her friends and family as much as possible, and realizes that she cannot have everything in the life that she wants to. Without looking back, the most powerful mage sets out to the nation of Polarium with her friends to all solve a bigger problem within that zone. Jane however still has a lot to learn about the world and about herself, while the responsibilities of her heart and mind cross and twist into a dangerous knot.

Physical Description

General Physical Condition

Excellent physical condition.

Special abilities

Leray magic (constantly developing)
Capable of invoking Dark Magic without clouding of the mind.
Capable of invoking pure lunar magic without harm to the body, using the symbol of lunastasis.

Apparel & Accessories

Wears different dress spheres every day, these days the kind that offer greater protection without sacrificing too much mobility.

Specialized Equipment

Rigel Runes (some of the best combat daggers in Sprawn Valley), Stun Rifle, modified supply sphere.

Mental characteristics

Education

Graduated Dakota Academy with Basic level training. Prior physical combat training from Mr. Mire. Graduated from Lennith Training Academy with Advanced Level 3 Training. 17 months spent training in the specialized combat program of the Leray Mitigation Agency.

Employment

Accomplishments & Achievements

Helped resolve the conflict of the Alpha Zero. Defeated Brash Danton in a championship battle, despite being disqualified for using lunastasis. United with her best friends against a greater evil. Battled against the Scarlet Syndicate alongside of Danton and his own friends. Battled together against the most potent foe of Zantos and defeated the lunar collection of energy. Defeated Immersa Azerbond with the help of her allies and her sister.

Morality & Philosophy

Magic of any caliber can be dangerous as much as it can be used for fun. Any power should be used responsibly, and removed from those who abuse it. Leray magic is still worth keeping around as long as people fight for what is right.

Personality Characteristics

Motivation

While becoming a Leray master has been an undying dream of Jane, her more recent motivations have been centered on protecting the sanctity of Leray magic as a concept while others around the world taint the best possible uses for the source of energy. Jane joined the LMA in hopes of preventing worse case scenarios from occurring in other nations that get too involved in Leray magic without understanding the consequences of doing so.

Savvies & Ineptitudes

Excellent in physical close combat and magical combat.

Virtues & Personality perks

Highly motivated and energetic. Total self-faith. Easily excitable by Leray battles, enjoying them every time.

Vices & Personality flaws

Often impatient, reckless, sometimes volitile.

Social

Contacts & Relations

Jane Venn is the second daughter of the Venn family, and is best friends with Alyssa Valor, Taylor Feer, and Danny Mason.

Religious Views

Basic deism at best, though somewhat uncertain.

Mannerisms

Very Forward, unrestrained.

Speech

Sharp, well-defined volumetric voice.
Age
18
Date of Birth
March 15, 1955
Birthplace
Fronas
Children
Gender
Female
Eyes
Bright Green
Hair
Short length, Raven Black hair
Related Myths

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