Supply Sphere
Supply spheres are the small spherical devices that everyone in Sprawn Valley uses to store personal or important items in a compressed space without adding weight to the physical device, and without actually compressing their shape by mass. Objects stored in a single supply sphere oddly maintain many properties that would normally change with normal conditions, such as the constant maintenance of that object's thermal energy, and integrity through the process. The supply spheres can bring objects out of phase, or out from the magical dimension and back into the real world at any time, all through a very thin blue beam of light, which many do not understand.
Utility
Supply Spheres can be used to place real world objects into phase space, saving and compressing their space. The blue beam that transfers objects between phase space and physical space can be done from any location regardless of the initial transfer location, meaning the user can essentially carry or teleport objects without having to carry their weight or bulk. The supply spheres were created to enable Leray wielders to travel without the heavy weight of the material. But after their popularity grew, many other corporations saw the opportunity of cutting the costs of small-object shipping this way. All items with enabled synthesis are also protected, since the auras are still connected to the veil in phase space. It isn't entirely possible to misuse the supply sphere. Because magic/digital auras are enabled on license and credit cards, storing them in the supply spheres will not cut or prevent transactions. And because they cannot be stolen, thieves have no way of getting any of these protected objects. They can also retain the thermal energy of all objects, which becomes useful when transporting ice and other perishable goods.
Warning! Supply spheres require a constant connection to any magic veil and its power source to function. Removal from a magic source, and the supply sphere will become permanently corrupted. As a result, all beamed or compressed objects in phase space will be lost to that zone forever.
Warning! Supply spheres require a constant connection to any magic veil and its power source to function. Removal from a magic source, and the supply sphere will become permanently corrupted. As a result, all beamed or compressed objects in phase space will be lost to that zone forever.
Manufacturing
Many of the big tech companies in Sprawn Valley design supply spheres using the same universal blue print. Supply spheres are supposed to be universal for any who wish to by and use them, so many investogators ensure there is no foul play between companies and thier customers.
The materials needed to mass produce these objects involve crystal shards, and other precious metals that are ocassionally mined and made availible for purchasing.
The materials needed to mass produce these objects involve crystal shards, and other precious metals that are ocassionally mined and made availible for purchasing.
Access & Availability
The devices are expensive to manufacture, but due to the low chances of damage to the supply spheres, the price of one for a common civilian is easily affordable. But all citizens must register when buying the objects. It is said that a resident who loses or destroys a device may purchase another for a much higher rate, used as a deterrent to cut manufacturing expenses.
Complexity
The Supply Sphere is a small compact device that uses a microchip integrated with a microscopic Leray crystal with a constant connection to the Leray veil, and equipped with an internal uninterruptable power supply with an 18 hour capacitor. The supply sphere is capable of penetrating and accessing the data between the physical world and the magical dimension. The programing uses its power from the magic enabled by the Leray crystal to create a constant safe-storage portal for objects to store in a non-physical space. The device can also suspend and store itself in phase space, to be called out through mental cue of its assigned owner using a unique mental and magical signature. Because of the signature, ownership of the device can never be transferred once activated.
Discovery
The device was invented, not discovered. Research into the magical dimension inspired its development.
Comments