Talocin (ta-low-seen)
Artificial vehicles for minds to be uploaded
Power Generation
Miniature Power Plant
For the most basic models, a gas turbine provides the power for each platform lasting up to 8 hours, when running medium power. They are further backed up by a highly energy dense fuel cell in the event of an emergency.Propulsion
Walking
Sensors read the force and direction inputed by a thought, which was then translated by the computer into pre programmed leg movements. The driver created cues to the suit of their intentions that their computer then carried out; taking into account the terrain and any momentum. Solid-state gyro sensors and a dynamic balance system compensated for shifts in the unit's center of gravity with instantaneous adjustments to maintain an upright posture. However, direct hits or impact from something large enough can overcome the suit's strength and versatility. A driver is able to punch, lift cargo crates or build prefab units by themselves.Other Locomotion
Name | Base Speed | Purchase DC |
---|---|---|
Forced Air | Fly 30 ft (clumsy) | ½ the base purchase DC of the robot’s frame |
Multiple Legs | 30 ft | ½ the purchase DC of the robot’s frame |
Atmosphere Propeller | Fly 40 ft (clumsy) | ¼ the purchase DC of the robot’s frame |
Water Propeller | Swim 20 ft | ¼ the base purchase DC of the robot’s frame |
Rotor | Fly 30 ft (poor) | ¼ the base purchase DC of the robot’s frame |
Stationary | 0 ft | Not applicable. (Included in the base purchase DC) |
Track | 10 ft | ⅒ the base purchase DC of the robot’s frame (round down) |
Treads | 20 ft | ¼ the base purchase DC of the robot’s frame |
Wheels | 30 ft | ½ the base purchase DC of the robot’s frame |
Casters | 20 ft | ¼ the base purchase DC of the robot’s frame |
Pair of Legs | 20 ft | ½ the base purchase DC of the robot’s frame |
Thruster | Fly 30 ft (poor) | ½ the base purchase DC of the robot’s frame |
Inductor | 30 ft | ½ the base purchase DC of the robot’s frame |
Weapons & Armament
Multi-purpose
The basic layout design forgoes integrated weapons. Though suits can be armed with a variety of weapons, either to carry or built-in. The suit mimicks the same functionality as a human with two legs, two arms and highly dexterous hands that allows it to perform normal duties that would be required in a man-made environment. These are all controlled directly by the drivers own thoughts using zero-latency systems. The limbs are activated in a similar manner; transitioning between standing rest position less than a second. Due to the inherent spacial differential in the mind of the CPU and the rest of the body, allowed for movement in a 1:100 ratio. This scaling improves the spatial positioning of the body which automated to a perfect 1:1 response with the pilot. ManipulatorsTypes | Purchase DC | Dimi | Tiny | Sma | Med (2) | Lar (4) | Huge (8) | Gar | Colossal |
---|---|---|---|---|---|---|---|---|---|
Advance Hand | 10 + ¼ the base purchase DC | — | 1 | 1d2 | 1d3 | 1d4 | 1d6 | 1d8 | 2d6 |
Claw | 10 + ¼ the base purchase DC | 1 | 1d2 | 1d3 | 1d4 | 1d6 | 1d8 | 2d6 | 2d8 |
Hand | 10 + ¼ the base purchase DC | — | 1 | 1d2 | 1d3 | 1d4 | 1d6 | 1d8 | 2d6 |
Jaws | 10 + ¼ the base purchase DC | 1 | 1d2 | 1d3 | 1d4 | 1d6 | 1d8 | 2d6 | 2d8 |
Pincer | 5 + ¼ the base purchase DC | — | 1 | 1d2 | 1d3 | 1d4 | 1d6 | 1d8 | 2d6 |
Probe | 5 + ⅒ the base purchase DC | — | — | 1 | 1d2 | 1d3 | 1d4 | 1d6 | 1d8 |
Special-Use Gripper | 5 + ⅒ the base purchase DC | — | 1 | 1d2 | 1d3 | 1d4 | 1d6 | 1d8 | 2d6 |
Task Hand | 10 + ¼ the base purchase DC | - | 1 | 1d2 | 1d3 | 1d4 | 1d6 | 1d8 | 2d6 |
Armor and defense
Skeletal Frame
Talocin are composed from locally sourced composites, ceramics and electronics around other complex components. Due to the typical materials used in its construction, a talo is surprisingly light in a gravity environment. The feet and lower legs are reinforced for shock resistance. Transparent, impact-resistant, glass-polymer laminate are used where lenses are required such as with cameras or scientific instruments. The main enclosed chassis is maintained at 0.3 PSI over pressure to prevent ingress of alien atmospheres and as a seal against vacuum which can be further protected with additional blast shields.Automated Systems
Suits have a walk back ability up to the range that this power plant provided that is either triggered by the driver or remotely from a supervisory headquarters. Also included, is a built-in breathing apparatus in the event a following organic is in need of one.Communication Tools & Systems
Transmitters
Every suit has to be calibrated to its driver to limit the chance of mental hyperextension. In the event of an emergency, cybernetic chips planted near the neck area can beam their consciousness away from the place of immediate danger to a backup server or spare talo.Sensors
A talo comes with a basic package of 360 degree sightlines, radar, active infrared and passive thermal targeting.
Alongside a full body force feedback system that resisted movement when suits missed an obstacle and applied proportional pressure to simulate touch sensations. This allowes the driver to handle delicate things without breaking them or operate in total darkness using touch alone.
Sight: A talo without visual sensors suffers a -4 penalty on related skill checks and cannot make Spot checks.
Sound: A talo without audio sensors suffers a -2 penalty on related skill checks and cannot make Listen checks.
Touch: A talo without tactile sensors suffers a -4 penalty on all Demolitions, Disable Device, Forgery, and Repair checks.
Classes of Sensor Systems
Sensor System | Description | Penalties | Bonuses | Type | Purchase DC |
---|---|---|---|---|---|
Class 1 | None | Audio, Visual | 13 | ||
Class 2 | None | Audio, Olfactory, Visual | 15 | ||
Class 3 | None | None | Audio, Olfactory, Visual | 17 | |
Class 4 | None | +2 to Listen and Spot checks | Audio, Olfactory, Tactile, Visual | 17 | |
Class 5.1: Ladar | None | Audio, Olfactory, Tactile, Visual | 19 | ||
Class 5.2: Sonar | None | Audio, Olfactory, Tactile, Visual | 19 | ||
Class 6 | None | Audio, Olfactory, Tactile, Visual | 22 | ||
Class 7 | None | Audio, Olfactory, Tactile, Visual | 22 | ||
Class 8 | None | Audio, Olfactory, Tactile, Visual | 25 | ||
Class 9 | None | Audio, Olfactory, Tactile, Visual | 26 | ||
Nerve Web | None | Audio, Olfactory, Tactile, Gustatory, Visual | 30 |
Additional & auxiliary systems
Personal VR
Most talocin carry enough memory and processing power to facilitate an internal virtual reality homepage. An internal heads-up display and external sounds are reproduced within the VR with directionality which enable communication with others nearby via external speakers.Hangars & docked vessels
Additional Attachments
Equipment | Description | Purchase DC | Restriction |
---|---|---|---|
AV Recorder | Use the video and audio sensors to record and store up to 8 hours of information. | 13 | None |
AV Transmitter | A unit with a video camera and microphone connected to visual and audio sensors that transmits the information to the CPU or remote control unit within 1000ft. Does not allow control. | 16 | None |
Fire Extinguisher | A unit that ejects chemicals in a 10ft cone for 5 charges. Capacity based on frame size. | 5 + ¼ base purchase DC of the frame | Only available to small or larger |
Integrated Cell Phone | Enables the talo to make and receive calls. | 11 | None |
Loading Mechanism | Allows reloading a single handheld weapon as a full-round action. Holds enough ammunition to reload three times. Each purchase works with specific types of ammunition. | 12 (does not include ammunition) | None |
Remote Control Unit | A handheld control stick or gauntlet that allows a specific machine to be controlled from afar as a full-round action. Talocin must have an AV transmitter and robolink adjusted to the same frequency. | 15 | None |
Robolink | Can only be installed on a talo without INT score. Enables remote control of their actions, can shut it down or activate it. Requires remote control unit. | 16 | None |
Tool Mount | A mount that adjusts to hold one tool at a time, powered by the talo's power plant. Tool size can be up to one category larger than the talo's size. | 1 + purchase DC of the accompanying tool | None |
Vocalizer | Enables to speak any language it knows. Requires the appropriate language skill. | 10 | None |
Integrated Videophone | Enables the robot to make and receive video calls. View provided by its visual sensors. View can be reset with a DC 15 Repair check. | 14 | None |
Magnetic Feet | Climb ferrous surfaces without making climb checks. Otherwise, +20 climb speed. | 12 | None |
Micro-Hooks | Climb non-ferrous surfaces without ever falling, or climbing further, more than 25ft from the anchored point. | 12 | Only available to medium or smaller |
Survivor Array | Includes units to help talocin traverse harsh environments and resist damage: |
15 + ½ base purchase DC of the frame | Licensed (+1) |
Holo Screen | Projects a holographic image around the robot, making it appear as something else. Gains 20% concealment against attacks. | 28 | Licensed (+1) |
Inertial Inhibitor | Generates a magnetic field that slows the velocity of potentially damaging weapons and projectiles. Gains 5 damage reduction. | 29 | Military (+3) |
Polyvox | Translates any language spoken within range of the audio sensors into a familiar language. | 17 | None |
Self-Repair Unit | Enables a talo to repair itself for d10 by replacing damaged parts. | 25 | Licensed (+1) |
Photon Screen | Renders the talo and any carried items invisible by bending light around it. Gains a +40 to hide if immobile or a +20 if moving. Pinpointing an invisible talo, that isn’t otherwise attempting to hide, requires a DC 40 spot check if immobile or DC 20 spot check if moving. An invisible talo gains 50% concealment against attacks that correctly pinpoint it. |
33 | Restricted (+2) |
Robot Repair Unit | Enables a talo to repair itself or another by replacing damaged parts. Acts as a full-round action to repair itself or another to restore 1d10 damage. No checks necessary | 28 | Licensed (+1) |
Nickname
Designation
Talo
Crew
Military Formation Usage
Current location
Rarity
Common
Length
Customizable
Height
Customizable
Weight
Customizable
Speed
Customizable
Complement / Crew
1 Epsilonian or Thetían
Self-Destruct Option
Install a self-destruct feature succeed a DC 20 CON check. If failed by 10 or more, the system detonates. Normally detonates when hp is 0. Otherwise, a DC 30 CON check can change the detonation trigger at a higher number of hp. Bystanders must succeed a reflex save: DC 10 + 1/2 the talo's damage dice to reduce the damage by half.Size | Add Dam | Pur DC |
---|---|---|
Colossal | 12d6 | 27 |
Gargantuan | 9d6 | 24 |
Huge | 6d6 | 21 |
Large | 4d6 | 19 |
Medium | 2d6 | 17 |
Small | 1d6 | 16 |
Tiny | — | 15 |
Diminutive | — | 15 |
Fine | — | 15 |
Storage Capacity
An insulated compartment for internal storing that can store objects of up to two size categories smaller than the talk frame.Frame Size | Max Weight Limit | Pur DC |
---|---|---|
Small | 10 lb. | 6 |
Medium | 20 lb. | 8 |
Large | 40 lb. | 10 |
Huge | 120 lb. | 13 |
Gargantuan | 360 lb. | 17 |
Colossal | 1,000 lb. | 22 |
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