Balacav Geographic Location in Nosferia | World Anvil

Balacav

Balacav is the capital region of Nosferia. Here is where the imperial city of Shtrigia is located, the seat of power where Emperor Argol resides. The region itself is presided over by Regional Governess Lady Emilia Valocov from her estate within the capital city. She is the most loyal of his regents outside of his personal council. Naturally, she runs the region and the city with efficiency and calculated efforts. The center for the empire’s Blood Taxes is located within Shtrigia. Physicians and clerics are trained and dispatched from Shtrigia to collect the Blood taxes owed by the empire’s unturned citizens. The Pyrian Knights, the royal guard belonging to Emperor Argol reside within Fort Kolvos, a fortress located north of Shtrigia across a large ravine. Many of the arcane engines used to maintain the thick clouds that block the daylight are here. These engines are known as Shroud Spires. Most of the land is populated with small villages and hamlets with Strigia being the largest and most heavily populated settlement. Balacavians keep to themselves mostly and live hard lives of honest living.

Geography

Balacav is the heartland of Nosferia. It is covered in mountain ranges that dip into deep crags and valleys where a multitude of thick forests cover the lowlands. Most of the settlements in the center of Balacav are located in the mountains and on plateaus overlooking the valleys. The roads in the region are old and more often than not purely constructed, built into the mountainsides and carved into the stone and earth rather than paved over natural pathways. The north of Balacav has a considerable flatland that separates the main mountain ranges from a string of mountains that divide Nosferia from the land of Drakotsk to the far north.

Fauna & Flora

The mountains of Balacav are barren aside from a handful of some plant life and predators that prey on the creatures that eat that plant life or the occasional unwary traveler. Balacav itself is filled with dire creatures and the forested lowlands are known to be infested with undead and abominations that even the empire actively seeks to control and cull regularly. The forests of the lowlands are thick and treacherous as the mountains above, but far more populace with threats. The villages and hamlets in the lowlands are heavily guarded for this reason as the resources they produce are too valuable to be left for creatures to pillage and take what they please.

Natural Resources

Balacav's primary resources as a region are produce made by the farmers living in more fertile fields in the lowlands, various ores mined from the mountains in the region, as well as animal products taken from the dire beasts hunted in the forests. While the region is not as expansive and generally known for farming as Passaro and harlea, the farmers who work there have found ways of maximizing the amount of produce that they are about to harvest, although much of it all goes to feeding the unturned residing in the capital city and some of the larger villages. The ores mined in Balacav are mined, sent to Shtrigia along the ore roads of Balacav, then refined in the heart of the city where machines driven by magic burn day and night. The ores after refinement are finally exported to the other regions for making building materials and fueling the Imperial war machine and weapons trade.
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