Era beginning/end
Current Age. Calamity has stepped down as overseer of the plane. Their exact whereabouts & status are unknown. The Giants have been confined to the northernmost region of the plane. The ever-vigilante army of the Soulswatch has been formed to keep an eye on the former invaders, should they ever leave their tundra and attempt to try again. The Old Gods from the 1st Age have joined forces with the New Gods from the 3rd Age to watch over the plane. Remnants of the Dragon Tyrant's empire lie scattered & isolated, but their malevolent influence remains. The Mortal Lands of Respite have become beset by new curses; Lycanthropy, Witchcraft, and Black Market Necromancy. The arcane technology developed by the Dwarves during the Giant's War is developing at exponential rates. The Volhammer Mountains have become vast metropolises of invention & ingenuity, whereas the Ailinglesh Woods grow smaller as the march of progress slowly encroaches them. The Elves are slowly dying as well, refusing to abandon their traditions. The Dragonlands & Primal Wilds have been split apart, allowing each to flourish independently. The Dragonlords have settled into their respective domains, and some have even taken to newcomers who wish to learn their ways. The Primal Wilds remain unconquered and untamed, relishing in the beauty of nature at her most savage. The Seven Seas oversee (and undersee) all naval travel between the continents, but the newly formed Ironsider's League have reached an understanding with their aquatic wardens. The League transports cargo the Merfolk won't touch, in exchange for a cut of the profits. The agreement is less than official, and relations between the two are dicey at the best of times.