A meeting called by the high priests of several Heavenly Council deities and the leaders of the kingdom of Iskendra, which eventually resulted in the creation of the Palladian Empire.
The Palladian Era marks the beginning of the reign of the Palladian Empire, an imperialistic and theocratic state that spread across much of Nioa, Auloa, and Iroa. While it brought peace and prosperity to many, its expansionist policies and culture of slavery and zealotry created a violent environment in its border territories. The Era ended with the Sundering Arcana and the return of arcane magic to all the mortal races of Holos.
Following the Reckoning of Temekan and the Exile Arcana, much of the world of Holos was plagued by war and violence. Without the explicit guidance of the gods, mortals relied on the works of others whom claimed a personal relationship with the divine. This period continued until the Council of Dazimon when a group of religious scholars and political leaders in the city of Iskendra established the Palladian Empire.
A meeting called by the high priests of several Heavenly Council deities and the leaders of the kingdom of Iskendra, which eventually resulted in the creation of the Palladian Empire.
The Palladian Era marks the beginning of the reign of the Palladian Empire, an imperialistic and theocratic state that spread across much of Nioa, Auloa, and Iroa. While it brought peace and prosperity to many, its expansionist policies and culture of slavery and zealotry created a violent environment in its border territories. The Era ended with the Sundering Arcana and the return of arcane magic to all the mortal races of Holos. Holosian history is broken into distinct four distinct Eras: the Dawn Era, the Mithril Era, the Palladian Era, and the Sundered Era. A fifth Era known as the Twilight Era is prophesized in many cultures. Each Era records dates consecutively, with the dates accumulating over time (i.e., 1 SE occurred one year after the last year in the Palladian Era, 998 PE). These dates have been agreed upon largely by scholars from the colleges in Iskendra and Placidia and were codified in 238 SE. They are largely unknown by common folk, who instead refer to time as however many years prior to the present an event occurred.
A meeting called by the high priests of several Heavenly Council deities and the leaders of the kingdom of Iskendra, which eventually resulted in the creation of the Palladian Empire.
A series of wars between the various tribes and ethnic groups of the Placidian region with the Palladian Empire.
A series of military conflicts between the Palladian Empire and the indigenous peoples of northeast Ferulad. It resulted in the creation of the Palladian province of Savia and its respective tribunes.
An uprising led by the centaur peoples of Placidia along with an alliance of other monstrous races against the Palladian Empire.
Major battle which saw the defeat of Peliad's alliance of Placidian indigenous peoples to the Palladian General Caelia Falx outside the fortress of Whitehill.
A series of uprisings led by the gnomes, halflings, and dwarves of Placidia against the Palladian Empire. Led to the March of Smallfeet and the establishment of the Cantons of Basceron.
The forced migration of 44 gnomish, halfling, and dwarf tribes from Placidia into the Basceron Mountains by the Palladian Empire as a result of the Greenleaf Rising.
A series of military conflicts between the Palladian Empire and their colonial subjects, and the indigenous tribes and ethnic groups of the Czeršian region.
A horse-born zoological disease which spread like wildfire through centaur communities, thanks in part to the Czeršian Wars and the increased number of refugees and other ailments.
A series of conflicts between the Palladian Empire and the indigenous peoples of eastern Ferulad. It resulted in the integration of the territory into the Palladian Empire and the establishment of the Imperial Palladian province of Faleria and its tribunes.
A military conflict which saw the Palladian Empire attempt to conquer the Mehilani people. It ended with the establishment of the Palladian province of Faleria and the formal declaration of Mehilani territory. Later, renewed tensions would lead to a longer series of wars between the two peoples.
A series of failed military campaigns waged by the Palladian Empire against the indigenous peoples of Skallad.
Approximently when the first permenant settlements were established that would eventually become known as Solstice.
Human culture groups from southern Teroa cross the Southern Argent Ocean and arrive in Varangia. See Great Exodus of Man.
A military conflict between the indigenous smallfolk of Tamoria and Devonia against the invading Palladian Empire.
King Jaffré of Dungannon betrays the Méruladic forces, leading to the destruction of Tamorian resistance to Palladian forces.
A series of failed military campaigns by the Palladian Empire against the Confederacy of Maddrell.
(ENDED WITH SUNDERING ARCANA; THE DAY OF DAWN 1 SE) A series of wars between the Palladian Empire and its colonies and a coalition of kingdoms opposed to Palladian domination, led largely by the Shanindar Empire. The conflict devestated both sides severely and appeared to have resulted in a Palladian victory until the Sundering Arcana destroyed the Palladian state and gravely weakened coalition forces.
A fleet of Palladian ships capture Solstice, then called Vénetorium, and establish a small naval base.
After nearly a millennia, the Arcane Lock imposed by the goddess Myurdin was broken, allowing mortals to access the Script, the metaphysical force that connects life to the Old Magic of the Realms.