Empire of Eketen
The Empire of Eketen is a relatively recent state founded less than two hundred years ago. To many, it represents a bastion of order and safety in a hostile world. To others, it is a monument of tyranny that seeks to conquer and subdue cultures it does not understand. Until relatively recently, the empire appeared flawless and impenetrable in its power, but death of the last Empress twenty years ago has left the empire divided. It stands now more as a concept than a coherent organization, held together by more vision than substance. The stable and prosperous future has dissolved into panic and uncertainty, and it is up to the new generation to decide if it is time for the empire to return or die for good.
Structure
In theory, Eketen is an absolute monarchy backed by three foundational pillars: a strong standing army to protect the land from monsters and reclaim irradiated territory, a strong aristocracy to manage existing land and provide emergency military forces, and a strong series of semi-public merchant corporations to extract profit from crownlands to help fund the military.
In this structure, the following would serve as a basic hierarchy of the imperial court
- The Emperor/Empress of Eketen, a hereditary monarch with absolute power
- 3 Grand Marshals who manage the standing military
- The Grand Dukes, a group of 10 major landholders who manage the lower aristocrats
- The Speaker of Commerce, representative-leader of the great merchant corporations
- The Governor of Kasteny, who manages the affairs of the occupied Southern territories
- The High Priest of Uvara, in charge of ritually purifying the court and coordinating the many temple communities
History
Pre-Imperial Eketen
The Rise of the Empire
Crisis in Kasteny
The Family Divided: Problems at Home
The Ghost of a Dream
With Kasteny in flames and barely under control and a military oligarchy having seized control of the empire, things began to deteriorate. Aristocrats and merchants alike began to do business not with the state, but with developing powerful cliques of officers within the military. These cliques vied for power, each hoping to replace the aging military oligarchs. As the old generals retired, these cliques crystallized into large military factions, with Kudana I desperately breaking them up as fast as she could. In the 1990s, these cliques and factions began to autonomously run entire provinces without state interference. These factions cooperated to thwart royal intervention and only went underground when confronted by the Empress. In 2000, while personally touring the countryside to enforce a series of centralizing reforms, Kudana I was assassinated. Her only direct heir was an infant, and the alternative was a series of distant relatives with no clear choice.
From 2000 to 2014, candidates of royal blood were picked up as figureheads in what became an inter-factional military civil war. By 2014, most of the competent candidates had been killed and the empire seemed on the verge of collapse. Monsters were penetrating deeper into the countryside. Emergency ceasefires were called. Peace was attempted, but failed. War periodically started and stopped on and off again from 2014 to 2020 as dozens of young officers envisioned themselves as the new Avenek I. And maybe one of them will be that. Or, maybe, none of them are and the Empire is nothing but a ghost now. With Kasteny breaking away slowly, the countryside sick and tired after two decades of war, and monsters rampaging through the Bastion of Order, this is it. It is sink or swim. Either the experiment of Eketen is over, or it is reborn in flame and glory. What is done in the next few years will decide everything.
Demography and Population
5,800,000 humanoids; 20,000 cats; 60,000 aquatic.
The majority of the humanoid population is Dryad, Human, Starspawn, Prism, and Kobold- but exact numbers vary dramatically region to region.
Of the humanoids, 2,000,000 live in the occupied region of Kasteny. Of these, 30% are Dryad, 25% are Human, 25% are Starspawn , 10% are Kobolds, and 10% are others
Within the region of Eketen, the vast majority live in the Eastern third- 2,500,000 of Eketen's 3,800,000 live in the East. East Eketen is 20% Dryad, 20% Prism, 20% Starspawn, 15% Human, 10% Half Prism, 8% Kobold, and 7% Other. Central Eketen is the second most populous at 950,000- 25% Human, 25% Kobold, 25% Starspawn, 15% Dryad, and 10% Other. West Eketen is the least populous, at 350,000- 30% Starspawn, 25% human, 25% dryad, 10% Kobold, 10% Other.
Territories
The heartlands of Eketen are in the North, around the Rolden River. The Rolden is 700 miles long running East from the Adira mountains, with several large mountain valleys shielding it from Ederstone deposits to the North and South. These same mountain valleys make the Western and central heartlands fairly arid, with scattered forests and lakes sustaining small scattered forests. The East has far more humid subtropical forests (verging on temperate from the higher elevation). The imperial lands of this region measure roughly 57,000 square miles.
Along the western coast to the South of Eketeni heartlands is the conquered and occupied land of Kasteny. 26,000 square miles of coastline and lucrative farmland around the 131-mile-long Darness river, Kasteny is overwhelmingly subtropical forest and marshland.
Two of the largest and most dangerous Ederstone wastes border Eketen: to the North are the Deverkel Wastes, and the Agrimir Wastes separate Kasteny from central Eketen. To the Southeast, several Ederstone wastes meld into one massive wall of monstrous chaos.
Military
The main force of Eketen's military is a large standing army known as the imperial legions, whose primary job is to fortify and defend stretches of open chaos waste. Local aristocratic landowners are also expected to curate and sustain emergency levies and retinues to protect their lands and contribute auxiliary forces in times of crisis.
The legions of Eketen are diverse, purposefully mixing together soldiers from across the empire evenly. The officer corps is less diverse, as aristocrats and merchants who can purchase and maintain their own mounts and armor can usually start as an officer while recruits have to perform brilliantly to rise in the ranks from nothing.
Generally speaking, most of the legion is known for their heavy infantry, bowmanship, spell support, and artillery as they prefer fortifications and entrenchment to aggressive offense. There are a few exceptional groups within the legions that stand out.
- The Imperial Dragoons. These elite regiments, drawn and based primarily out of central Eketen, are highly mobile rapid-response units trained as both ranged cavalry and mounted infantry. Dragoons operate stations with specialized mounts in the interior of the empire, to mount up and ride to any emergency on the border. Preferring to either harass their foes from a range on horseback with bows or firearms or dismount to man fortifications, small units of dragoons are famed for their speed and efficiency. Within the military, they are quite prestigious.
- The Frontier Rangers. These squadrons of elite fighters work to scout and secure territory within the irradiated zones. Rangers operate outposts outside of imperial territory, prepare monthly reports on possible threats, and protect extra-national labor camps for Eketeni merchants.
- The Hunting Bands. The hunting bands are ancient groups of monster hunters that have long-standing contracts as mercenary workers in Kasteny and Western Eketen. Each band has its own identity, leadership, and hierarchy. Some are religious, some are culture groups, some specialize in specific arts. In all cases, these groups are quirky, independent, and usually wealthy from the sale of monster parts. They also tend to resent imperial authority, as there have been several failed attempts to integrate them into the formal military
- The Imperial Marines. Imperial marines protect merchants from sea monsters and pirates, and often have an unusual level of unit autonomy. They often work as government-based mercenaries for private companies or ships, with the understanding that they will return to the legion if the alarm is sounded.
Religion
Religion is mostly locally managed, with the imperial High Priest in charge of wrangling and coordinating the many regional temple communities. Religious toleration is the norm of the empire, with each regional community managing their own religious affairs and laws. Some regions have enforced Uvaran religion, while others also allow for Kivishta and Sunekan communities.
The primary role of religion in the government of Eketen is in training and tracking magic users. The empire has very strong laws against unlicensed spellcasting, and temples are given responsibility for educating and licensing druids, bards, warlocks, and sorcerers appropriately. They are also in charge of supplying magical levies to the military in times of crisis.
Foreign Relations
Eketen works maintains good relations with those that seem prohibitively expensive to conquer, such as poor petty kingdoms away from trade routes or lands across Ederstone wastes. Eketen has little pretense of friendship towards those prosperous regions it could conquer- lands to the South such as Arvarun in particular. This sort of "honest diplomacy" strengthens its friendships but produces very firm enemies.
Agriculture & Industry
East Eketen is predominantly an agricultural breadbasket with large urban industrial centers. Rice, millet, beans, squash, and wheat are grown in the river basin; iron, stone, gemstones, and mineral-feed are mined from the surrounding mountains; lumber mills on the fringes feed large paper mills and construction efforts. Magical supplies, spellcasters, food, weapons, and manufactured goods are all produced in surplus and exported throughout the empire from here.
Central Eketen is largely pastoral, with several major agricultural centers. Sheep, cattle, and Giant Lobsters are all herded in large numbers here. Massive amounts of wool and meat are then harvested and exported throughout the empire. Aside from ranching operations, vineyards and olive mills produce olive oil and wine. In the more forested regions, large estates grow rice, cotton, and wheat. On top of all of this, central Eketen is known for its specialty animal breeders. Giant lobsters, Sudraco, horses, and dogs are bred for war, transport, and racing here. Ederstone-mutated strains are used to breed some very unique specialty animals- the pride of Eketen.
West Eketen is a patchwork of agricultural, financial, and industrial areas. Rice and millet are grown, and luxury goods from monster hunts are produced in the fortified estates of West Eketen. Dye-making is one of the larger industries here.
Kasteny has large agricultural and production-based swaths of rural land that support centers of urban development. Lumber, iron, stone, wool, Kilusha, and food products are all mass produced in the safely guarded lands of rural Kasteny and brought into the cities for refinement. From there, massive numbers of potions, medicines, poisons, luxury goods, textiles, and ships are produced for export within the empire.
Trade & Transport
Guild artisans and merchants are expected to merge into large joint corporations in Eketen, which are often given special rights and privileges by the imperial speaker of commerce. These corporations often help run crown-owned land and fund expeditions- both for profit and military purpose. These corporations are where rich local merchants, guild artisans, aristocrats, and military officers meet. They have suffered greatly in the past twenty years of instability, as have most imperial trade programs.
Eketen also has a special crown-endorsed trade program for the Northern trade route to Hain. Always a dangerous route, corporate expeditions began mastering specific navigation techniques to avoid the worst of the irradiated waters. Special ships, known as Imperial Caravels, were commissioned to best exploit these developing routes from 1880 to 2000. Since 2000, few imperial caravels have been made, and foreign competitors are beginning to catch up.
Education
The education system of Eketen is robust but not equitable. At its heart is the wizarding academy system developed in the 1100s. All "true" wizards of Eketen are involved at some level with the wizard academies, who rank all licensed wizards annually within a twelve-tiered hierarchy. These academies are then ranked based on the level of their current staff as well as successful research, which is rated in Grand Conventions every five years. Much of this research is magical, but frequently overlaps with natural sciences. Thanks to imperial meddling, an increasingly large space for valid research into biology (leading to increasingly detailed analysis of Trait Theory and genetics in the 1900s). At the perpetual top of the hierarchy is the University of Kiazerov, one of the founding institutions for wizardry itself. While Eastern schools like Kiazerov have held a monopoly on higher ranks for most of Eketen's history, recent chaos has provided openings for schools in other parts of the empire to climb the tiers.
Non-wizarding education is based around the wizarding academy system, and follows similar rules. State and patron funded private training schools feed into a two track system: those with magical promise are sorted onto the wizarding track, while the rest are sent to non-magical colleges (traditionally run by Uvaran temples). Training schools and Colleges have their own rankings and tiers modeled after the wizarding system.
As for who gets to even attend training schools, the answer is money or connections. Children who can pay are entered without a fuss, while free ride scholarships are offered to those who receive a recommendation from a military officer or officially-ranked wizard.
Poor urban children in the East may also have access to basic education at one of the remaining public schools- in the 1950's, a series of aspiring wizards used their academic positions to open free public schools to potentially feed into teacher's schools or training schools. These have since largely closed, but a few stragglers continue.
Order, Safety, Prosperity
Founding Date
1840
Type
Geopolitical, Empire
Capital
Demonym
Eketeni
Government System
Monarchy, Absolute
Power Structure
Feudal state
Economic System
Mixed economy
Currency
Sunekan Currency: Golden Lions, Silver Foxes, Copper Stars
Major Exports
Kilusha, lumber, stone, luxury goods, magical supplies, specialty animals
Major Imports
Magical components, tar, textiles, cloth, spices, silk
Judicial Body
Imperial High Court
Official State Religion
Location
Official Languages
Neighboring Nations
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