Manifestation
The world is filled with magic. An invisible web hangs overhead whose threads men can pull to enact marvelous feats.
Thin Siq'i Lines Effects
Thick Siq'i Lines Effects
Dense Siq'i Lines Effects
Siq'i lines are straight alignments drawn between various geographic features and prominent landmarks.
Imagined as cosmic strings, the lines weave into one another and tangle into dense areas of camay potential according to intensity.
1d10 | Thin Siq'i Line Effects |
---|---|
1 | OR |
2 | |
3 | |
4 | |
5 | |
6 | |
7 | |
8 | |
9 | |
10 | OR |
1d10 | Thick Siq'i Line Effects |
---|---|
1 | |
2 | |
3 | |
4 | |
5 | |
6 | |
7 | |
8 | |
9 | |
10 | OR |
1d10 | Dense Siq'i Line Effects |
---|---|
1 | |
2 | |
3 | |
4 | |
5 | |
6 | |
7 | |
8 | |
9 | |
10 | Choose one effect listed above |
Localization
Qhapaq Ñan
The roads built by Tawantinsuyu are built to match the lines as close as possible. It is only on, or near, these pathways where innoit magic works. The pathfinders put alot of effort into tracking and mapping the siq'i lines of the world so their armies' travel is the most protected.Rural Heights
While roads like the capac ñan are wide and well travelled, they notably lie on the lowlands. Stronger siq'i lines exist the higher one climbs into the mountains. Not a lot of these places are well treked or populated. Occasionally, a pathfinder team would disappear while working far-enough away from other population centers; either due to rebel elements or simple accidents.
Height Modifier
Geographical Features
Nearby Huaca Modifier
Nearby Lines
Line Distance
Location Key
The world's main story follows its own series if events where siq'i lines play a role. However, not all the lines are mapped so most adventures are not centered around the lines.
These table are meant to offer guidance summarizing where the siqi' lines may be found and whether or not they may be present for a personalized game.
Modifier | Distance |
---|---|
-40 | Very Far |
-20 | Far |
0 | Distant |
+20 | Close |
+40 | Overhead |
+60 | Thorough |
Modifier | Geographical Location |
---|---|
-80 | No known lines |
-60 | Several leagues deep underground |
-40 | More than 100 ft underground |
-10 | Shallow underground |
+5 | |
+5 | Deep Canyon |
+5 | |
+10 | Towering Cliff |
+10 | Large Mountain |
+10 | Forest |
+10 | |
+15 | Lairs: |
+15 | Glaciers |
+20 | Volcano |
+20 | Lairs: |
+30 | Monolith Site |
Modifier | Location |
---|---|
-10 | Compromised Air: |
+5 | Huacas |
1d100 | Line Description |
---|---|
< 15 | None |
16 - 39 | Single Thin Line |
40 - 74 | 1d4 Thin lines |
75 - 79 | Single thick line |
80 - 89 | Thick line + 1d4 Thin lines |
90 - 99 | Thick line + 1d10 Thin lines |
100 - 110 | 1d4 Thick lines + 2d8 Thin lines |
111 - 114 | Single dense line |
115 - 119 | Nearby dense line + 1d8 thick lines + 2d12 thin lines |
120+ | Dense line running through + 2d8 Thick lines + 2d20 thin lines branching out |
1d20 | Distance |
---|---|
1 - 2 | 1000+ ft |
3 - 5 | 800+ ft |
6 - 9 | 500+ ft |
10 - 11 | 200+ ft |
12 - 13 | 100+ ft |
14 - 15 | 50+ ft |
16 - 17 | 30+ ft 1d20+30 |
18 - 19 | 10+ ft 1d20+10 |
20+ | < 5ft |
1d8 | Line location relative to PC |
---|---|
1 | North |
2 | Northeast |
3 | East |
4 | Southeast |
5 | South |
6 | Southwest |
7 | West |
8 | Northwest |
Alternate Names
Ley Lines
Siq'i Lines
Ceque System
State Roads
Innoit Trails
Type
Metaphysical, Arcane
Comments