Lonelywood
Founded by a Sembian family from Urmlaspyr, Lonelywood is a quiet town of loggers, fishers, and scrimshanders scratching out a living on the edge of the world. The town's oldest buildings and docks bear carvings of dragons, lions, and goats that pay deference to the family's crest, which featured a chimera.
Roughly half of Lonelywood's able-bodied residents trawl the lake for knucklehead trout, while most of the others spend their days in the forest felling and hewing the trees that are used to construct boats and buildings. Lonelywood's timber is taken by cart to be sold in other settlements, Termalaine and Targos in particular.
For as long as Ten-Towns has existed, Lonelywood has attracted the region's shadiest element, from unrepentant thieves to cold-hearted killers. The thick forest looming behind it conceals the dark and sordid dealings that sometimes transpire there. Despite its attraction to criminals and miscreants, Lonelywood is not a place where folk murder each other in the streets. The realities of survival demand that the residents live and work together, and not dwell on history. A visitor can make many friends here but would be wise not to drudge up the dark deeds of anyone's past in this small town.
Little ways off the town proper lies the woods of Lonelywood, home to the Underbough clan of halflings, known for their merits as able hunters and fair merchants.
Heraldry
Two narrow white triangles, one descending from the center top, the other rising from center bottom, almost meet on a forest-green field. The top triangle represents an icicle, denoting Lonelywood's northerly location; the bottom triangle is an ivory horn, representing the town's scrimshaw trade.Demographics
Lonelywood has a rather large halfling popularion in comparison to other Ten-Towns, and most buildings have taken this into account in their architecture and accommodations. Most buildings have both a Tall-folk and Small-folk door, as well as small-sized seating at most establishments. The ceilings tend to be low and buildings hardly ever have more than one floor, as halflings tend to build close to the ground.
Government
Leader. Speaker Nimsy Huddle speaks for the townsfolk. Ever since the local inn closed its doors, Nimsy has opened her heated attic to visitors looking for a place to crash for the night. She bakes halfling-shaped cookies and brings them to meetings of the Council of Speakers.
Defences
Militia. Lonelywood can muster up to 50 soldiers and 4 veterans.
Industry & Trade
The town is heavily reliant on timber trade, as well as exports from Termalaine and the southern towns of Maer Dualdon. The woods of the area have always been important source of income to the town, also in regards to hunting.
Guilds and Factions
While Lonelywood has some sailors as do all of the towns situated near lakes, the town's most renowned guild is the Woodcutters' Guild. The Guild's headquarters are close to the woods themselves, and rather recognisable from the timber stored nearby.
Type
Village
Population
235
Location under
Included Locations
Owner/Ruler
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