"The Laws and Guidelines of Spellcrafting: How to Change the World" by Arch Mage Reldan Document in Calidan | World Anvil
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"The Laws and Guidelines of Spellcrafting: How to Change the World" by Arch Mage Reldan

Illustrations by Sevres Brecken

"Magic power exists in all beings of our realm, but only in recent history have we learned to utilize this latent power. Through the crafting of spells, we are able to tap into and utilize this ever present power source. But this raises the question: how are spells crafted, and what makes them work? Through this guide, you will learn the inner workings of spellcraft; the laws that bind it, the guidelines an aspiring spellcrafter should follow, and the tricks that expert spellcrafters use when making revolutionary new works."

Purpose

This manual was created in order to document the properties, design and process of spellcrafting. It includes known laws of spellcrafting, as well as tips and guidelines to aid aspiring spellcrafters. Its creation was prompted after Arch Mage Reldan grew tired of constantly teaching the basics of spellcraft when he wished to teach his students more advanced techniques. It is now used in colleges around the world as a staple in teaching the basics of spellcrafting. Illustrations are included to better explain certain teachings.

Document Structure

Publication Status

This book is currently available in most libraries, the exceptions being libraries located in countries that outlaw magical practices. Most respectable book stores also sell the book.
Type
Manual, Magical / Occult
Medium
Paper

Articles under "The Laws and Guidelines of Spellcrafting: How to Change the World" by Arch Mage Reldan


Comments

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Nov 18, 2018 13:30 by Elijah Talbot

The article is great, it gives the reader a basic yet detail understanding of how your magic system work.   There is some technique issues in your article, chapter two isn’t using the main heading for example.   But I got a question, what happens if you two similar spells that do the same thing, but you do and say different things to make it work. Does the original one work or do they both work? If they both work that means dead spells can be recreated by just knowing what the spells do?

Nov 18, 2018 13:35

You are absolutely correct with the recreation of dead spells, and both spells will work. I set it up sort of like how computer programming works (at least to my limited knowledge) in that there would be multiple ways to come to the same desired result.

Nov 18, 2018 13:42 by Elijah Talbot

If magic is set up like computer programing does that mean it would have two different types of failure? A failure that the spell is correct but you died, and a failure that a spell is correct but it does something else.

Nov 18, 2018 14:42

That's a definite possibility, should the spell be set up incorrectly.

Nov 21, 2018 00:04 by R3negade X

I like how your system is detailed enough to be interesting, but not so much that it feels like homework. I do wonder, though, what does happened when one tries to magically violate reality?

Nov 21, 2018 04:17

Best case scenario, their spell doesn't work and they're left with wasted paper. I'll leave the worst case scenario up to your imagination.

Nov 21, 2018 22:38

Oh my god, that's programming. That really looks like programming. Great work! In fact, it's even harder, because here you need to actually understand what you're writing xD and I love the style of the book, as if written by some grumpy old professor. Brings a lot of personal vibe to it, even though it only uses a few phrases.   By the way, does writing the complicated commands mean something like a hundred words each related to different things which you can easily get lost in, like the actual programming? Or is it more like many words that you can't even possible know what mean? To say it other way, do the spells consist of combinations of some basic command blocks, which you can use different ways, or can even the basic command blocks (words, for examples) vary, so you may need to decipher a completely unknown structure?   Finally, have you thought of using textile patches with spells written on them as a way to store said spells? For example, you prepare a lot of different small patches that can be easily fixed to your robe or whatever you are wearing, write different spells on them (or on the attached piece of paper) and can decide which ones to attach to your dress for every situation. Basically, it can work as a safer (though a bit less reliable, but easier to access) alternative to tattoos, or even an addition to them. Have both your body and your cloth embedded in spells, twice more spells! And you can even have several sets of dress!

Nov 21, 2018 23:06

It's really gratifying to hear that you understood what I was going for!   For your question on complexity, the complexity is more like your former statement, about multiple simple phrases culminating into a lengthy algorithm that outputs a desired result. The thing is, the simple phrases can include listings of topics that you may not understand, like physics, anatomy or neurology, and unless you have an understanding of those topics, the phrases might not mean anything to you, and therefore are unusable. Spellwriting only has meaning if you understand what it's trying to do. This makes spells like moving something around in space or heating/cooling something easier, as it only requires basic knowledge of physics to understand, while spells like boosting reaction time or strength, while allowed by the laws of spellcrafting, are harder to pull off as the writer needs knowledge on advanced anatomy and neurology.   As for using textiles, that is a very interesting way of using spells that I hadn't thought about while writing. I think I'll leave it out of the text however. Reldan wasn't trying to make a comprehensive guide on how to do everything when making his article, and therefore would omit some ideas to save space. He does hint, however, in chapter 3 about there being other potential solutions to the storing of spells, and you have just stumbled across one. Congratulations!