Ashikumo, the Centipede Spider Species in Araea | World Anvil

Ashikumo, the Centipede Spider

If there are gods somewhere down there, they must be cruel.  
— Sodai, Kaia
  The Ashikumo combines the worst aspects of spider and centipede, with countless legs and bone-melting venom. Large, powerful, and aggressive, they grow to dominate the territories they settle, with few other beasts willing to challenge them. Despite their bulk, the Ashikumo hunt with speed and power, crushing prey with claws like axes or cutting them in twain with chopping pincers. Few risks the ire of an Ashikumo, and their lairs are shunned by all but the brave or foolish.      

Description

 
Like a Kumo's bite.  
— Common saying about particularly brutal cuts.
  The Ashikumo's lower bodies extend several meters, supporting a torso and head covered in heavy, smooth carapace. The long body of the Ashikumo is lined with short, clawed legs, and they are capable of moving across the cavernous floor with surprising speed. It is covered by tough but flexible plates that are fused to segmented body. It grows as the Ashikumo does, molting every so often. Ashikumo is usually mottled black that pales to a grey as the beast age, with tales of Ashikumo so old and vicious that their shells have turned a stark white. In some places of Araea, their coloration changes to match their environment.  

The front of the Ashikumo is covered in sturdy carapace with long, stiff hairs covering it like a bristle. Each hair is tipped with a barb that can painfully hook into flesh.   They have two large legs and four smaller, spider-like that help them manipulate food. Two massive pincers jut out just before their gnashing maws, dripping with venom.
  Ashikumo produces prodigious amounts of venom and delivered them through their maw-pincers - if the prey isn't crushed when they snap shut. Even so, the Ashikumo usually bite without injecting the poison and will only do so when defending itself.  
Male and female Ashikumo are virtually indistinguishable, with only the most sharp-eyed Kaia-Tani able to tell them apart.
 

Behavior

  Powerful and jealous, the Ashikumo hunts alone. A single Ashikumo can claim a vast stretch of caverns as its territory and two that meet will fight to determine supremacy; the loser must leave or be killed. The only time Ashikumo will meet in peace is when it is time for them to mate. Such courtship rituals are short and often violent from both parties, though they rarely end in severe injury or death. If one of the Ashikumo is superior in either size or posture, the smaller will typically yield very quickly. Females lay eggs for the males to impregnate, but once lain are tended to by whoever lost their initial contest.  

The Ashikumo are aggressive and fast hunters that rush their prey for a quick kill. Although their pincers can slam shut with enough force to dent or event pierce armor, it is their venom for which the Ashikumo is most feared.   Fast-acting and painful, the Ashikumo's poison seeps into the bones of their victim and dissolves it. Even before the bone gives way, the pain is usually debilitating enough to lay anyone low.
  Ashikumo lairs are simple, usually dead-end caverns of sufficient size to hold the monster and a mate. The Ashikumo spin no web, but will occasionally move things around to better suit their whims - usually the bodies of their prey. These lairs are often filled with the bones and bodies of the Ashikumo's past meals, scattered about by the violent consumption.  
It stank of decay and drying blood. I tried not to think about what was crunching underneath my feet one step or yielded so sickeningly with the next. We took what we could and fled to fight on better terms. None of us were to keen to end our days laying in that wretched mess.  
— Muan Ngnon, Ashikumo Hunter
     

Life-cycle

  Ashikumo breed rarely, each female laying a clutch of eggs within their lair. Once the eggs hatch, the young begin life as slug-like larvae with a slimy, white flesh with a consistency similar to blubber. The larvae are helpless and dependent on their parents for protection and food. Broods of Ashikumo tend to either ride the back of a parent or writhe in slime-ponds within their lair. One parent will hunt while the other will guard their young.  

With in a year, the larvae begin to form their armored-shell and sprout legs. It takes another few months for them to develop their venom, at which point they are driven away by their parents.   Soon after, the mated pair will drift apart with the dominant Ashikumo usually remaining in the shared lair.
  Young Ashikumo wanders until they reach territory to claim as their own. They prefer more extensive tunnels and caverns, which often brings them into conflict with humanity. These wandering Ashikumo can become local terrors as they prowl the underworld in search of a suitable lair. On occasion, the Ashikumo will settle near smaller human settlements for easy access to prey.  
Ashikumo grows slowly and molt through their front carapace every few years. Such discarded shells are highly valued, but scavengers must be careful - Ashikumo most frequently molts close to their lairs.
  It isn't certain how long an Ashikumo can live, but some villages go for generations knowing that certain caverns are best avoided. Others think the Ashikumo are biding their time, gaining strength and size until they can return to the Far Deep.      

Crawling Terrors

 
If you aren't good and eat your mushrooms, the Ashikumo will get you.  
— A father to his daughter
  Ashikumo are greatly feared in the Inner Shell. A single one is more than a match for even a full war-band and when an Ashikumo marks its territory, people do their best to stay well away. To the Ashikumo, humans are prey like any other. They are not deterred by even large groups, but can be driven off by fire. Such tricks typically only work once or twice before the creature learns.  
Some of the Ashikumo develop a taste for human flesh. These scarred man-eaters become legends where-ever they dwell, for their cunning and brutality.
 

If an Ashikumo is discovered living near to a settlement, the response is either to drive it away or to avoid it. While large city-states can hire entire bands of hunters to try and kill the creatures, small and poor villages have fewer options.   Some attempt to use fire or even collapsing tunnels to keep the Ashikumo from reaching them, but rarely successful.
 
Few Ashikumo-hunters grow old.
  When an Ashikumo is felled, the slayers are wealthy people. Honor and glory go to any Ashikumo-slayer, and the body of the beast holds great value to any Cadaverurgy-smith. There is enough carapace on a single Ashikumo to make several pieces of armor, while its terrifying weapons make swords, daggers, and axes. Ashikumo meat is passable, mostly eaten as a sign of virility and conquest than for taste. Some of the organs are poisonous and go to the alchemist rather than the chef. Very little in Araea can be afforded to go to waste.
Inner Shell   Far beneath the Surface, the Inner Shell hold majestic caverns and dark, dangerous tunnels in equal measure. Most of humanity lives in the Inner Shell, flickering lights in the darkness - hiding from the Blight above and the dangers of the Far Deep beneath.   That does not mean the Inner Shell is safe by any measure - as hungry Ashikumo often demonstrate.   Read more about the Inner Shell
   

Bone-Sculpting

  The powerful venom of the Ashikumo is a highly prized reagents for Shikei, treasured for its effect on bone. The bone-sculptors dilute the venom many times and use it to make the skulls they work with malleable. It allows them to shape the bone in ways that would otherwise be difficult or destructive. The measurements have to be very precise and too strong a solution will eat right through the bone - or the Shikei's hand.        

Origin

  Ashikumo are found in several places across the Inner Shell, threatening city-states as far apart as Mharaji and Ahumahi. Legend goes that the Ashikumo came from the Far Deep, driven off by predators there. Some scholars point to the Ashikumo's potent venom as evidence, claiming that it is not for hunting, but to defend themselves against even greater hunters.  
And most Kaia agree - it would be best to never meet whatever makes food out of an Ashikumo.
   

Totems

  Like the Suryō Spider, Ashikumo appear often in art or their names claimed by those who hope to embody their strength. War-bands and mercenaries call themselves Ashikumo to bolster themselves or intimidate their foes. In the ice-haunted realm of the Dhanû, Ashikumo are common subjects for their masks.        

Dangerous Delicacy

Ashikumo egg and larvae are supposed remedies to a wide range of woes, from Blight poisoning to impotency. The very wealthiest on occasion order hunt for them when feasts draw near, where they are more impressive for the trouble it is to acquire them than taste or texture. Hākari-Kaia on occasion risk all to add the Ashikumo to their dishes, but they usually know better.  
"Ashikumo brew" of various kinds can be found across Araea. These shysters claim to have distilled the essence of the beast into a single bottle and that those who imbibe it will come to possess great strength and power.   More dangerously, they sometimes sell ointments and poultice they claim will drive Ashikumo away.
   


Comments

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Jan 12, 2020 18:23 by Grace Gittel Lewis

That's it. You've found a way to make spiders worse. Congrats!
  I'm sleeping with a fly swatter close by tonight.

Feb 12, 2020 17:23

<3 Thank you :D


Creator of Araea, Megacorpolis, and many others.