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Not even death is safe from industry.
Welcome to the Necro-Industrial Complex; a world that asks 'what would we truly do if Necromancy actually worked?'
A debt to the mob, a dead champion and a factory of industrial-reanimation all conspire to make a rough day for Andrew.
Once proud, Cascera is now little more than the butchered remains of a nation.
One way or the other, every army needs to refill its stock of corpses.