Aldershall Settlement in Adar | World Anvil
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Aldershall

Aldershall is a town on the Island of Ciello. It is the traditional seat of the Counts of Aldershall. The town is a market town, and functions as a regional economic center for the region. The town serves as a secondary harbour for northen Ciello, after Reddingfield. The town has seen a economic decline in recent centuries as newer heavier ships cannot dock at Aldershall.

Demographics

The town is primarily human. There is also a significant halfling population. Unlike most coastal towns the town is nearly devoid of elves and half-elves, as elven ships prefer to dock at Reddingfield and Cunaris. There is a dwarven enclave in the town numbering around a hundred.

Government

The town is directly ruled by the Count of Aldershall. There is a town council made up of influential figures in the town, such as guild leaders and the priests of major temples. This council handles the day to day affairs of the town, and advices the count on major issues.

Infrastructure

Aldershall is built on the site of a late Imperium outpost. Even today the harbour and the town's fortress date back to that time, with significant alterations and repair. The only paved road in the town also dates from imperial times.    Aside from the imperial buildings, the city the town is fairly spread out. A hill (the Alder) is the site of the castle of Aldershall and the castle town, surrounded by a curtain wall. Around this the town sprawls in all directions in clusters of buildings along dirt streets.    The town is the sits of many mills. There is also a market hall built by the current count's grandfather, in an effort to attract overland trade to replace the seaborn commerce.
Founding Date
180 IC
Population
Ca 7.000
Location under
Ruling/Owning Rank
Owning Organization
Characters in Location

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