Wrin Svinxi, proprietor of Wrin's Wonders, out a call for help. Wrin's Wonders is an ingenious open air shop, that has a canvas roof that can be drawn back as she wishes. Currently, it stands open to the air & clear sky filled with stars. Wrin herself is an Elven woman with clear Tiefling heritage. She has no pupils, small rams horns curl around her ears, a thin tail & her fingertips glow with sparking lights. She has had a vision and requested the presence of this specific group of heroes. While the vision was not clear, she saw the Dead coming back to life, cities under siege & a shadowy presence that blocked her vision. She started to say more, only to realize some of the group most likely had never met. She asked everyone to introduce themselves. They did so. They were; Zebott Scamper, a Ratfolk Witch; Rosa, an Android Wizard; Melsiavanthe (known as Mel), a Human Rogue; Sprite, a Sprite Cleric; & Graklak, an Orc Fighter. Graklak explained that his brother Griska, another Fighter, was not feeling well & would join the group once he was feeling better. After everyone had introduced themselves, she continued to tell her tale. She spoke of how from here forward our fates were entwined together. She then spoke of a popular children's rhyme known here in Otari. She found when she had her visions that she was humming it. She recited it for us.
When the fog is creeping,
And the moon is low;
When the town is sleeping,
Gauntlight starts to glow!
That's when she arises
For her midnight lunch.
Naughty kids are prizes
For her teeth to crunch.
But if you obey me,
And obey the rules;
You're safe from Belcorra,
She just eats the fools!
She then goes on to explain she has seen Gauntlight glowing again in her visions. Legends say it was the site of the final showdown between a band of Heroes and a Hag named Belcorra. They defeated her, destroying the keep in the process. Since then the keep has stood empty for hundreds of years. However, the Lighthouse has set relatively untouched by time. Sitting, waiting. She pauses awkwardly before continuing. She asked us to investigate the Lighthouse, as while it glowed we were all in danger. She offered the group 5GP each & some training in the occult or spirits. The group took their leave, deciding to head toward the Gauntlight in the morning. When they arrived they quickly encountered a frog with fangs (did we identify this) in the water outside the keep. After a tough fight & some bandaging they continued into the keep itself. Inside the 1st room they found 3 Goblinoid type of creatures, called Mitflits. They were handily defeated. Moving across a dilapidated bridge they found a really big maggot type of creatures (did we identify this) with some more Mitflits. During this fight Griska showed up, feeling better & having followed after his brother.
Then we opened a door & found a giant frog with it's back legs eaten off. We moved to investigate, only to have 2 more of the maggot creatures (again, did we identify these) climb out of the carcass and attack. We smashed them also.
We then explored another nearby room. It contained a few flies the size of ponies. One was quickly smashed, but the 2nd one proved a tougher foe. However, it was dealt with before too much longer. After a bit more healing we headed on to the next room. In here we found a Haunt that caused us to attack one another. This was our biggest threat yet. As we were barely managing to flee Mel let out a huge roar. The ghostly Kobolds of the Haunt looked surprised & slid into the floor. Once we were out of the room we headed back to town to rest & recuperate. We returned the following day to find that the Haunt had formed once again. Sprite went in & tried to exorcise them. He successfully drove them back into the ground. We searched the room, finding some Kobold skeletons along with some other interesting items. We decided to bury the remains, hoping to lay the Haunt to rest. We then turned to another unopened door. Inside we could hear more creatures. Opening the door we found 4 Miflits. We quickly closed ground & defeated them, taking the glowing blue grub they had been fighting over. Graklak ate it. Looking around after the battle, several of the group recognized that a mighty magic battle was fought here in the past. They even found a rubble choked stairway leading down. It would obviously take days (at least) of work to clear the rubble though, with no real way to know how deep it went or how much rubble needed to be cleared.