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Sat 23rd Jul 2022 04:37

Liberating the Library

by Griska Ironrain

The group headed down the stairs to explore some more, finding that the stairs did link up where we expected - near the green glow room & Augrael. They found a small cache of magic before going to open a door in the hall across from the green glow room. Inside they found a Haunt, in the form of a large red eye in the wall. It quickly attacked, causing much fear and confusion. Before long all of the group was injured or down. We managed to gather our wounded and fall back, leaving it's area of influence. We then went back to town to heal up. The next day we went back, trying a different route. We quickly found a Bearded Devil, as identified by Rosa. It told us we were under arrest for trespassing & that we should surrender our possessions and step into a cell. Graklak tried to talk with him about this but basically got the creatures name, Korlok, before reaching for his weapon. Griska tried to slow things down again, with limited success. Graklak got sliced by Korlok's Glaive. This caused prolonged bleeding, but hostilities were stopped when Griska offered to find Korlok's contract & to give it to him to free him from his servitude. Korlok agreed but said if the group came back without it he would have to kill or imprison them. We then decided to go see if Augrael was ready to assault the Library & clear out the Ghouls. At the Library we initially found 4 Ghouls. We dispatched them with little trouble. We could see more to the south, but they did not rush to attack. However, we did! This fight was a bit tougher, with one of the Ghouls actually being a caster. This area was also obviously below the base of the tower. If a Ghoul stood in the ribbon of light they healed. If someone living stood in it, they were injured.
After the fight we searched around, finding some interesting books. Mel found a secret door. We opened it and found another portal room. It was dormant like the one we found above. We then started at the first of many doors off the main library. This one was labeled "Work Room". It was locked, but Mel was able to pick it. Inside we found a ghostly woman seemingly working on binding books. She seemed harmless, merely asking us to "Keep it down". Another door off this room led to a small bedroom. We found more books in this bedroom. We also chose to take the skeletal remains of the ghostly woman from this room to bury when we returned above. We started a pile at the entrance to the library for when we decided it was time to return above. Then we chose a door labeled Scrivener's Office. Inside we found a Ghoul who was unhappy to be interrupted. This Ghoul was very much tougher then the others we had fought, quickly paralyzing the Orc brothers. The rest of the group stepped up, including Augrael, to kill off this powerful Ghoul. We explored through another door finding a butcher block with a magical silver hatchet stuck in it. Beyond this room we found 5 dead Morlocks preserved in what appeared to be a store room. Exploring around a bit more we found a room with 3 more Ghouls. We quickly dispatched them. We decided after this to head back to town to rest, taking the books and the skeletal remains back to town. We took the remains to the temple to see about having them interred. The priest suggested if we could find her name it would be nice to put it on the grave marker. We then took the books we had found to Morlibint at the Odd Stories. He gladly paid us for all of them.
When we awoke the next morning, Mel was very ill. She went to see a priest at the temple. The priest was not successful in healing it, but said to come back the next day.