Dialog/Decision Flowchart / Branching Narrative | With linking to: Characters, Locations and items. | World Anvil

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Dialog/Decision Flowchart / Branching Narrative | With linking to: Characters, Locations and items.

Feature Upgrade · Organization charts · Created by BrandonDonlon
accepted

An Addition to the "Tools > Charts" Tab

  I believe the Charts Tab could do with a slight upgrade to add the ability to add branching Dialog/Decision objects and visibily represent this to the user. I believe that this feature will allow for a faster and more clean looking way for GM's and Worldbuilders alike to add more dynamic elements to their world.   By being able to visually plot and map different decisions a character might make you can create plenty of interesting potential outcomes for characters, instead of a linear approach.  

Linking Decisions to World Objects, Locations and Characters.

  I think the best usecase for a branching narrative designer is to spread out how a character might meet another character, or even discover unique and rare items on certain 'paths'.

The Team's Response

This suggestion has not reached the final threshold during its voting time.   Having said that, this is an interesting proposal and we will investigate it.
Current score

205/300 Votes · +26620 points

Votes Cast