Reveal Secrets | World Anvil

Remove these ads. Join the Worldbuilders Guild

Reveal Secrets

Feature Upgrade · Secrets · Created by Graylion
accepted
secrets reveal

What functionality is missing? What is unsatisfying with the current situation?

  The ability to easily reveal an item created as a Secret.  

How does this feature request address the current situation?

  As it stands now to reveal a secret you assign one or more subscriber(s)/subscriber groups which is great for granular reveals. Only one out of the 6 users knows the secret so I can gradually reveal to each as needed.   I am proposing a check box within the Secret edit screen that simply says Reveal. The informational text can say something like Revealing overrides subscriber groups and makes this secret public or visible within the article. This works great in a situation where a reveal is all or nothing. A GM reveals something to 6 our of 6 users/players all at once which is fairly common within TTRPG.   With this feature nothing is changed or lost, yet it provides greater flexibility to Secrets. I use the granular method often for my world and would also use the Reveal as well.  

What are other uses for this feature request?

  Often in the help channel users are looking to reveal their items in one-shot. They become excited with secrets and some go on to use them, while others shy away from subscriber groups and the extra level of detail. While the visibility toggle is ok most times, there are some quirks with it that shy some away from it. In addition many users have invested in secrets from the beginning.

Follow up


Tiller's idea is excellent having the little eye ball icon on the secret. Touching this would by the world owner would override privacy and subscriber groups making to secret content public in an article.

The Team's Response

This suggestion has been accepted for future development! - We will be investigating the potentiality of making:  
  • secrets public and private,
  • the ability to reveal (make public) via the presentation interface (or its own interface),
  • the ability to define "Who knows it" (new text field) - readable by everyone who has access to it,
  • the ability to filter systems one way or another by reveals and hidden ,
  • GM Notes a part of the functionality.
  • Current score

    70/300 Votes · +13211 points

    Votes Cast

    • +300

      by Eraellas
      on 2023-03-07 03:33
    • +300

      by eggoscrombled
      on 2023-03-06 18:57
    • +300

      by Wybe
      on 2023-03-06 14:20
    • +100

      by cheesemijit
      on 2023-03-05 16:21
    • +300

      by A Wild Velociraptor
      on 2023-03-04 13:31
    • +1

      by Mahalleinir
      on 2023-03-04 04:24
    • +300

      by Mo2ha
      on 2023-03-03 21:43
    • +1

      by vince8419
      on 2023-03-03 17:46
    • +300

      by User51
      on 2023-03-03 11:58
    • +1

      by Rubahak
      on 2023-03-03 07:15
    • +300

      by Writing Bishop
      on 2023-03-03 02:42
    • +100

      by Davina
      on 2023-03-01 23:19
    • +300

      by Watchman Deedly
      on 2023-03-01 22:28
      I like this idea. And the wheels are turning once again--could be another way to inject some intrigue into storytelling.
    • +300

      by rocksfallTPK
      on 2023-03-01 20:07
    • +300

      by SableAradia
      on 2023-02-28 07:23
    • +300

      by Rains Up Games
      on 2023-02-28 05:11
    • +100

      by ThatMouse
      on 2023-02-27 03:20
    • +300

      by SebGreg732
      on 2023-02-27 00:03
    • +100

      by A Frightened Bananafolk
      on 2023-02-26 20:15
    • +100

      by Zeltovitch
      on 2023-02-26 12:51
    • +300

      by Chrispy_0
      on 2023-02-26 10:34
    • +1

      by LittleSister
      on 2023-02-26 01:53
    • +300

      by A Enfeebled Mlem
      on 2023-02-25 20:39
    • +100

      by A Filthy Dryad
      on 2023-02-23 16:53
    • +100

      by JackLink916
      on 2023-02-22 19:16
    • +1

      by Syncero
      on 2023-02-22 08:07
    • +100

      by A Thundering Velociraptor
      on 2023-02-22 01:13
    • +300

      by A Lusty Elf
      on 2023-02-21 20:53
    • +100

      by Galahad423
      on 2023-02-21 17:08
    • +1

      by Masha Medov
      on 2023-02-21 08:24
    • +300

      by A Rambunctious T-Rex
      on 2023-02-20 06:50
    • +100

      by MKHETH II
      on 2023-02-20 00:46
    • +100

      by A Roaring Orc
      on 2023-02-19 04:23
    • +100

      by A Enfeebled Kobold
      on 2023-02-18 08:56
    • +100

      by Zayne Vos
      on 2023-02-18 06:46
    • +300

      by NorEtoc
      on 2023-02-17 23:54
      I definitely there should be a way to hide pieces of an article from everyone, including editors except the DM or owner of the article. Then a way to reveal that information. It is essential for anyone running a game to keep some things secret now, and reveal them as the players learn more.
    • +300

      by MandoMc
      on 2023-02-17 13:51
    • +100

      by Attacus
      on 2023-02-17 09:55
    • +1

      by Aria Nicest Reynard
      on 2023-02-16 22:52
    • +300

      by Zimxter
      on 2023-02-16 17:00
    • +300

      by BeanMcDanny
      on 2023-02-16 16:25
      I just started using Secrets and this would be fantastic for ease-of-use during games. Currently you have to edit the secret, scroll down to the bottom of the page, and choose the subscriber/subscriber groups. Any way to quickly change viewability while viewing the Secret in World would be a huge improvement.
    • +100

      by tlcassis
      on 2023-02-16 05:26
    • +300

      by Loremaster Aemon
      on 2023-02-15 22:48
    • +300

      by devinsxdesigns
      on 2023-02-15 00:52
    • +100

      by Adcheryl
      on 2023-02-14 10:59
    • +300

      by sointex
      on 2023-02-14 06:18
    • +300

      by Dalf32
      on 2023-02-14 04:53
    • +300

      by aezin
      on 2023-02-14 02:59
    • +300

      by RiverFang
      on 2023-02-14 01:42
    • +300

      by SierraKomodo
      on 2023-02-13 17:31
    • +300

      by A Sneaky Orc
      on 2023-02-13 15:09
    • +1

      by Tijmuhn
      on 2023-02-13 12:49
    • +300

      by Nefarious Idler
      on 2023-02-13 04:24
    • +300

      by illumiinae
      on 2023-02-12 22:17
    • +1

      by abbie-
      on 2023-02-12 22:02
    • +300

      by Ademal
      on 2023-02-12 21:59
    • +100

      by Willow H.R. Harper
      on 2023-02-12 20:56
    • +100

      by A Cute Skeleton
      on 2023-02-12 20:20
      I would LOVE this. Some secrets are just for some of my players, but stuff like secret prophecys or backstory reveals from NPCs I would love to be able to show all my players without directly needing to go back into edit or switch the article to public!
    • +100

      by A Roaring Unicorn
      on 2023-02-12 19:43
    • +300

      by Shadow Malachi
      on 2023-02-12 19:30
    • +100

      by Tobus
      on 2023-02-12 17:56
    • +100

      by Kwyn Marie
      on 2023-02-12 17:49
    • +100

      by Buzzard
      on 2023-02-12 17:01
    • +300

      by KajetanWrites
      on 2023-02-12 16:15
    • +1

      by cow2face
      on 2023-02-12 16:04
    • +300

      by 1337spectra
      on 2023-02-12 15:42
    • +1

      by PrismCoalition
      on 2023-02-12 15:29
    • +100

      by Tillerz
      on 2023-02-12 15:27
      Note: This would be easily possible with minimal coding: by using the default group which you can set for a world, you already have whom the REVEAL click should grant access for. All players would be in this group by default. Clicking REVEAL would then just add this default group, so no special code for bypassing the current access groups would be required.   But I agree, the REVEAL button should be visible right in view mode in the article. Game Masters shouldn't have to go into edit page, tab around to secrets, select secret, set add group...
    • +300

      by Kummer Wolfe
      on 2023-02-12 15:16
    • +100

      by Colonel 101
      on 2023-02-12 15:07
    • +300

      by Graylion
      on 2023-02-12 15:02