The cataclysmic battle between the three World Ships (Einvigvegr, Aldinnhalldr, and Jarnvollr), and the Draumr.
From the realm of Vyngaard, up to the current year of 1396
The creation of Vyngaard, the times of gods and creation of the races.
The cataclysmic battle between the three World Ships (Einvigvegr, Aldinnhalldr, and Jarnvollr), and the Draumr.
The time during which the Tidal Empire ruled Vyngaard.
The impact from the collapse of Ygníheim caused such a massive shift in the realm, that the underside of the debris upon which Vyngaard existed, cracked and created the Feyfjords.
The treaty that was made between the Halflings, Dragonborns, Sun Orcs, Gnomes, Esalin, and Elvar to allow peace across Vyngaard. The power was split into three, and the it was decided that the ruins of the three spearhead cities; Blytheholm, Tingsbreach and Brondhaven, were to be reconstructed and split the power. These became the capitals and founding places of the three continents. It was with this that the Vyngaard Calendar was put into place to have a universal way of counting time.
The time after the Threefold Treaty, when the reconstruction of the ruins of the spearhead cities were undertaken. This was the age that put down the foundations of current civilisation.
The Spearhead cities --, ---, and --- start their constructions into what will become the largest trading hubs in Vyngaard.
'Akhai, the Storm's Gift returns from the Yngveig, speaking of distant realms and the adventures she found beyond the dangerous seas of the serpent's back.
The inner workings of the compass that 'Akhai was given to find her way back to Vyngaard, are figured out. Magicians start constructing their own version of this compass, and name it the Navigator's Compass. This allows sailors who sail into the Yngveig to find their´way back to Vyngaard.
This is where our heroes start their journey, in the countryside of Apattla.