Devene: Cultists Lightning Raid Plot in Varisian Triumvirate Insurrection | World Anvil
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Devene: Cultists Lightning Raid

The players ended at the miners rest inn after defeating Kelnor & the cultists. Neo & Godric are missing with clues to lead the players to believe the Cult is responsible.   Kelnors body is missing (he has risen as a Huecuva) and is to be found in the Temple of Dagon  
It is the dead of night. Outside the Wayhouse, infrequest screams & sounds of battle pierce the veil of smoke that clouds the burning town. Robed shadows dart along the roads between buildings, a sign that the evil undermining the town has risen to the surface.
  Fighter, warrior & rogue cultists with an assortment of weapons; longsword, sword, spear, mace & the odd shield. Farmers would use various house tools such as knives, pickaxes, clubs, sickle, the odd bow and sword The enemy would not aim for killing but rather unconciousness, planning to drag their victims into the temple to become converted.  

Conflict

Initial locations of conflict are:
  1. Devene Watch House
  2. Devene Chapel
  3. Main Street of Town ( Devene Blacksmith, Devene Cartwright, Cauchemar Tavern, Devene Trading Post, Devene Town Hall )
  4. Backstreets ( Copperstone Manor, Lugas' Smithy, Devene Livery Stable, Black Skull Inn )
Potential Allies:    

Discoverable info

The Devene Abandoned Mine can be found if the right information is discovered in Lugas' Smithy   The Temple of Dagon can be entered via an alternate passage. Galwinn would know of this passage.   Ramath Lane & Gaddin Vass are in hiding & looking to escape the town the first chance they get.   Ngoa would be willing to take pastorship of the town if the Cult of Dagon is removed.
Parent Plot

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