Lugas' Smithy
A fire-blackened home sits next to the shell of a burnt-out stone smithy.
The house suffered soot damage and the interior still reeks of smoke, but has been left untouched by superstitious Relford locals. Within the kitchen is a trapdoor with a ladder that descends into a root cellar. Within the root cellar is a large trunk that belonged to Lugas. It contains the following: a set of masterwork smithing tools that add a +2 circumstance bonus to Craft and Profession checks that involves smithing (worth up to 55gp to the right buyer), a Mithral Shirt and a Hand of the Mage. A ledger details monies paid to Lugas for his work. This ledger is invaluable in identifying members and agents of the Iron League. The names Ramath Lane (Part 1, Location 8) and Gaddin Vaas (Part 1, Location 13) feature prominently. The GM is free to add additional names as he sees fit. Most importantly, an inventory of equipment and material at the ‘Dwarf Smithy’ is listed as well. This alludes to the secluded smithy Lugas located in the Daggerstone Hills at Part 1, Location 21. The smithy adjoining the house at Part 1, Location 12a is mostly a gutted shell; the bellows hangs in tatters and the forge is a nesting place for rats. The fire is quick to consume the dry wood of the house. Afterwards, anyone that makes a DC15 Perception check whilst investigating the ruins will see the name ‘wolfram’ burnt into the ground. This of course refers to Barad Wolfram, the man who killed Lugas and his family. If a member of Dagon’s cult finds it first, he or she will scuff it out. The word returns 1d4 days later. Ad-hoc xp: In addition to defeating Lugas’ spirit; if the PCs braved the house fire to do so, award them experience as if they had defeated a CR4 creature.
The house suffered soot damage and the interior still reeks of smoke, but has been left untouched by superstitious Relford locals. Within the kitchen is a trapdoor with a ladder that descends into a root cellar. Within the root cellar is a large trunk that belonged to Lugas. It contains the following: a set of masterwork smithing tools that add a +2 circumstance bonus to Craft and Profession checks that involves smithing (worth up to 55gp to the right buyer), a Mithral Shirt and a Hand of the Mage. A ledger details monies paid to Lugas for his work. This ledger is invaluable in identifying members and agents of the Iron League. The names Ramath Lane (Part 1, Location 8) and Gaddin Vaas (Part 1, Location 13) feature prominently. The GM is free to add additional names as he sees fit. Most importantly, an inventory of equipment and material at the ‘Dwarf Smithy’ is listed as well. This alludes to the secluded smithy Lugas located in the Daggerstone Hills at Part 1, Location 21. The smithy adjoining the house at Part 1, Location 12a is mostly a gutted shell; the bellows hangs in tatters and the forge is a nesting place for rats. The fire is quick to consume the dry wood of the house. Afterwards, anyone that makes a DC15 Perception check whilst investigating the ruins will see the name ‘wolfram’ burnt into the ground. This of course refers to Barad Wolfram, the man who killed Lugas and his family. If a member of Dagon’s cult finds it first, he or she will scuff it out. The word returns 1d4 days later. Ad-hoc xp: In addition to defeating Lugas’ spirit; if the PCs braved the house fire to do so, award them experience as if they had defeated a CR4 creature.
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