Shadow Kind Magical Market
The Shadow Kind Magical Market is a hidden in plain sight location for the buying and selling of magical items. The market is hidden within the Pike Place Market, in Down Town Seattle. 85 Pike Street Seattle, WA 98101
In order to buy or sell magical items here, an individual must be wearing a magical ring that will identify them as a customer for the Magical Market. This ring is purchased through various Shadow Kind through out the city.
On a failure, roll on the table below to determine what the character perceives the item’s value to be.
Bargaining Rules
Below is a quick set of step-by-step rules that allow characters to bargain with merchants by making Charisma (Persuasion) checks against the merchant’s Bargaining DC (listed in each merchant’s overview).
Appraisal & Valuation
While it is assumed that the merchant knows the market value of the items they sell or buy, characters have to appraise an item to deduce its value.Appraisal Check.
A character who examines an item or hears it described in detail can learn its value if they succeed on an Intelligence (Arcana or History) check. Item Value Arcana/History DCItem Value | DC |
---|---|
0–1,000 | 10 |
1,001–10,000 | 13 |
10,001+ | 15 |
d6 | Perceived Value |
---|---|
1 | 150% of the item’s value |
2 | 120% of the item’s value |
3 | 80% of the item’s value |
4 | 50% of the item’s value |
5-6 | The character has no clue |
- Valuation. Note the item’s value, the merchant’s price (including biases) and allow the bargaining character to appraise it with an Appraisal Check.
- Initial Offer. The merchant makes an initial offer.
- Counteroffer. The character makes a counteroffer and rolls a Charisma (Persuasion) check against the merchant’s Bargaining DC (typically 15).
- New Offer. If the character’s check is successful, the merchant decreases (when selling) or increases (when buying) their offer by 10% of the item’s value, or 20% if the check succeeds by 5 or more.
- Repeat. Steps 3–4 are repeated until the character has accrued three successes or three failures, or the character and the merchant agree on a price.
Bargaining Modifiers
Factor | Description | Modifier |
---|---|---|
Bad Offer | Lower than 50% (buying) or higher than 100% (selling) | –5 |
No/Repeat Offer | No offer or within 10% of the last offer | –5 |
Close Offer | Within 20% of the merchant’s last offer | +5 |
Good Offer | Higher than 100% (buying) or less than 50% (selling) | +5 |
Insight Checks
Bargaining isn’t just about knowing what you’re bargaining with – it is also about knowing who you’re bargaining with. Throughout the bargain, characters can make Wisdom (Insight) checks against the merchant’s Bargaining DC to learn some or all of the following information, at your discretion:- The merchant’s positive and negative biases.
- What the merchant would consider a good offer (the item’s value and/or what would be within 20% of the merchant’s last offer).
- If the merchant is telling the truth about the qualities or value of the item they are bargaining for.
- If the merchant’s offer for an item is High (20% or more higher than its value), Fair (within 10% of its value), or Low (20% or more lower than its value).
Purpose / Function
All Shadow Kind have want of magical items that they were accustomed to using in the Shadow Realm. The purpose of this market is to provide the Shadow Kind with those items. And to allow the Mundane access to magic, if they are deemed to be worthy and safe to do business with.
Alterations
All of the magical vendors here have made no structural changes to the location. They instead have done their best to blend in with the Mundane vendors. Because of this, the magical vendors will also be selling something Mundane as a cover for being in the market.
Alternative Names
Magical Market, The Market, Shadow Market
Parent Location
Included Locations
Owner
Owning Organization
Related Report (Primary Locations)
Related Report (Secondary Locations)
Comments
Author's Notes