Tamd
The Alchemist Village
Tamd is a Draconian Settlement, known by many as the "Alchemist Village" Tamd is the center of the alchemical world and is home to the largest population of alchemists in the world. Almost every reknown alchemist has spent at least some time studying alchemy alongside the studious residents of Tamd. While Tamd would be considered on average to be one of the weaker Dracnoian Villages with unremarkable mages and combatants of middling strength, in trade its residents are on average often considered to be by far the most intellectual among their peers. The average Tamdian is anywhere from 8-11 feet tall, and the general population of Tamd is made mostly of Green and Brown Draconians, with Black and Red Draconians moving towards Tamd in more contemporary times, and with a small population of rare White Draconians who have lived in Tamd since it's founding
It is not uncommon for the academic valedictorian of most Magic College classes to be a resident from Tamd. Despite being so academically well-regarded, the people of Tamd are incredibly reclusive and often are antagonistic, competitive, and snobbish when approaching outsiders, this leads to a large disdain from outsiders when addressing people from Tamd especially true for those from Tamd's long-time rival:Ealla , leading to a poor reputation among most others. That being said most Tamdians are proud of their village and do not hide their origins despite the distrust and disdain that comes their way.
Following this disastrous intermission, the show was canceled much to the delight of the irritated alchemists and Shirthecmonis Eravarax asked for a meeting with Colmiceth Nurdesh. Legend has it that the following summit between the 2 went so disastrously that the Summit ended with the two chiefs wrestling one-another, and ended with Nurdesh losing hearing in one ear, and Eravarax nearly being strangled to death. Apparently, after this day, there had never been 2 people who loathed one another so fiercely, the rivalry between these 2 men became so legendary that it is still continued to this very day on a village-wide scale, with those in Tamd despising those from Ealla and vis-versa.
Upon the end of this "Summit" that the choir of Ealla retreated back to their village to lick their wounds and mend their egos, about 3 days later a lone Bard made his way to Tamd and sang a Declaration of War in the form of a song supposedly composed by Eravarax, citing the casus belli as "purging and punishing such a poor audience" in an alliterated rap section of the song. Impressive alliteration aside, the Tamd Alchemists were unamused, and the least so was Nurdesh. Upon the declaration, Nurdesh's competitive side was completely unleashed, wishing for nothing more than to crush the forces of Ealla in their first war, and to outshine his newly acquired and hated rival, so in a fit of mad inspiration, aspiring to outdo Eravarax, he composed his own alliterated message, telling the Eallan herald to announce that he would "Perfectly prepare, and personally pulverize those pompous, performative, pricks."
Eravarax received Nurdesh's message, and further spited due to his admittedly rather well-alliterated response, he gathered his top bards and prepared to march south to meet Nurdesh's forces in Tamd. Unfortunately for Eravarax who was a straightforward man, he expected to meet the Tamd Alchemists in front of their village and have an old-fashioned battle. What he was met with instead was one of the craftiest and most renowned military acts in history as Nurdesh stood alongside the entire populace of Tamd with massive cauldrons. As the Eallan army advanced he began his crafty plan, after making another alliterated proclamation (He seemed to really be getting into it) "Now Perish in my Poisonous Peninsula, you perfidious performers!" As he shouted this proclamation the entirety of his forces unleashed the poisons they all had been brewing in their cauldrons, which all seeped out and took over the entire peninsula in front of Tamd, each Alchemist had brewed a unique poison in preparation for this plan, leading to poisons of all sorts seeping into the area around this peninsula, Poisonous gasses and liquids combined together and swirled around taking out most of Eravarax's forces, and leaving the entire peninsula completely impassible due to the massive cocktail of poison blocking the way. Upon witnessing this horrifying act, Eravarax conceded defeat but swore to take revenge on Tamd and Nurdesh, but unfortunately, he was never able to fulfill that wish of his.
Following this war the Tamdians celebrated Nurdesh's wonderful plan which resulted in the swift defeat of their rivaled village, when discussing what to do with the poisonous peninsula, the city decided against removing it and instead resolved to create an antidote that would allow only Tamdians in and out of their village from that point on. Nurdesh then tasked every Alchemist with creating an antidote to their unique positions so that he could take them all and combine it into one simple formula which they could replicate and within a week the Tamdians were able to travel in and out of the peninsula with relative ease. After this it was decided upon as a Tamd tradition that each Tamd Alchemist, once they became old enough, would create a unique poison and antidote which would both be added to the peninsula/antidote. Because of this, with each passing year, the poisonous peninsula becomes even more deadly.
Naturally, as is the case with most great fortifications, there was one minor setback to the peninsula that stopped the Tamdians from leaving so often. Even though the Tamdians were immune to the poisons of the Peninsula due to their antidote, the poison would slowly dissolve and eat away at their clothes, meaning that the proud Tamdians would sometimes emerge on the world stage naked... This issue would persist for a few years into Colmiceth Nurdesh's chiefdom until the Alchemists of Tamd managed to find a material that was immune to the poisons, which was named Tamdcloth. Unfortunately for the alchemists of Tamd though, Tamdcloth was very rough, sandpaperlike Material, and while it could be circumnavigated on the upper half via cloaks and coats which could be buttoned or closed to cover clothing underneath and protect it from wearing away, there was no such solution for protecting their pants, this meant that for about 200 years the only solution was to wear Tamdcloth Pants, which chaffed everywhere and were universally hated by the residents of Tamd. This lead to an even further entrenchment of isolationism in Tamd due to the people of Tamd wanting to avoid wearing the Tamdcloth Pants. It was bad enough that some of those who had to leave Tamd, preferred to wear regular pants which would dissolve away over wearing such uncomfortable pants.
Due to their circumstances and stubbornness, Tamd managed to do very little on the grand scale of Draconian politics, instead, the people of Tamd were happy studying Alchemy among themselves. very few people ever left Tamd for the Next 20 Years that Colmiceth Nurdesh was chief. Then, following his death, his appointed successor Vastineth Nimphonker took the reigns of Tamd. He too would do a well enough job as Chief, continuing the policy of Tamdian Isolation for the next 60 years, with each successor following in the footsteps of the last...Until one Alchemist would change the lives of those living in Tamd forever. In -1606 a young White Draconian Alchemist by the name of Aldecnuash Beldorin had studied alchemical practices like many of his contemporaries, but unlike many of those living in Tamd at the time, Aldecnuash desired for Tamd to be something more than just an Isolated village. Aldecnuash wanted Tamd's name to be known across the whole world, but he knew before he would go on to do such a thing, he needed to help the people of Tamd to become iconic and unmistakable. Thusly Aldecnuash began his plan, he himself had always had much notoriety due to his incredible sense of fashion and unique sense of style combined with his rare mutation as a white Draconian which made him stand out from most of those living in Tamd, and had won him the hearts of the women of his village. While many of his peers envied him, his hard work as an alchemist forced them all to at the very least respect him, he then used this position to help his peers and provide them with advice on how to dress and act as an alchemist.
Within the span of 5 years, Aldecnuash had grown and fostered an entire generation of well-dressed, and talented alchemists with himself at the forefront as their leader. This fashion revolution would soon begin to supplant the entire status quo of Tamd, as the miserly, rag-wearing nerds of Tamd were soon replaced by Fashionable, Black-cloaked, and well-dressed alchemists, who eventually came to be known under the stylistic title of "Chad Tamd Alchemists" with the word "Chad", being an anagram made from some of the letters from Aldecnuash's name (mainly due to the fact that Aldec, Nuash, and Aldecnuashian all were either too long or not catchy enough) . But this was only the beginning of Aldecnuash's brilliant plan, for while he had been fostering this new generation of Tamd alchemists, he had also been secretly working on a material that would be both comfortable to wear, yet resistant to the corrosive properties of the Poison Peninsula: Denim!! Through the simple process of spinning cotton into a yarn, dying it, and then using a slight magical infusion while weaving the material, he managed to create a material that was greatly increased in durability, comfort, and most importantly: corrosion resistance.
Thusly one morning in -1601, Aldecnuash had asked the current chief: Ancosh Uphal, to gather all of the Alchemists in front of the Poison Peninsula, then the entirety of Tamd watched as they saw a figure emerging from the Peninsula. It was none other than Aldecnuash Beldorin, but more to the surprise of everybody in attendance, he emerged from the poisonous mists wearing what seemed to be comfortable, and fashionable pants. The entirety of looked onwards in disbelief, the people of Tamd, who had been cooped up in their city for nearly 3 whole generations simply could not believe that it was even possible for somebody to do such a thing. It was at this moment that Aldecnuash took the citizens to his lab where he revealed that he had made Hundreds of these pairs of pants, which he had dubbed "Jeans" He handed a pair to everybody in Tamd, and he then led the entirety of Tamd, dressed stylishly and donning their new and iconic "Tamd Jeans" out of the Poisonous Peninsula. The few travelers who were nearby when this event occurred were utterly flabbergasted, remarking that an entire legion of well-dressed Draconians wearing strange, yet incredibly stylish pants emerged from the poisonous mists.
Aldecnuash's first action as the Chief of Tamd only went to show just how great of a leader he was, extending an olive branch to the previous generation of traditional Alchemists by creating a process similar to the creation of denim, which allowed for Tamdcloth to be worn more comfortably, citing his reason as the protection of the old Tamd cultures and traditions, and promising that he wouldn't force anybody to adopt his new ways unless they wished to do so. This action immediately won him the trust of any critics who thought his radical ideas might erase the culture of Tamd, as he had sufficiently proven that he would acknowledge the concerns of all of the people of Tamd, and not only his Loyalists. Following this his critics would cease their resistance as they soon realized that Aldecnuash didn't want to Erase the culture of Tamd, but instead evolve it, and show it to the world, so he quickly gained their blessings and co-operation.
It is not uncommon for the academic valedictorian of most Magic College classes to be a resident from Tamd. Despite being so academically well-regarded, the people of Tamd are incredibly reclusive and often are antagonistic, competitive, and snobbish when approaching outsiders, this leads to a large disdain from outsiders when addressing people from Tamd especially true for those from Tamd's long-time rival:Ealla , leading to a poor reputation among most others. That being said most Tamdians are proud of their village and do not hide their origins despite the distrust and disdain that comes their way.
History
Tamd is the Fourth Draconian Settlement to be founded following Bortan, Evity, and being founded very shortly after Ealla. In Evity The ruling class believed simply in the basic study of Magic , but there were groups that wished to study the bardic arts or the alchemical practices. The Chief of the village refused, causing the other groups to split off and form their own villages. In -1757, The Bards Led by Shirthecmonis Eravarax were the first to Settle their village, and In -1756 the Alchemists, led by Colmiceth Nurdesh found a secluded Peninsula to study their Alchemy undisturbed. It was in these first few months that those in Tamd managed to make startling progress. Within just a few mere months the Tamdians had managed to master the process of brewing incredibly potent poisons and health potions, plus they made numerous alchemical discoveries.Growing Pains
While the first few months were incredibly productive for the industrious new village, this progress came to a massive halt due to an external force. 3 Months After the Founding of Tamd, for the first and last time, a massive procession would make its way into the village of Tamd completely unannounced. This Procession was made of a massive roaming choir of Bards, assembled and led by Shirthecmonis Eravarax; the founder and first Chief of Ealla. The choir was created in hopes of showing the progress made by Ealla in their year of studying the bardic arts and was an attempt to foster better relations with the neighboring Draconian Villages, which had been relatively successful up until they reached the secluded Tamd peninsula. The Choir broke out into song and went on to perform a loud concert which could be heard throughout the entirety of Tamd. This concert lasted for about 2 hours until the intermission, whereupon finishing their performance, the entire concert was met with a cascade of booing, harsh invective, and from some of the more agitated alchemists, thrown explosion potions.Following this disastrous intermission, the show was canceled much to the delight of the irritated alchemists and Shirthecmonis Eravarax asked for a meeting with Colmiceth Nurdesh. Legend has it that the following summit between the 2 went so disastrously that the Summit ended with the two chiefs wrestling one-another, and ended with Nurdesh losing hearing in one ear, and Eravarax nearly being strangled to death. Apparently, after this day, there had never been 2 people who loathed one another so fiercely, the rivalry between these 2 men became so legendary that it is still continued to this very day on a village-wide scale, with those in Tamd despising those from Ealla and vis-versa.
The Flames of War
Upon the end of this "Summit" that the choir of Ealla retreated back to their village to lick their wounds and mend their egos, about 3 days later a lone Bard made his way to Tamd and sang a Declaration of War in the form of a song supposedly composed by Eravarax, citing the casus belli as "purging and punishing such a poor audience" in an alliterated rap section of the song. Impressive alliteration aside, the Tamd Alchemists were unamused, and the least so was Nurdesh. Upon the declaration, Nurdesh's competitive side was completely unleashed, wishing for nothing more than to crush the forces of Ealla in their first war, and to outshine his newly acquired and hated rival, so in a fit of mad inspiration, aspiring to outdo Eravarax, he composed his own alliterated message, telling the Eallan herald to announce that he would "Perfectly prepare, and personally pulverize those pompous, performative, pricks."
Eravarax received Nurdesh's message, and further spited due to his admittedly rather well-alliterated response, he gathered his top bards and prepared to march south to meet Nurdesh's forces in Tamd. Unfortunately for Eravarax who was a straightforward man, he expected to meet the Tamd Alchemists in front of their village and have an old-fashioned battle. What he was met with instead was one of the craftiest and most renowned military acts in history as Nurdesh stood alongside the entire populace of Tamd with massive cauldrons. As the Eallan army advanced he began his crafty plan, after making another alliterated proclamation (He seemed to really be getting into it) "Now Perish in my Poisonous Peninsula, you perfidious performers!" As he shouted this proclamation the entirety of his forces unleashed the poisons they all had been brewing in their cauldrons, which all seeped out and took over the entire peninsula in front of Tamd, each Alchemist had brewed a unique poison in preparation for this plan, leading to poisons of all sorts seeping into the area around this peninsula, Poisonous gasses and liquids combined together and swirled around taking out most of Eravarax's forces, and leaving the entire peninsula completely impassible due to the massive cocktail of poison blocking the way. Upon witnessing this horrifying act, Eravarax conceded defeat but swore to take revenge on Tamd and Nurdesh, but unfortunately, he was never able to fulfill that wish of his.
The Poison Peninsula
Following this war the Tamdians celebrated Nurdesh's wonderful plan which resulted in the swift defeat of their rivaled village, when discussing what to do with the poisonous peninsula, the city decided against removing it and instead resolved to create an antidote that would allow only Tamdians in and out of their village from that point on. Nurdesh then tasked every Alchemist with creating an antidote to their unique positions so that he could take them all and combine it into one simple formula which they could replicate and within a week the Tamdians were able to travel in and out of the peninsula with relative ease. After this it was decided upon as a Tamd tradition that each Tamd Alchemist, once they became old enough, would create a unique poison and antidote which would both be added to the peninsula/antidote. Because of this, with each passing year, the poisonous peninsula becomes even more deadly.
Naturally, as is the case with most great fortifications, there was one minor setback to the peninsula that stopped the Tamdians from leaving so often. Even though the Tamdians were immune to the poisons of the Peninsula due to their antidote, the poison would slowly dissolve and eat away at their clothes, meaning that the proud Tamdians would sometimes emerge on the world stage naked... This issue would persist for a few years into Colmiceth Nurdesh's chiefdom until the Alchemists of Tamd managed to find a material that was immune to the poisons, which was named Tamdcloth. Unfortunately for the alchemists of Tamd though, Tamdcloth was very rough, sandpaperlike Material, and while it could be circumnavigated on the upper half via cloaks and coats which could be buttoned or closed to cover clothing underneath and protect it from wearing away, there was no such solution for protecting their pants, this meant that for about 200 years the only solution was to wear Tamdcloth Pants, which chaffed everywhere and were universally hated by the residents of Tamd. This lead to an even further entrenchment of isolationism in Tamd due to the people of Tamd wanting to avoid wearing the Tamdcloth Pants. It was bad enough that some of those who had to leave Tamd, preferred to wear regular pants which would dissolve away over wearing such uncomfortable pants.
A Fashionable Solution
Due to their circumstances and stubbornness, Tamd managed to do very little on the grand scale of Draconian politics, instead, the people of Tamd were happy studying Alchemy among themselves. very few people ever left Tamd for the Next 20 Years that Colmiceth Nurdesh was chief. Then, following his death, his appointed successor Vastineth Nimphonker took the reigns of Tamd. He too would do a well enough job as Chief, continuing the policy of Tamdian Isolation for the next 60 years, with each successor following in the footsteps of the last...Until one Alchemist would change the lives of those living in Tamd forever. In -1606 a young White Draconian Alchemist by the name of Aldecnuash Beldorin had studied alchemical practices like many of his contemporaries, but unlike many of those living in Tamd at the time, Aldecnuash desired for Tamd to be something more than just an Isolated village. Aldecnuash wanted Tamd's name to be known across the whole world, but he knew before he would go on to do such a thing, he needed to help the people of Tamd to become iconic and unmistakable. Thusly Aldecnuash began his plan, he himself had always had much notoriety due to his incredible sense of fashion and unique sense of style combined with his rare mutation as a white Draconian which made him stand out from most of those living in Tamd, and had won him the hearts of the women of his village. While many of his peers envied him, his hard work as an alchemist forced them all to at the very least respect him, he then used this position to help his peers and provide them with advice on how to dress and act as an alchemist.
Within the span of 5 years, Aldecnuash had grown and fostered an entire generation of well-dressed, and talented alchemists with himself at the forefront as their leader. This fashion revolution would soon begin to supplant the entire status quo of Tamd, as the miserly, rag-wearing nerds of Tamd were soon replaced by Fashionable, Black-cloaked, and well-dressed alchemists, who eventually came to be known under the stylistic title of "Chad Tamd Alchemists" with the word "Chad", being an anagram made from some of the letters from Aldecnuash's name (mainly due to the fact that Aldec, Nuash, and Aldecnuashian all were either too long or not catchy enough) . But this was only the beginning of Aldecnuash's brilliant plan, for while he had been fostering this new generation of Tamd alchemists, he had also been secretly working on a material that would be both comfortable to wear, yet resistant to the corrosive properties of the Poison Peninsula: Denim!! Through the simple process of spinning cotton into a yarn, dying it, and then using a slight magical infusion while weaving the material, he managed to create a material that was greatly increased in durability, comfort, and most importantly: corrosion resistance.
Thusly one morning in -1601, Aldecnuash had asked the current chief: Ancosh Uphal, to gather all of the Alchemists in front of the Poison Peninsula, then the entirety of Tamd watched as they saw a figure emerging from the Peninsula. It was none other than Aldecnuash Beldorin, but more to the surprise of everybody in attendance, he emerged from the poisonous mists wearing what seemed to be comfortable, and fashionable pants. The entirety of looked onwards in disbelief, the people of Tamd, who had been cooped up in their city for nearly 3 whole generations simply could not believe that it was even possible for somebody to do such a thing. It was at this moment that Aldecnuash took the citizens to his lab where he revealed that he had made Hundreds of these pairs of pants, which he had dubbed "Jeans" He handed a pair to everybody in Tamd, and he then led the entirety of Tamd, dressed stylishly and donning their new and iconic "Tamd Jeans" out of the Poisonous Peninsula. The few travelers who were nearby when this event occurred were utterly flabbergasted, remarking that an entire legion of well-dressed Draconians wearing strange, yet incredibly stylish pants emerged from the poisonous mists.
A New Era
Following this landmark event, the aged Ancosh Uphal would name Aldecnuash as his successor, citing his incredible resourcefulness, problem-solving skills, and leadership which he had exhibited over the past 6 years, and retired later that month after acknowledging that at this point, most of the people acknowledged Aldecnuash as their leader and respected his authority more than his own. Ancosh would retire to his Family's home and watch on as the new generation took the stage led by Aldecnuash, who was just starting his reign as the 15th Chief of Tamd.Aldecnuash's first action as the Chief of Tamd only went to show just how great of a leader he was, extending an olive branch to the previous generation of traditional Alchemists by creating a process similar to the creation of denim, which allowed for Tamdcloth to be worn more comfortably, citing his reason as the protection of the old Tamd cultures and traditions, and promising that he wouldn't force anybody to adopt his new ways unless they wished to do so. This action immediately won him the trust of any critics who thought his radical ideas might erase the culture of Tamd, as he had sufficiently proven that he would acknowledge the concerns of all of the people of Tamd, and not only his Loyalists. Following this his critics would cease their resistance as they soon realized that Aldecnuash didn't want to Erase the culture of Tamd, but instead evolve it, and show it to the world, so he quickly gained their blessings and co-operation.
The Notable Figures and Families of Tamd:
Tamd like many of the Draconian settlements is steeped in a rich history, having existed for nearly 2300 years, but when perusing the history books, one may find themselves hearing the same few last names in Tamd no matter where they find themselves in these books. These names are often subject to change as some are occasionally added or dropped, but the marks these families have left in the history of this settlement remain the same and they are thusly acknowledged and noted here.Nurdesh: (Green Draconians) The Nurdeshes are one of the most prominent names in Draconian history due to their status as Nobility granted to them by Kilprax. While as time progresses the Nurdesh family has less to do with Tamd due to many joining their distant relatives in Zephys, their family and reputation are still greatly revered due to the initial founder of Tamd starting their dynasty. It should also be noted that the insult "Nerd" often used against intelligent people (especially those in Tamd) is actually derivative from the name Nurdesh, as an insult created by the bards of Ealla following their defeat against Nurdesh in the first Tamd-Ealla War in -1756. Notable Nurdeshes include:
- Colmiceth Nurdesh: the Founder of Tamd and creator of the Poison Peninsula.
- Eltec Nurdesh: The Chief of Tamd who agreed to align under Kilprax.
- Crildruk Nurdesh: The only Nurdesh to reject Nobility status in order to stay in Tamd and continue their family legacy (All Nurdeshes living in Tamd are Descended directly from Cildruk's line)
- Nyaldual Nurdesh: A Zephys Noble descendant of Eltec's younger son who personally ensured the destruction of the spell: Disintegrate following the death of Nawunax Valdacmith in -69, via killing the 5 Draconians who knew it, thusly keeping such a powerful spell out of the hands of others.
Nimphonker: (White Draconians) The Nimphonkers are one of the earliest Families of Tamd who can trace their ancestry all the way back to the founding of Tamd. They have a prominent reputation due to their Major involvement and contribution to Tamd politics in nearly every generation. Unlike many in Tamd, Nimphonkers tend to be one of the most powerful mages of their village at their time and are often involved in almost all Tamd conflicts due to their inclination towards combat and strategy (A rarity amongst most reclusive Tamd residents) Nimphonkers are noted to occasionally be incredibly large, with the average Nimphonker being around 12 foot tall, but some can be as large as 15 or as small as 10. This is again an Oddity due to the usual smaller stature of Tamd residents. Notable Nimphonkers Include:
- Vastineth Nimphonker: The Second Chief of Tamd who set in motion the traditional Tamd ideal of isolationism. He also is known as the first Nimphonker, moving into Tamd during its founding at a young age, and starting the trend of Nmphonkers being involved in Tamd politics.
- Cronxush Nimphonker: The Chief of Tamd who sent the first generation of Tamd students into the Magic College. He was notably outraged by the Final Tournament determining the Valedictorian, but also backed down when challeneged by Kilprax Ildial
- Vilthac Nimphonker: Son of Cronxush Niphnker, and the first "Full Valedictorian" to graduate from the Magic college, being both academic valedictorian and winning the tournament due to his potent magic, intense study, and incredible strategy, he would go on to become the Cheif of Tamd 33 years later after Oldruuk Uphal died.
- Ilxar Nimphonker: The Chief of Tamd during the Chief conflict who orchestrated the infamous 1-year long Seige of Zephys. He along with the other 4 chiefs involved in this conflict posed a final stand against Salasar Feaped in the arena of the Magic College resulting in all of their deaths.
Uphal: (Brown Draconians) The Uphals are often remarked as one of the most intelligent families in all of Tamd, because of this there is rarely a generation of Tamd in which the Uphals are not among the head Alchemists of Tamd, unlike the Nimphonkers, though, the Uphals are rarely ever involved in the direct fighting of conflicts due to their preference to stay behind and make potions and crafty plans. That being said, this is not due to a lack of strength on the end of the Uphals, as with their intelligence, they also often possess great magical skill. It is often because of this that whenever Tamd is involved in conflicts, the head of Garrison within Tamd is almost always an Uphal whose main responsibility is continuing alchemical research and brewing potions to provide to the alchemists on the frontlines, along with the responsibility of overseeing the defensive forces of Tamd in the offchance of an invasion, but due to the fact that Tamd has never dealt with a Full-scale invasion of their village, Uphals are very rarely noted in military history aside from minor footnotes. Because of this behaviour many view the Uphals as Cowards (especially those from Bortan) but the truth is that every good leader needs support from those who are willing to stay within the shadows: In the case of Tamd, these people are often the Uphals.
Oldruuk Uphal: The Successor of Eltec Nurdesh graduate of the class of -773, and first Academic Valedictorian of the Magic College who notably propagated the Tamd Isolationist tradition and aided in the decentralization of villages following the death of Kilprax Ildial. He also notably worked with Cruldor Daxur to plan a coup against Tobor Tuldadd, though he notably passed alongside Cruldor the night before their plans culminated
Vaphak Uphal: The head of the Uphal Family in 548, known as the second most influential person in Tamd, yielding nearly as much influence in the village as it's current chief: Higar Vixik.
Beldorin: (White Draconians) The Beldorins are an incredibly prestigious family in Tamd due to their founding being linked to the reknown Tamdian chief, entrepreneur, and alchemist: Aldecnuash Beldorin. In modern-day the Beldorins are known as the wealthiest (and often the most stylish) family in Tamd and often are seen heading the distribution and exportation of Tamdian goods including weaker potions, and of course, their chief accomplishment and signature product: Tamd Jeans. All Jeans are produced in facilities owned by the Beldorins, and due to their prestige, any Jeans or denim products produced outside of these facilities are viewed with the utmost disdain. It is often joked that the people of Tamd view fake jeans with even more disdain than witchcraft, but this is in fact no joke, as it is tantamount to spitting in the very face of Tamdian ingenuity and culture.
Aldecnuash Beldorin: The founder of the Beldorin Dynasty, who was reknown for establishing the "Chad Tamd Alchemists" along with inventing Denim,Tamd Jeans, and making many other minor alchemical accomplishments. He is quite possibly the most well-liked chiefs in all of Tamdian history, and unlike many of the others, due to his opening of Tamdian markets to the rest of Elone, his reputation is also well received by those outside of Tamd as well
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