About Town
The team get to relax a bit around town but still get caught up in shenanigans that happens here. They get to experience odd happenings and information building.
Plot points/Scenes
The team gather as usual in the morning and get a good look around the town after being away from it for a while. With the recent problems with the mirror and bags of holding they get a bit of a breather and told what happened to Alice. Also they get a better dive into the town and it's dark underbelly.
They mayl be told that the town was originally a village with strong ties to the Barvarii and to a lesser degree the Saxons. It has suffered attacks by the Saxons but these have all but stopped. It's what also killed the wife & child of Duje Grummaz. It wasn't that big of a place until he rose to prominanace with Anselma & Reolus. Others have come & gone over the past few years. Some stayed and integrated, while others moved on.
Three escaped Halflings are brought into town and are to be tried for acts of murder & cannibalism. The team may be the deciding factor whether they are executed there or not, and whether it id quick or slow. Justin, Cairan & Neve are all there to be tried and end up either in prison or in front of the Council. They will await their fate either way in the former.
The latter case involves Alice, and the team will find she did indeed clear out her stuff from the house, and was last spotted two or three days ago in the forest beyond the grove to the west. If searched they'll find her camp and yes, there is her body with an obvious blade wound in her back, and signs of poisoning deeply discoluouring the wound. If asked about they will find that the order came from on up high as the aithorities had been keeping close watch on her. Fearing that she was too much of a threat because of the Hag called Adalwolf, an order had been recieved by the Thieves of Frankia. An assassin from the Assassins Guild had been dispatched and killed her. It was done as they felt she couldn't be trusted and feared Adalwolf would seek Alice out here.
They'll be informed that the stuff referred to as Leviathan's Flesh has been looked into to double check it and tie it in with the murders. It is boiled in human fat to allow it to be manipulaed into shape. It's usually worked into intricate puzzle boxes known as Configurations with the most well known now is the Stitched Configurations. The boxes are usually chased in brass decorations as well as ritual spells cast on the. Specific Infernal, Abyssal and Primordial sigils are physically worked into the pieces. This causes two things:
- an Emerite is linked to it. They are fathered by am unknown Cenobite using some of the Leviathan's Flesh to impregnate the host. This helps bind them together. The Emerite will always know where the box is and try to retrieve it and pass it on to those they find worthy (those with the desires for extremity in emotions & physicality). They can't retrieve the boxes from protected holy ground and very few such places exist.
- A cenobite of the Order Of The Gash has it's name tied to the sigils and when the puzzle is solved and the desire strong enough, will be summoned to either kill the person, or take them to the Order's specific region of Hell. Reseting the box will dispel the cenobite back to Hell.
- Public urination & public nuisence (usually loud & obnoxious behaiviour)
- Brawling
- Minor theft including break-ins
- Scams by dodgy traders
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