A Little Bit of Diplomacy
The team get to travel to Anselma's word (Wynsumheord). They have been tasked by the Council of Eschbach (with a nudge from the Frankish Empire) to set up diplomatic relations / trade deal / military alliance with her people. The local religions might try to get involved too.
Plot points/Scenes
The team are made aware of a messanger arriving to Eschbach's council asking about setting up a diplomatic relationship to Anselma's people, with a peace treaty, exchange of technologies, trade deal, military alliancxe, and possible religious exchanges too. The council looks to Grimmaz & Anselma for guidance & thinks its potentially a good idea.
A diplomatic envoy called Harald Richomeres will also be present and will join them. He has been chosen to speak on behalf of the Crown and advise the Eschbach party. At the same time he has been given permission to speak on behalf of the Church & allied religions underscored by the Archbishop of Aachen, a man called Richleu. They will need to speak to the leaders of the Sundorwickians (like Kyustala), and see what they are willing to offer, what they will accept and what they don't want.
The following will be mentioned:
- a peace treaty between Exhbach & Frankish Crown (latter being the 'stakeholders' of it with Eschbach being the main point of contact between the peoples), and the Sundorwickians.
- a possible military alliance on top of that if they should want it.
- sharing of technology, sciences, and other related benefits.
- permanent envoys travelling between the two meeting regularly roughly once a month sharing intelligence, news and any possdible problems.
- trade caravans between both peoples supplying goods by barter or coin with prices set by & agreed by both parties.
- religious exchanges between individual faiths. This may cause some conflict in both short term or long term depending on how either party views such an exercise.
- cultural exchanges may be offered too, allowing for either side to learn more about the respective parties.
- magic items & magic. Spellcasters may want to learn of the magical nature of any found in Wynsumheord. Willing to supply information on such techniques available in Frankia to the Sunderwickians. Magical items can be bought, sold or traded if wanted.
- Military presence. The Franks will likely want to set up some type of military outpost there to 'protect their assets', and this needs the authority & permission of the Sunderwickians. The Crown will pay for this and the troops would be under Frankish law & punished accordingly to their laws if they transgress any local laws. If need be, the Sunderwickians can call on them for aid if & when there is any threat to them. Could missionaries be allowed through?
- religious conversion. How would the Sunderwickians feel about any of their people coverting to Frankish religions? And vice versa. Would there be religious tolerance & would they look to covert Frankish citizens.
- any minor laws that may be clash bewtween the cultures.
- would the Sunderwickians be open to become a protectorate of the Frankish Empire? And would they allow settlers to go to their lands? Would some look to come through to Frankish lands?
- further, would they be open to being recognised as allies of the Franks and allow the Eschback coat-of-arms be used to identify them as allies? A 'passport' of sorts could be drawn up to allow free travel between both and a further mark to show they are affiliated with the Franks & the Frankish Crown throughout the lands of others? Would it only work inside each other's territories? Do they have any such markings that could be used instead or alongside the Frankish markings?
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