Priesthood of Apollo Organization in Terraia | World Anvil
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Priesthood of Apollo

Overview

Apollo is the God of Music, Poetry, and the Sun. The Priesthood of the Apollo is a popular religion in Atlantis, this Priesthood will always work in conjunction with the Druids of Artemis - the two sets of Priests strongly supporting one another in all issues.
In Homeric Hymns he is noted: “Apollo took the lyre upon his left arm and tried each string with the key. Awesomely it sounded at the touch of the god, while he sang sweetly to its note.” – Homeric Hymn to Hermes, line 500

Symbol

The Holy Symbol of Apollo is the Lyre.

Chronic Anachronism Control


Apollo uses the movement of the Sun - which occurs anyway - as the metronomic measure to aid in the support of maintaining time.

Requirements


The Priests of Apollo must have 14 or higher in Charisma.

Skill Acquisition Requirements


  The Priesthood of Apollo must gain the Non-weapon Proficiency Skills of Musical Instrument (The Luthieros - the Lyre of Apollo with 11 strings) and Singing, by 7th Level.

They must also master Herbalism by 9th Level, in recognition that Apollo has created so many plants over the centuries.

The Priests and Priestesses of Apollo will always protect dolphins in sea encounters, as these are sacred to Apollo. They can control all dolphins in the vicinity of any boat (Turning Chance at the same level of HDice as the Dolphin being controlled on the Undead Turning Chart).

Weaponry

The Priests of Apollo are permitted to use normal cleric weaponry, and long/short bows.

Armour

The Clerics of Apollo can wear any metallic armor - they are not permitted to use leather based armor - rather armor that best reflects the majesty of their God. Golden hues are preferred.

Spheres of Magic


  All
Astral (Major)
Charm (Major)
Combat (Major - except Insect Swarm)
Creation (Major)
Divination (Major)
Elemental (Major - Fire Spells ONLY) Guardian (Minor)
Healing (Major)
Necromantic (Major)
Protection (Major)
Sun (Major)

 

Granted Powers

  Apollo as the God of the Sun empowers his Priests above their normal level when dealing with Undead. An Apollonian Priest turns undead at 1 level above their normal level.

At 2nd level Apollo Priests and Priestesses can also play to inspire like a Bard - (Page 42 PHB) to increase to hit, morale, etc if playing for up to 3 rounds. But the effect lasts for one-half of the Priest's level. This can be done only once per day.

Sol Invictus (The Invincible Sun)

Founding Date
unknown
Type
Religious, Organised Religion
Alternative Names
The Lyrists
Parent Organization
Subsidiary Organizations
Location

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