Priesthood of Artemis Organization in Terraia | World Anvil
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Priesthood of Artemis

Overview

The Priesthood of the Artemis consists totally of Druids in Atlantis, this Priesthood will always work together with Apollonian Priests. The two groups strongly assist one another and will never side against each other.

Symbol

The Holy Symbol of Artemis is a bow in front of the crescent moon.

Chronic Anachronism Control


Artemis through the phases of the moon already had a strong link to the rhythm of time and this event of losing Chronos has enhanced her power greatly. It is thought that recent events happening to the moon were in fact attempts to reduce her growing power. But if anything, it has enhanced her power. The phases of the different changes to the moon have enhanced her control over the metronomic rhythm.

Requirements


The Druids of Artemis have no extra requirements.

Skill Acquisition Requirements

“Over the shadowy hills and windy peaks [5] she draws her golden bow, rejoicing in the chase, and sends out grievous shafts. ” – Homeric Hymn to Artemis, line 2

  The Druids of Artemis automatically gain Hunting as a bonus Non-weapon Proficiency. However they are expected to learn: Animal Lore, Tracking, Set Snares and Running as Proficiency skills by the time they reach 7th level. Artemis Druids MUST hunt for each level gained - it is expected that they go hunting in order to gain each level.
The Druid can only assume the animal forms that they have successfully hunted at some point in their past - the Artemisian Druid should keep a list of this.

The Druid of Artemis is allowed to hunt any animal including the stag or deer but never the King Stag of the Forest .

Weaponry

The Druids of Artemis must take a bow as their missile weapon - any bow except a Crossbow can be selected. All Arrows of the Druid must be either Golden in color to match those of the Goddess, or silver in nature. All other weapons are standard Druid weaponry.

Armour

The Druids of Artemis use leather and shield.

Spheres of Magic

The Druids have the following spheres:
All
Animal (Major)
Combat (Insect Swarm)
Creation (Major)
Divination (Minor)
Elemental (Major )
Healing (Major)
Plant (Major)
Weather (Major)


 

Granted Powers

  Standard for the Druid - see above for hunting limitation on animal forms.

Luna Videt Omnia (The Moon Sees All)

Founding Date
unknown
Type
Religious, Organised Religion
Demonym
The Hunters
Parent Organization

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