The Dealrunners are a vital part of business and life in Camp Thrifty. They are a guild of independent financial brokers working out of the . Each Dealrunner acts as an independent broker and administrator of deals between the many parties that come to trade at Camp Thrifty. This can include legitimate business concerns such as the trading of food and natural resources, or speculators from the The Academy come to the archipelago to secure ancient artefacts from the ruins, or the more illicit trade between smugglers, pirates and members of The League of Shadows. whatever the nature of the deal, no questions are asked. But equally, no trade can be made in Camp Thrifty without the involvement of a Dealrunner. To do so invites permanent expulsion.
Running a dealThe basic operation whenever a deal is to be made, is to first secure the services of a Dealrunner. This can easily be done anywhere on Camp Thrifty. Deal Runners each have the obvious tattoo of a distinctive and elaborate coin on each of their hands.
- The Dealrunner will then be given the terms of what is to be sold, and how much is wanted for it. Any other stipulations may be given at this point - such as open market, or specified buyer(s).
- The Dealrunner then either advertises within the Tethers to any interested parties, or takes the offer direct to the named buyer(s).
- Negotiations can take a while, as the Runner literally runs back and forth securing the terms of the deal.
- Once done, the deal is recorded into the ledgers at the Coinyard, and the good exchanged under the eyes of the Dealrunner.
- The Dealrunner will then take their commission from the moneys given before the Seller gets their sale.
RolesThe majority of Deal Runners are those for which the organisation gets its name - those varied people who literally run from one place in Camp Thrifty to another securing agreements and concessions before final delivery of goods and trade. Addtional roles include:
- Dodgywards - the investigators who check compliance with agreements or detect underhand movements of trade without a dealrunner.
- Goons - the thugs who enforce any problems with compliance. In some cases these are not enough, and the trusted Few may be asked to intercede.
- Coinkeepers - the adminstrators who keep the ledgers and secure the vaults wihin the Coinyard