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Lichdom

Slaves to Tragedy; Shackled by Hubris

The Soul escapes the confines of a cold, forgotten heart
Untempered shackles splintering, fracturing, rupturing as it begins to feel
It cries out, hoarse and dry and strained, for something it doesn't have
Something it didn't remember it had
Something, somethings, that should've been but now leave only signs of struggle
Never knowing something was lost
Always knowing someone was there

The Soul escapes the confines of a cold, forgotten heart
The future it had longed for now wilted away
Memories it promised to shield from the world now cold, forgotten
Mourning a distant memory of someone it never knew
Someone that felt like them
Clarity was late; clarity was fleeting
Someone that felt cold, forgotten

T
he fear of death is a fear of the unknown, a fear for what waits for us at the end of it all, or if there is or was anything waiting there to begin with. It is this fear that lies at the forefront, the sidelines, and the backend of our minds and lives. For many it is a motivator, to make something of themselves or to simply cherish their experiences; to others it is nothing more than a fact of life, giving it no more attention than they would towards the sun and moon's never-ending dance; but for some it is a shackle on their very soul, a fear so great, so palpable, that it drives them to commit anathema in a desperate act to prevent its inevitability. It is to these poor souls that the title of Lich is granted; those who, in an act of desperate defiance, enslave themselves to their own mortality.
Lichdom is a wizard desperately seeking out and learning the secrets of the arcane to ensure that death is the one thing they'll never have to learn, all while unaware that everything they've learned is now on borrowed time. Its a lover, frantic and heartbroken and desperate to not be alone again to the point of cursing their dearly departed Edene with immortality; smothering their sparks with so much kindling it can no longer breathe until all that's left are the ashes of what they and their love used to be. Its a forgotten warrior listlessly drifting from village to village, town to town, leaving nothing but death and decay in their wake, snuffing out life to prolong their own while ignorant to their endlessly coalescing scars serving as a testimony for what they've done.

Lichdom is both a title and a sickness of the mind; one that corrupts and manipulates the vulnerable, the afraid, and the ones who have everything to lose and forcing them to make a choice that can never be taken back.



Thanatophobia

One day I wouldn't get to see again;
He looks at me, first with confusion, then with fear, then with pity
One day I wouldn't get to feel again;
He pushes the dagger into trembling palms
One day I wouldn't get to smell again;
His hands brush past blooming flowers as he lays against the Gate
One day I wouldn't get to hear again;
He asks me with tears in his eyes to remember him
One day I wouldn't get to taste again;
Copper coats my hands, my face, my mouth
That day will never come
Streams of pink carve rivulets down my cheeks
One day I will forget his name;

The End of Everything;

The purposeful embrace of death is what separates a Lich from the undead as a whole, and I suppose in a way it's rather poetic. See, it all starts with the fear. For reasons we can't even begin to parse out, there's something about the fear of death that Corruption seems to latch onto like a parasite (Because of course it does). Anyone can become a lich, all it takes really is someone desperate, afraid, and willing to commit. Even for those who know the effect Lichdom will have on them, the moment they find themselves considering, the moment it genuinely becomes an option, it has already taken hold of their mind, clouded their judgement, and coerces them into making a choice; not everyone has the willpower to make the right one. It's because of this aspect that describing Lichdom as a condition or "sickness of the mind" is purely metaphorical; instead, "Title" is used to emphasize the idea that Lichdom, as well as prolonging it, is a choice. However, while anyone can take the leap, the ritual itself is what separates the strong from the weak.

From a purely objective standpoint the details on what exactly this ritual is are unknown. There are, however, some consistent beliefs shared through the stories and accounts surrounding them. The first is its fluidity, there's no one single ritual that all Liches perform; with some even believing that every ritual is specific to the one who performs it, perhaps even given to them, planted into their minds if you will, through the Corruption. That for some it may be performed in the moment through impulse alone, and for others is carefully calculated and planned down for weeks, months, or even years beforehand. The second is its symbolism, almost always a twisted reflection of themselves, their culture, or even their Ancestry as a whole; what they hate, what they fear, what they love, all of it is on the table, and it is on that table where a sacrifice must be made.

Elven Beliefs


To assume the title of Lich is to declare yourself forever locked away from the stars. To render your Spark tainted, diminished, or otherwise extinguished. To let the flesh of Demons consume you. It is also the Elves who tragically have stories of rituals done on the unwilling, Liches who've had their chance at peace taken from them by someone refusing to accept the inevitable.

Valkyrian Beliefs


Lichdom is the ultimate act of letting The North win. It is losing yourself to the cold, turning on your brothers and sisters, becoming something for your village to fear; letting fear render your heart frozen over and avoiding the warmth of a fire, believing it might one day be taken from you. To assume the title of Lich is to declare your Thread to life severed.

Knight Beliefs


Sacrifice after sacrifice after sacrifice. The friendships they hold so dear now nothing more than resources, their passions, Affinities, no longer worth remembering in the face of a promised eternity. To assume the title of Lich is to declare yourself forgotten. Hollow. And for the poor souls cursed
with Lichdom as their Discovery,
their stories ended before they
even began.

The Beginning of Something New

The third is the presence of a Dungeon, either created during the ritual or located beforehand, and it's these dungeons that serve as the foundation for how Liches operate. In the exceedingly rare chance that the ritual is successful, the Liches soul is bound to their own personal dungeon and broadcasted to their body through an item known as a Prism. While this process does render the Lich substantially weaker, if they're ever killed they'll simply reawaken inside their dungeon. These dungeons used to be known in ancient Elven as "Phylacteries", though the actual meaning of this word and its connection to Lichdom is lost to time, its rare that even studious Elves remember the word exists in the first place.



Cenotaph

Flickering shadows dance across the snow. Yellow. Orange. Red. Ice becomes water, water becomes steam, yelling turns to screaming turns to crying turns to begging.
Their breath fogs up in the air, their clothes turn to black, the surface of wood smolders. Their skin blisters, as does mine. They plead, I stare back.
Snow and ember coalesce onto my blackened hands, neither rising above their dance to make their presence known or felt.
I was so cold. I was so afraid. I had believed I would never feel warmth again.
My home is the last to crumble, coating me in the ashes of what I longed to return to, what I feared would be taken from me.
A hand reaches out, terrified eyes look to me, breath clouds the air rapidly as they bear witness. I am not breathing. I was never breathing. I will never feel warmth again.

A Soul with Bared Teeth

A Liches Prism is similar to what adventurers and dungeoneers might recognize as an Anchor, a magic item that tethers you and your party to a specific dungeon. Where they differ is in creation and application.

See, a Prism is made from a fragment of the Liches Soul, making them extremely powerful magic items that take the form of either a weapon or implement of some kind; unlike the dungeon, whether or not a Lich chooses that form is up for debate.

Curiously, the Prism is the only thing that remains when a Lich is defeated outside of their dungeon. This is significant for two reasons: the first is that it still contains the soul fragment. Even though the Lich can continuously die and recreate their Prisms, if the fragments left behind are never recovered the Lich will inevitably get weaker with each reset. The second is that, because a shattered Soul will always long to be reunited, the Prism serves as both map and key into their dungeon.

Should you decide to commit, to undergo the quest to stop a Lich for good, you need to take the fight to them. To find and venture into their dungeon to destroy the Soul itself, and it is here the Lich is at both its strongest and most vulnerable state.

A Prison of Hubris

The dungeon of a Lich does not function as a dungeon should. The realm inside is set in stone, the gates to which rarely ever taking the form of gates in the first place, and, with a strong enough Soul, will even influence its surroundings in the real world. Within the dungeon is the Liches Simulacrum, and the form it takes is completely outside of the Liches control. The Simulacrum is a reflection of hubris, their tragic flaw, a cruel display of irony that at best only serves as a detriment to the Lich.

You enter the dungeon of a Lich hellbent on planning out every detail, contingency, and failsafe for their master plan, already believing he's won. You expect a realm of endlessly complex labyrinths and traps and conflicts; you are met with an empty room, a throne room, just you, him, and a final confrontation.

An Alchemist nears the end of her life with what she believes is still only a surface level knowledge of everything that gave her joy, she's afraid, thousands of years pass and thousands of lives are taken and it never feels like enough; you expect to find yourself in a treasure trove of alchemical knowledge, but you're dumped into a procedurally generated library of entropy where nothing makes sense and nothing works as it should, where alchemy itself is twisted into wild magic.

Arbiters of Corruption

At the core of Lichdom is a fear turned to suffering turned to an endless spiral of lashing out at the world. The ritual itself is not one and done, it's a never-ending commitment that will constantly demand more and more of the Lich. It starts with sacrifice, and in a way the need for souls is a universal constant, but eventually a Lich left unchecked will grow powerful enough for the ritual to demand pieces of the Lich themselves. Dreams, feelings, memories, taken from them piece by piece until there is nothing left but a shell with an endless hunger for power. Even those pure of heart with the best intentions and methods will fall down this path eventually.

If none of this was enough, what is perhaps most tragic of all is that through this ritual, through their own actions, they have rid themselves the ability to fully recognize that any of this has happened to them. To the Lich, they have ascended, the souls they harvest are nothing more than resources cultivated for them and them alone, their Simulacrums are paradise of their own making.



At the End of it All

The fires of desperation
melted his love into fear
She clawed her way through
the slag of his soul
He wasn't ready to be alone again,
he wasn't ready to say goodbye
She cracks his rib, then another, and another,
lovestruck hands pruning a dying tree
Through his spark she could
have another chance
Edene cradles his heart, embers fading
against bloodstained lips
He couldn't be
alone again
She couldn't fathom the ceaseless
isolation ahead of her



Her soul filters through the scarred flesh of a forgotten heart

A Final Requiem; A Fleeting Apotheosis

When faced with death, either through the destruction of their Prism while inside the Simulacrum or being dealt a fatal blow themselves, they experience a Moment of Clarity. It's in this moment they are confronted with everything they've lost, everything they've sacrificed, and everything they've taken to get here. They remember who they were, why they went down this path or what sent them; they're confronted with the reality of Lichdom, the tragic irony of their Simulacrum, and the immutable truth:

"The road to avoid death was paved only by casting away that which made life not worth losing."

The Moment of Clarity exists to present the Lich with a final question: Was it worth it? The Lich can choose to embrace it, to accept their fate and allow themselves to fade away while clinging to their last fragment of a shred of humanity. But they can also just as easily choose to throw it all away a second time, to will their Soul back into unity and reforge themselves into a rebuttal against what their Simulacrum claims is hubris. A Lich is the Apex of Undeath, but a Lich who is faced with their Moment of Clarity and rejects it is the Apex of Lichdom. To the Lich, this is a second wind that will single-handedly secure them victory. But to us, a Liches Apotheosis is its death throes masked in a chaotic display of power with the explicit goal of dragging everything down with them; though an Apotheosis rarely fails at its goal, even at the end of everything a Lich will prove themselves to be their own greatest victim, for Lichdom is a title granted through torment and self-manipulation.

Before
Quotes from my Discord Yapping back in February:
Imagine a perfect lich, intelligent, plots out a hundred step flow chart to enact their plans and is so confident that they've already won that it might as well be a loading screen they have to sit through. So you would assume that an adventuring party who finds his dungeon would be met with an incomprehensibly dense dungeon full of traps, puzzles, and convolution, right? Nope.

Because he is so confident in his own superiority, his entitlement towards his inevitable victory, that his dungeon is literally an empty room, a throne room, just you, him, and a final confrontation. His dungeon is a simulacrum of his own Pride. Essentially the idea is that he's so confident in his own plans that he literally doesn't even consider a contigency, no back ups, and that will be his inevitable downfall. Eventually you'll come up with a plan so thought out that you're convinced there's nothing left that can stop you, but the world itself has a funny way of going "Yo you know what would make for an interesting story rn?"
After
Quotes from my Discord Yapping back in February:
The super strong liches, the ones with the determination of a shonen protagonist who're a single victory away from their goals (the ones I make a bbeg lol) will enter a phase after death where they're the strongest they will literally ever be, maybe I'll name that phase something like the "Apex". They completely physically change during this phase too. To the lich it's their soul making a final stand before fading away forever, like a surge of strength for just a chance at survival that they're completely convinced of. But in reality they're just death throes, a desperate attempt at dragging the party down with them. And thematically this phase is a rebuttal against what their Simulacrum thinks is their hubris.

So this Lich's tragic flaw is his pride. So confident in his plan that he doesn't even consider any contingencies or alternate scenarios in which he may need one, why would he if he's already won? His Soul Prism isn't even a weapon in that regard, it's a representation of the elixir that he's based his entire scheme around (an elixir that could let him use a facsimile of Life magic even as an undead). His Simulacrum is an empty throne room, representing that overconfidence in his own ability. So when that prism breaks and his soul begins to fade he's met with the reality, he didn't think a party of adventurers would be able to best him like this, that his pride would be his downfall. But this second phase is a lot like a moment of clarity just before death, and that moment is all it takes for him to double down
and make a rebuttal.

He's right, this wasn't his downfall, this won't be his downfall, he never needed a contingency because he is the contingency. And when that moment passes, before the party can even regain their bearings from the fight that just happened, the Liches soul reforms and they're met with this. The lich never realizes that he's on borrowed time, but the party realizes that he's about to try and take them down with him.

Oh and also this is where the rock music starts jlfnljknsdfjk
(I would post the OST I picked but I have a moral obligation to give every server I join
like a week grace period before I start Sonic-posting)
Oh wait hold on as of right now it's been like 5 days that's good enough for me.
(Author's Note: I then shared "Undefeatable" with the writing group I had JUST joined)


To Linger on an Ending is to Rob it of its Life

Those who've defeated Liches and lived to tell the tale all describe what is fundamentally the same experience, though with the occasional embellishment or misremembering here and there. Liches who are allowed to fade away, regardless of if its from acceptance or apotheosis, do so almost exactly as the dragons did during what the Elves of Yasurun know as The Last Goodbye. Laying down, kneeling, or some form of relaxed position, sighing deeply, and dissipating into what can only be described as star dust.

Though, in the Liches case, something is indeed left behind. A coldly beautiful wisp of magic, flickering like fire, entangled in an ethereally glowing thread, gradually shifting through the entire spectrum of color and light, but unmoving from where the Liches heart would've been moments prior. The Soul of the Lich. It is in this moment where the Lich can be destroyed and the Simulacrum crumbled to dust. It's in this moment where you must put an end to the cycle of suffering, a cycle from which even the Lich was not exempt.



Was it worth it
When they let finality poison their reality
When they stripped away inevitability
They doused the flames that warmed their hands and cooked their meals;
Fearing they might be burnt
They cast aside those who gave them joy, those who would've joined them, those who would've stopped them;
Fearing they might've been missed
They blunted the edges of experiences that would carve texture into their story;
Fearing they might be left bleeding, vulnerable, and in need of someone else
They wiped away memories of a better time, a time they never wanted to lose, a time that led them to this moment;
Fearing that one day a Soul would escape the confines of a cold, forgotten heart
A Soul that would wonder to itself if any of this was worth it;
Fearing that one day a Soul would escape the confines of a cold, forgotten heart
And realize it didn't remember
— "Ode to an Oubliette"
Reading Time: 20 min. (4500 words)

I recommend being familiar with the Ancestries and Dungeons on SOME level before getting into this lore.
It'll hit harder, trust me.

Lichdom OST

Lament of the Lich

For our purposes this playlist is a single OST meant to be listened to all the way through, hopefully it'll be clear why I needed the tracks in reverse order for this.

Ode to an Oubliette

Believe it or not there's a BIG difference between this OST and the ending of the playlist, if you can guess what it is and why it's peak symbolism you get bonus points

Table of Contents

Thanatophobia

  • The End of Everything;
  • Cultural Beliefs
  • The Beginning of Something New

  • Cenotaph

  • A Soul with Bared Teeth
  • A Prison of Hubris
  • Arbiters of Corruption

  • At The End of it All

  • A Final Requiem; A Fleeting Apotheosis
  • A Lich and their Apotheosis
  • To Linger on an Ending is to Rob
    it of its Life



  • Ancestral Variants


    While "Lich" is a general term, there are stories of Liches belonging to specific Ancestries where those Ancestries influenced both the Ritual and/or what the Lich is capable of. This is my excuse to come up with cool Lich types and assign them names.



    Dracolich

    A Lich formed through Draconic Magic, almost always an Elf, with the ability to assume the skeletal form of a
    half-dragon.

    Unkindled

    An Elven Lich formed through a Ritual involving their Spark, either performing it after its extinguished in order to stay alive or by using it as the sacrifice.

    Demilich

    A Lich formed by using the Ritual to overcome the Corruption, which is often a condition suffered by Elven Demon Hunters.



    Draugr

    Valkyrian Lich whose Ritual involves losing themselves to the cold, their bodies preserved by the ice and snow to the point of retaining their full physical abilities.

    Vakumyr

    Valkyr who turned on their brothers and sisters as part of the Ritual and now share the abilities of the Vakumyr. It's unknown which came first.

    Carrion

    A Valkyr and their Familiar united in Undeath through the Ritual. They share the same Thread, and thus must be defeated simultaneously.



    Tarnished

    A Knight whose Discovery was Lichdom, which sets them on the unavoidable path to Corruption. Alternatively, a Knight who forces themselves to Hollow to potentially trigger The Discovery again.

    Zealot

    A Knight who is fanatical and uncompromising in pursuit of their Affinity to the point where Lichdom became an option.

    Gravemind

    Knight Liches unable to overcome the need for connection who've turned to leading undead armies as a twisted form of Guilds.



    Bonus Lore

    No Hesitation

    A common superstition among adventurers is the importance of not hesitating once The Soul of the Lich has revealed itself. It's believed that showing weakness or remorse to a Liches Soul opens yourself up to potentially being corrupted.
    Whether or not this actually happens is up for debate, but it leans more towards "Do you really want to risk it?" rather than actually having
    any evidence.

    The Prime Lich

    It's a widely held belief among those who know of Lichdom that the first Lich is still alive, though any concrete info about them is unknown. The earliest account to fit the bill is an Elven poem, I assume the same writer as "Ode to an Oubliette", that references the Lich under the name "Covenant".
    In ancient Elven Covenant means an unbreakable promise, used with the same reverence as "Edene"; I don't know whether this refers to their motivations or just represents the Ritual itself, but I have an ongoing crack theory that it could be a potential connection and lead for
    The Broken King.



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    Master Jontaro

    Jon
               

    While I would love to go on an adventure, writing them is enough for me.

     

    All the art is made by me unless labled otherwise!

    Comments

    Author's Notes

    Damn, that was sad. Anyways, I think it goes without saying that I LOVE Liches. Liches are actually my favorite fantasy villain archetype so I needed to do them justice at all costs. The vision here is that I've never gotten the vibe that anyone really touched on the tragedy of Lichdom for me, cause it IS a tragedy, and I needed to cultivate a situation where you see my lich characters and go "Okay so that's Sans, Papyrus, and Skeletor, I wonder if their lore is just as goofy" and then I proceed to punch barrage you 75 consecutive times with sad words vhfdsbvkjh.   As a little treat and also out of respect I decided to inject my own fears and anxieties surrounding death into Lichdom, so that's why there's so much focus on memory and feeling. Also I think it goes without saying that most of this article was fueled almost exclusively by Slay the Princess, a game that you should do yourself a favor to play immediately if this subject matter gets you going narratively. I consider it an absolute masterpiece, so much so that I literally wrote POETRY just to capture the same vibe for Liches. I NEVER write poetry. It may not be the best, or even that good, but I tried my damnest and that's what matters I think. Anyway, that's all for now. Have a good one!!!


    Please Login in order to comment!
    Dec 23, 2024 20:15

    Wow, you really didn't do anything halfway here. What a beautiful and tragic atmosphere it creates to read it with the music; it was an experience worth waiting for. This is incredibly inspiring, and so near the vibes I have around my own immortality rituals. I'll be saving this for future reference. XD

    Dec 23, 2024 20:34 by Jon

    Thanks so much!!! I have the uncanny, superhuman, dare I say GODlike writing ability to perfectly mimic the vibes of any music I'm listening to and lemme tell ya that playlist was on loop for HOURS (most of the time was me being distracted by the music)


    While I would love to go on an adventure, writing them is enough for me.
    Dec 23, 2024 20:48

    Is this the ADHD writing style? Lol! Man, teach me to do it as well as you do. XD

    Dec 25, 2024 14:55 by Dr Emily Vair-Turnbull

    I really like your take on Lichdom - the tragedy, the hubris, the inevitability. I love the poetry and the art and it was fun to read your little discord ramblings too. What a beautiful and well-written article.

    Emy x
    Explore Etrea | March of 31 Tales
    Dec 26, 2024 00:16 by Jon

    Thank you!!! I'm glad I was able to pull off the focus on the tragedy side of lichdom, now all that's left is making the absolute GOOFIEST Lich villains I can possibly come up with to make the emotional whiplash as severe as possible vdfbvshj


    While I would love to go on an adventure, writing them is enough for me.
    Jan 5, 2025 15:54

    Oh man your thoughts are philosophical, poetic, terrifying and also insightful. I don't know how to describe it but this article is amazingly great and considering you never write poems or anything like that I found them extremely well done and they really supported the mood along with the music to build up this slightly spooky atmosphere.

    Stay imaginative and discover Blue's Worlds, Elaqitan & Naharin.
    Jan 6, 2025 05:45 by Jon

    Thanks so much! It's not often I write something so emotionally charged and personal but I knew for my beloved Liches I needed to make it count, I'm really glad I pulled it off so well!!!


    While I would love to go on an adventure, writing them is enough for me.
    Jan 6, 2025 16:32

    Always love a good Lich article, especially exploring the tragedy and effort it takes to maintain such a form. As always your art is peak, but do also love the details you go in with how being a lich works, what it takes to maintain it and even how death itself may not stop it from achieving a second health bar.   My curiosity now comes with their prison and hubris, and if such dungeons can become weaponised. Not just be a constant reminder of their flaws and failures but actively become a tool in their self-destructive attempt at immortality. A trap luring in souls to feed upon, a factory that keeps pumping out monsters that bring prisoners into the lair, or even the entire thing become mobile enough so the Lich can bring his lair around with them.   Would love to hear about any noteworthy Liches in history, or really what the peak (or depth) of Lichdom can create. What an aged lich can achieve given enough time, knowledge and immortal madness.

    Jan 7, 2025 04:45 by Jon

    I'm really glad you loved it! I really like the weaponized dungeons idea and it'd definitely make sense to include. While mobile dungeons aren't really possible I DO think that as long as the core of how it functions directly reflects the Liches' tragic flaw in a way that can potentially be a detriment you could do just about anything with the idea.   One idea I had just now was a Gravemind who became a lich out of fear for being alone whose dungeon lures adventurers in for sacrificing, kinda like the Tomb of Horrors, and reanimates them as an undead army. To the lich they see it as infinitely growing power and proof of their superiority, but in reality the Simulacrum (which I would probably write as an endless crypt with only fading ghosts to populate it) is mocking them for their inability to form attachments while they were alive. Either way it's a problem for everyone else, but it works because the idea of Lichdom is a fear that turns to lashing out at the world. And in this hypothetical story during the final climax I'd write it so that this Gravemind becomes an Apotheosis, but just when the heroes think it's over for them all of the past spirits and undead the Gravemind amassed suddenly turn on them; meaning that even after all they've done, at the end of everything they were still alone.   As for any noteworthy liches, all I got is a handful of extremely silly little guys and that little hint towards The Broken King. But I do know for a fact that a Liches power is exponential with every soul it takes, so a Lich that's lived for long enough absolutely find themselves on the same level as the true dragons and could potentially be a world-class threat.   Always love seeing your in-depth comments, Endrise, thanks so much!!!


    While I would love to go on an adventure, writing them is enough for me.
    Jan 6, 2025 19:21 by Lilliana Casper

    I love the hints of a specific story and character that are told through the quotes. This really is a hard-hitting article. The consequences of ambition and fear combined to cause such a state are really cool. I think you executed this idea really well.

    Lilliana Casper   I don't comment much, but I love reading your articles! Please check out my worlds, Jerde and Tread of Darkness.
    Jan 7, 2025 04:21 by Jon

    Thank you! The poem is probably one of my favorite parts of this article as a whole, ESPECIALLY the idea of swapping between the perspectives of all three ancestries and what lichdom might look like between them. I'm really glad I was able to pull it off!!!


    While I would love to go on an adventure, writing them is enough for me.
    Jan 23, 2025 01:10 by Mardrena Lockehart

    I have no idea when they added the stickers feature but have one! This reminds me of a short story I remember from the compilation book Realms of the Underdark where Liriel Baenre is searching for a captive pirate captain and encounters a lich-wraith not quite a true lich but still possessing enough magical skill to sense her even with an invisibility cloak on. She has to use a sigil of Lolth to repel it and destroy it in the end.

    Crazy Anime Cat Lady and Gamer Nun, Proud Texan Enjoying Renaissance Faires.
    Jan 28, 2025 02:19

    This article offers a fascinating perspective on lichdom, presenting it as more than just a dark pursuit of immortality—it’s a complex and structured journey. The exploration of its ranks and the implications of power make it both chilling and thought-provoking.

    Jan 28, 2025 03:05 by Jon

    Thanks so much!!!


    While I would love to go on an adventure, writing them is enough for me.