The Kelrik Isles
In the north-west of the Centric Sea, nestled in the crook of the continent of Hunar’s arm are the Kelrik Isles. The Isles were once thought to be part of the the land mass of Hunar, but over millions of years they have fragmented and drifted away from their continental parent and in the process created a vast network of islands, some so small they can barely sustain a single palm tree, and some large enough to support significant populations. The Kelrik Isles is administered within the Empire of Turelion as Pelenar Province.
As its name suggests, the Kelrik Isles is an enormous archipelago that occupies the northern parts of the Centric Sea. Its overall climate is tropical, which means that many of the islands are covered in palm forests and the same thick jungle undergrowth that is prevalent in the Yalthar Jungle to the west, with many of the plant species probably originating from there. The islands that make up the archipelago range vastly in size from those that are little more than strips of sand sticking out of the waters of the Centric Sea, to those like Jamilez that are practically small continents in their own right. Like the islands themselves, the channels in-between them are irregular in terms of both their size and depth, with some so large that sea-going ships can easily navigate them and even pass one another, and with some so small that they can be jumped over. The Isles’ situation means that they are frequently battered by storms that either roll in from over the Spiny Mountains to the west, or from the open mass of the Centric Sea to the south.