Cult of the Living Stone
In the tales of priests and parents, Maradia was once dominated by a terrible line of tyrants. They perverted the Constructs given by the God Halcyon to the prophet Agamine, and in doing so plunged the world into an age of darkness. The people were made to worship constructs, made slaves to the tools meant to liberate them; the wicked priest-kings lived decadent lives of cruelty and excess built on an empire of lies. Heroes fought with truth and courage against this empire and cult, shattering it to improve all the world.
Before Keveket, there was Sangralawat - more commonly known as the Cult of the Living Stone. This was the first organized religion of Maradia, which scooped together animistic concepts and mystic movements and combined them with a militaristic political structure and a formalized dogma. No current Sangralawati communities remain; it is by all accounts an extinct religion, a historical shadow known only as the villains of religious histories. All modern Maradian religions paint them as tyrannical, duplicitious villains who sought to twist the legacy of the risen mortal-god Agamine into a nightmare. Even to the Lunar Pantheon they are a faded memory.
Of course, for its time, the Cult was not some cartoonish evil empire - it was brutal and domineering, but it has been remembered as a fraud when it was simply an imperial religion of its time and place. While it is true that priests controlled the idols and "spirit vessel" constructs of the religion, there was a sincere belief that use of the Empty was a kind of spiritual conduit to the living stone; the kind of cynical construct puppeteering (using the Empty as theaterical devices to say whatever the priests wanted) used in modern stories was relegated to specific political struggles that betrayed Sangralawati tenets and values. The Cult was, at its core, an attempt to order the world in a strict moral and legal order that could persist for centuries while maintaining sacred bonds with a variety of places and entities. Of course, it did absolutely also hope to crystalize a very specific political order into eternal rule as well; it was, at its core, an elite religion grafted onto a wide variety of local beliefs and traditions.
The formal self-name for the Cult, Sangralawat, means Those who wake stone.
Structure
The Cult's structure became more complex with the expansion of the empire, but at its core it was fairly simple:
Outside of the hierarchy, reporting directly to the Hierarch, were the Enforcers: agents of the empire tasked to control the flow of constructs. This order was reorganized by Agamine into The Maradian Enforcers, who remain active to this day.
The core concept - the Hierarch who commands the Enforcers and rules over the vassal-ally Arbiters - remains foundational for many Maradian religions, notably Keveket and Heksala
Title | Role |
Hierarch | The Supreme Ruler of the Cult, who could only be of Royal Blood |
Arbiter | A subordinate regional ruler, chosen by an allied city of the empire |
Priest | Keepers of the sacred practices and places; allowed to commune with stone |
Initiates | Day-to-day religious workers and ritualists |
History
The Origin Years (-500 to -260)
Making an Empire (-260 to 0)
The Empire of Bloodied Stone (0 to 150 ME)
Fall and Legacy
Mythology & Lore
The Sangralawati had a deeply unstable religious dogma that varied wildly over different localities. Belief and consistency of stories were not considered particularly important; rather, the Laws, rituals, and the sacred crafts were all considered the core of what made the religion real and valid.
The universe began with chaos - the world began as Crawling Flame, a thousand leaping ideas and things and possibilities that changed from state to state without clear life or death. And then, one day, one thread of light became a stone, a crystal prism, that flung out all other strands of existence in a brilliant explosion and rainbow. That crystal was, in that brief moment, true divinity - it was God the Unity - and it was destroyed during that explosion, that Cosmic Awakening. While God may have been alive for only a moment, that moment was an age in the mind of true divinity. It created the Plan and the Law - essentially, fate and morality. And through the permanence of these things, God remains forever alive in their echoes. And, more importantly, God's body and truth is the very fabric of reality. God the Unity was referred to as Jima-Orta; they were not a main focal point of worship, though.
While Jima-Orta was gone, gods and spirits abounded in the new world. Gods of particular note were beings known as the Jima-Anar, fragments of divinity that became beings greater than the rest. However, the Jima-Anar were not absolute and unkillable; they rose and fell over time as all things do. Along with them are the Jima-Tet, what one might know as common spirits. These are all extremely generalistic classifications; the line between the Jima-Anar and Jima-Tet is fuzzy.
The two oldest (and perhaps greatest) beings in the world were Bema - the Earth - and Emun - the Underworld/Other World. These two world-gods have witnessed the world end be reborn many times, and they are the wisest and strongest of all things. The world ended last when Fire and Water sought to marry despite the forbiddance of the Law; they destroyed each other, the sun was extinguished, water became steam, steam became rain, a torrent of suffering rain flooded all existence. Bema was submerged and the old world was destroyed. Only a small handful of people survived - Prisms and Solars, the oldest children of Bema. These small original people survived by escaping, through good ritual and practice (as well as sacrifice to the mole-God Aviwari), to the Otherworld. Their peity and grace inspired Emun to promise to protect them and give them many gifts as long as they were true to him and practiced right action. His first gifts to them were companions to guide them back to Bema once the waters receded - humans and Dryads. Bema was able to escape the flood by crawling onto the Turtle-God Rekagu. This was the beginning of our world.
With the world renewed, the world settled into a new pantheon:
The Sangralawati had a number of myths and legends (some of which have been adopted into Keveket), but perhaps it is most important to understand the myth of Agamine the Prophet. For the world goes through many ages of magic; there was the Age of Myths (magic), then the Age of Rust (struggle and renewal), then the Age of Salt (exploration and invention) - and finally, the Gods came together to turn the world into a new age, the Age of Prophecy. This would be an age of divine intervention, continuous revelation, renewed divine law, resurgent magic, and spiritual communion. To pass the world from age to age, the pantheon spawned a divine child as the herald of their return. This child, who would be called Agamine, was to be a conduit for new Law and new magic; it is from him that the power of the age flowed.
Agamine was born of the monarch King Munapari, a wise sage with an eye for justice. Munapari was a pilgrim whose twin siblings had slaughtered each other over a great treasure hoard containing an enchanted emerald - and Munapari, choosing peity over wealth, sacrificed the entire treasure hoard and emerald to Emun. For his wise rejection of greed, Emun sent the ghostly Aviwari to grant him a boon. Aviwari put on a mask of a beggar, shapeshifting into a humble monk, who approached Munapari and asked him what the greatest treasure he could ask for was. A dialogue ensues - Munapari says a stable and good nation, Aviwari asks what makes it that, etc, etc. At the end, Munapari concludes that what he truly needs is a child wiser than himself. Aviwari vanishes, only to revisit him in the night as a cave breeze to impregnate him with a child - Agamine.
Munapari initially considers young Agamine a miracle, but Munapari's son-incarnation, Munaparek, immediately despises the child. Munaparek hatches a plot with Munapari's evil ministers to drown the young Agamine in the river to die. Munapari stumbles upon the plot and Agamine is simply throw into the river, and he washes away to a hermit family. Munapari looks for his long-lost child; before he can find Agamine, Munaparek spiked his father's wine with poison and seduced Munapari upon the sacred altar of Emun. Munapari immediately threw himself into a deep canyon to sacrifice his own life for forgiveness; he arose as the first Ghost, given a second chance by Aviwari. Munaparek, for his unrepenting sins, spawned a horrible monster called Tabavala.
Agamine lived a normal life as a hermit, and learned to be a great inventor. He created the Cult of the Living Stone from his disciples. When Munaparek tried to stop Agamine, the Tabavala devoured him. Agamine unleashed the Age of Prophecy, and it is by him that the Law was reforged. Agamine was not personally the King that Munapari asked for - Aviwari was too wily to give a gift so direct. Rather, Agamine resurrected the lineage of Pritek and established a new sage-king: Norusangra.
Creation
Stories and Gods
- Emun, the Lord of the Underworld, master of magic and knowledge, and Lawgiver. Also the historical patron god of Vetuza, the capitol
- Bema, the Earth Incarnate, God of life, fertility, cave safety, and abundance
- Aviwari, the God in the Walls, the Digging God, the Lord of Worms and Moles; Maker of Doors, God of Change, Discovery, and Growth; also guide of the dead and the Masked One
- Rekagu, The Master of the Seas, Turtle that Carries the World, Granter of Second Changes and Refuge; also the patron God of Palamun, the imperial port
- Rumatar, The weaver, the crystal spider, the scholar and scribe of the Gods
- Agnielos, The Sun, the Ur-Volcano, the Igneous Serpent; heat, creation, strength, war; a being with ties to the Otherworld (like Aviwari) with particular association with dryads
- Telesper, The Song-Bat, another liminal being with ties to the Otherworld and particular association with humans
- Uvong, the Rain-bird, master of storms
- Rekagu, The Mountain King, Lord of Salt, Keeper of the Earthquake Monster
- Arakina, The God of Roots and Mosses
- Lumanol, The Lunar Essence, the Spirit Dancing in the Dust, The Ore-Maker
Agamine and the New Age
"The Deepest Gods' Resounding Calls"
The Cult of the Living Stone at its largest imperial size, along with component cities
450 DE - 180 ME
Alternative Names
Sangralawat
Demonym
Sangralawati
Deities
Location
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